mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
448 lines
12 KiB
Ruby
448 lines
12 KiB
Ruby
def pbAddPokemonID(pokemon, level = nil, seeform = true, dontRandomize = false)
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return if !pokemon || !$Trainer
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dontRandomize = true if $game_switches[3] #when choosing starters
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if pbBoxesFull?
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Kernel.pbMessage(_INTL("There's no more room for Pokémon!\1"))
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Kernel.pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
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return false
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end
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if pokemon.is_a?(Integer) && level.is_a?(Integer)
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pokemon = Pokemon.new(pokemon, level, $Trainer)
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end
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#random species if randomized gift pokemon & wild poke
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if $game_switches[780] && $game_switches[778] && !dontRandomize
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oldSpecies = pokemon.species
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pokemon.species = $PokemonGlobal.psuedoBSTHash[oldSpecies]
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end
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speciesname = PBSpecies.getName(pokemon.species)
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Kernel.pbMessage(_INTL("{1} obtained {2}!\\se[itemlevel]\1", $Trainer.name, speciesname))
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pbNicknameAndStore(pokemon)
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pbSeenForm(pokemon) if seeform
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return true
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end
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def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = false)
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return false if !pokemon_id
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if pbBoxesFull?
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pbMessage(_INTL("There's no more room for Pokémon!\1"))
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pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
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return false
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end
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if pokemon_id.is_a?(Integer) && level.is_a?(Integer)
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pokemon = Pokemon.new(pokemon_id, level)
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species_name = pokemon.speciesName
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end
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#random species if randomized gift pokemon & wild poke
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if $game_switches[780] && $game_switches[778] && !skip_randomize
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oldSpecies = pokemon.species
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pokemon.species = $PokemonGlobal.psuedoBSTHash[oldSpecies]
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end
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pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, species_name))
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pbNicknameAndStore(pokemon)
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$Trainer.pokedex.register(pokemon) if see_form
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return true
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end
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def pbHasSpecies?(species)
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if species.is_a?(String) || species.is_a?(Symbol)
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species = getID(PBSpecies, species)
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end
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for pokemon in $Trainer.party
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next if pokemon.isEgg?
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return true if pokemon.species == species
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end
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return false
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end
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#Check if the Pokemon can learn a TM
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def CanLearnMove(pokemon, move)
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species = getID(PBSpecies, pokemon)
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return false if species <= 0
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data = load_data("Data/tm.dat")
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return false if !data[move]
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return data[move].any? { |item| item == species }
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end
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def pbPokemonIconFile(pokemon)
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bitmapFileName = pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?)
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return bitmapFileName
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end
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def pbCheckPokemonIconFiles(speciesNum, egg = false, dna = false)
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if egg
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bitmapFileName = sprintf("Graphics/Icons/iconEgg")
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return pbResolveBitmap(bitmapFileName)
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else
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bitmapFileName = sprintf("Graphics/Icons/icon%03d", speciesNum)
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ret = pbResolveBitmap(bitmapFileName)
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return ret if ret
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end
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ret = pbResolveBitmap("Graphics/Icons/iconDNA.png")
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return ret if ret
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return pbResolveBitmap("Graphics/Icons/iconDNA.png")
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end
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def getDexNumberForSpecies(species)
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return species if species.is_a?(Integer)
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if species.is_a?(Symbol)
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dexNum = GameData::Species.get(species).id_number
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elsif species.is_a?(Pokemon)
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dexNum = GameData::Species.get(species.species).id_number
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elsif species.is_a?(GameData::Species)
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return species.id_number
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else
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dexNum = species
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end
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return dexNum
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end
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def getPokemon(dexNum)
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return GameData::Species.get(dexNum)
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end
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#shortcut for using in game events because of script characters limit
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def dexNum(species)
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return getDexNumberForSpecies(species)
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end
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def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3)
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if customPokeList.length == 0
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customPokeList = getCustomSpeciesList()
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end
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randPoke = []
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if customPokeList.length >= 5000
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chosen = false
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i = 0 #loop pas plus que 3 fois pour pas lag
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while chosen == false
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fusedPoke = customPokeList[rand(customPokeList.length)]
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poke1 = getBasePokemonID(fusedPoke, false)
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poke2 = getBasePokemonID(fusedPoke, true)
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if ((poke1 <= maxPoke && poke2 <= maxPoke) || i >= recursionLimit) || maxPoke == -1
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randPoke << getBasePokemonID(fusedPoke, false)
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randPoke << getBasePokemonID(fusedPoke, true)
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chosen = true
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end
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end
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else
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if returnRandomPokemonIfNoneFound
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randPoke << rand(maxPoke) + 1
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randPoke << rand(maxPoke) + 1
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end
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end
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return randPoke
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end
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def getBodyID(species)
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dexNum = getDexNumberForSpecies(species)
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return (dexNum / NB_POKEMON).round
