Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 13:15:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
eaa915878afa859119ecafb545addddd97b8dde4
infinitefusion-e18/Data/Scripts/020_Debug
History
Maruno17 eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
..
001_Editor screens
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
002_Animation editor
Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor
2021-05-15 21:01:39 +01:00
003_Debug menus
Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
2021-06-15 22:03:16 +01:00
001_Editor_Utilities.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
002_Editor_DataTypes.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
003_Editor_Listers.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
Powered by Gitea Version: 1.24.6 Page: 40ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API