This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-06 06:01:46 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
f5bf1f6ab1f50a19f86a8f278bc3fd89e81ca4e9
infinitefusion-e18
/
Data
/
Scripts
/
011_Battle
/
003_Move
History
Keyacom
f5bf1f6ab1
Remove powder check from Magic Powder (
#202
)
...
This is already handled by the `Powder` flag on Magic Powder, so this is unneeded.
2023-03-11 22:28:04 +00:00
..
001_Battle_Move.rb
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
002_Move_Usage.rb
Lots of rubocop
2023-01-28 15:21:12 +00:00
003_Move_UsageCalculations.rb
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
004_Move_BaseEffects.rb
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
005_MoveEffects_Misc.rb
Use the .max function in Substitute's code (
#167
)
2022-01-29 18:24:42 +00:00
006_MoveEffects_BattlerStats.rb
Split script section AI_Move_EffectScores in two and rearranged it
2022-06-15 19:15:03 +01:00
007_MoveEffects_BattlerOther.rb
Remove powder check from Magic Powder (
#202
)
2023-03-11 22:28:04 +00:00
008_MoveEffects_MoveAttributes.rb
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
009_MoveEffects_MultiHit.rb
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
010_MoveEffects_Healing.rb
Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
2022-11-05 17:48:01 +00:00
011_MoveEffects_Items.rb
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
012_MoveEffects_ChangeMoveEffect.rb
Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists
2022-07-03 15:22:34 +01:00
013_MoveEffects_SwitchingActing.rb
Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo
2022-08-07 14:21:30 +01:00