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end
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def getHeadID(species, bodyId = nil)
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if bodyId == nil
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bodyId = getBodyID(species)
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end
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head_dexNum = getDexNumberForSpecies(species)
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body_dexNum = getDexNumberForSpecies(bodyId)
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calculated_number = (head_dexNum - (body_dexNum * NB_POKEMON)).round
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return calculated_number == 0 ? 420 : calculated_number
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end
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def getAllNonLegendaryPokemon()
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list = []
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for i in 1..143
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list.push(i)
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end
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for i in 147..149
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list.push(i)
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end
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for i in 152..242
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list.push(i)
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end
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list.push(246)
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list.push(247)
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list.push(248)
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for i in 252..314
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list.push(i)
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end
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for i in 316..339
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list.push(i)
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end
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for i in 352..377
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list.push(i)
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end
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for i in 382..420
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list.push(i)
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end
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return list
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end
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def getPokemonEggGroups(species)
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return GameData::Species.get(species).egg_groups
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end
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def generateEggGroupTeam(eggGroup)
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teamComplete = false
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generatedTeam = []
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while !teamComplete
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species = rand(PBSpecies.maxValue)
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if getPokemonEggGroups(species).include?(eggGroup)
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generatedTeam << species
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end
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teamComplete = generatedTeam.length == 3
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end
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return generatedTeam
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end
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def pbGetSelfSwitch(eventId, switch)
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return $game_self_switches[[@map_id, eventId, switch]]
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end
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def obtainBadgeMessage(badgeName)
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Kernel.pbMessage(_INTL("\\me[Badge get]{1} obtained the {2}!", $Trainer.name, badgeName))
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end
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def getAllNonLegendaryPokemon()
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list = []
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for i in 1..143
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list.push(i)
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end
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for i in 147..149
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list.push(i)
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end
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for i in 152..242
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list.push(i)
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end
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list.push(246)
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list.push(247)
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list.push(248)
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for i in 252..314
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list.push(i)
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end
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for i in 316..339
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list.push(i)
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end
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for i in 352..377
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list.push(i)
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end
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for i in 382..420
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list.push(i)
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end
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return list
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end
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def generateSimpleTrainerParty(teamSpecies, level)
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team = []
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for species in teamSpecies
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poke = Pokemon.new(species, level)
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team << poke
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end
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return team
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end
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def isSinnohPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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list =
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[254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265,
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266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 288, 294,
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295, 296, 297, 298, 299, 305, 306, 307, 308, 315, 316, 317,
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318, 319, 320, 321, 322, 323, 324, 326, 332, 343, 344, 345,
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346, 347, 352, 353, 354, 358, 383, 384, 388, 389, 400, 402, 403]
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return list.include?(dexNum)
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end
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def isHoennPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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list = [252, 253, 276, 277, 278, 279, 280, 281, 282, 283, 284,
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285, 286, 287, 289, 290, 291, 292, 293, 300, 301, 302, 303,
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304, 309, 310, 311, 312, 313, 314, 333, 334, 335, 336, 340,
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341, 342, 355, 356, 357, 378, 379, 380, 381, 382, 385, 386, 387, 390,
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391, 392, 393, 394, 395, 396, 401, 404, 405]
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return list.include?(dexNum)
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end
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def pbBitmap(path)
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if !pbResolveBitmap(path).nil?
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bmp = RPG::Cache.load_bitmap_path(path)
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bmp.storedPath = path
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else
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p "Image located at '#{path}' was not found!" if $DEBUG
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bmp = Bitmap.new(1, 1)
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end
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return bmp
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end
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def Kernel.setRocketPassword(variableNum)
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abilityIndex = rand(233)
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speciesIndex = rand(PBSpecies.maxValue - 1)
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word1 = PBSpecies.getName(speciesIndex)
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word2 = GameData::Ability.get(abilityIndex).name
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password = _INTL("{1}'s {2}", word1, word2)
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pbSet(variableNum, password)
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end
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def getGenericPokemonCryText(pokemonSpecies)
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case pokemonSpecies
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when 25
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return "Pika!"
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when 16, 17, 18, 21, 22, 144, 145, 146, 227, 417, 418, 372 #birds
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return "Squawk!"
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when 163, 164
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return "Hoot!" #owl
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else
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return "Guaugh!"
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end
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end
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def obtainPokemonSpritePath(id, includeCustoms = true)
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head = getBasePokemonID(param.to_i, false)
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body = getBasePokemonID(param.to_i, true)
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return obtainPokemonSpritePath(body, head, includeCustoms)
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end
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def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
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picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
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if include_customs
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pathCustom = getCustomSpritePath(bodyId,headId)
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if (pbResolveBitmap(pathCustom))
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picturePath = pathCustom
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end
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end
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return picturePath
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end
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def getCustomSpritePath(body,head)
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return _INTL("Graphics/CustomBattlers/{1}.{2}.png", head, body)
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end
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def customSpriteExists(species)
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head = getBasePokemonID(species, false)
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body = getBasePokemonID(species, true)
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pathCustom = getCustomSpritePath(body,head)
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return pbResolveBitmap(pathCustom) != nil
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end
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def getArceusPlateType(heldItem)
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return :NORMAL if heldItem == nil
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case heldItem
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when :FISTPLATE
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return :FIGHTING
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when :SKYPLATE
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return :FLYING
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when :TOXICPLATE
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return :POISON
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when :EARTHPLATE
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return :GROUND
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when :STONEPLATE
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return :ROCK
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when :INSECTPLATE
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return :BUG
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when :SPOOKYPLATE
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return :GHOST
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when :IRONPLATE
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return :STEEL
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when :FLAMEPLATE
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return :FIRE
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when :SPLASHPLATE
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return :WATER
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when :MEADOWPLATE
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return :GRASS
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when :ZAPPLATE
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return :ELECTRIC
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when :MINDPLATE
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return :PSYCHIC
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when :ICICLEPLATE
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return :ICE
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when :DRACOPLATE
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return :DRAGON
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when :DREADPLATE
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return :DARK
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when :PIXIEPLATE
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return :FAIRY
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else
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return :NORMAL
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end
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end
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def reverseFusionSpecies(species)
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dexId = getDexNumberForSpecies(species)
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return species if dexId <= NB_POKEMON
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return species if dexId > (NB_POKEMON * NB_POKEMON) + NB_POKEMON
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body = getBasePokemonID(dexId, true)
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head = getBasePokemonID(dexId, false)
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newspecies = (head) * NB_POKEMON + body
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return getPokemon(newspecies)
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end
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def Kernel.getRoamingMap(roamingArrayPos)
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curmap=$PokemonGlobal.roamPosition[roamingArrayPos]
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mapinfos=$RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
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text= mapinfos[curmap].name#,(curmap==$game_map.map_id) ? _INTL("(this map)") : "")
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return text
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end
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def Kernel.listPlatesInBag()
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list = []
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list << PBItems::FISTPLATE if $PokemonBag.pbQuantity(:FISTPLATE)>=1
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list << PBItems::SKYPLATE if $PokemonBag.pbQuantity(:SKYPLATE)>=1
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list << PBItems::TOXICPLATE if $PokemonBag.pbQuantity(:TOXICPLATE)>=1
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list << PBItems::EARTHPLATE if $PokemonBag.pbQuantity(:EARTHPLATE)>=1
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list << PBItems::STONEPLATE if $PokemonBag.pbQuantity(:STONEPLATE)>=1
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list << PBItems::INSECTPLATE if $PokemonBag.pbQuantity(:INSECTPLATE)>=1
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list << PBItems::SPOOKYPLATE if $PokemonBag.pbQuantity(:SPOOKYPLATE)>=1
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list << PBItems::IRONPLATE if $PokemonBag.pbQuantity(:IRONPLATE)>=1
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list << PBItems::FLAMEPLATE if $PokemonBag.pbQuantity(:FLAMEPLATE)>=1
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list << PBItems::SPLASHPLATE if $PokemonBag.pbQuantity(:SPLASHPLATE)>=1
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list << PBItems::MEADOWPLATE if $PokemonBag.pbQuantity(:MEADOWPLATE)>=1
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list << PBItems::ZAPPLATE if $PokemonBag.pbQuantity(:ZAPPLATE)>=1
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list << PBItems::MINDPLATE if $PokemonBag.pbQuantity(:MINDPLATE)>=1
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list << PBItems::ICICLEPLATE if $PokemonBag.pbQuantity(:ICICLEPLATE)>=1
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list << PBItems::DRACOPLATE if $PokemonBag.pbQuantity(:DRACOPLATE)>=1
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list << PBItems::DREADPLATE if $PokemonBag.pbQuantity(:DREADPLATE)>=1
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list << PBItems::PIXIEPLATE if $PokemonBag.pbQuantity(:PIXIEPLATE)>=1
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return list
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end
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def Kernel.getItemNamesAsString(list)
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strList = ""
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for i in 0..list.length-1
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id = list[i]
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name =PBItems.getName(id)
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strList += name
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if i != list.length-1 && list.length > 1
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strList += ","
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end
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end
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return strList
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end
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def Kernel.getPlateType(item)
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return :FIGHTING if item == PBItems::FISTPLATE
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return :FLYING if item == PBItems::SKYPLATE
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return :POISON if item == PBItems::TOXICPLATE
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return :GROUND if item == PBItems::EARTHPLATE
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return :ROCK if item == PBItems::STONEPLATE
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return :BUG if item == PBItems::INSECTPLATE
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return :GHOST if item == PBItems::SPOOKYPLATE
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return :STEEL if item == PBItems::IRONPLATE
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return :FIRE if item == PBItems::FLAMEPLATE
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return :WATER if item == PBItems::SPLASHPLATE
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return :GRASS if item == PBItems::MEADOWPLATE
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return :ELECTRIC if item == PBItems::ZAPPLATE
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return :PSYCHIC if item == PBItems::MINDPLATE
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return :ICE if item == PBItems::ICICLEPLATE
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return :DRAGON if item == PBItems::DRACOPLATE
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return :DARK if item == PBItems::DREADPLATE
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return :FAIRY if item == PBItems::PIXIEPLATE
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return -1
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end |