Files
pico-ducky/Alex-Test/code.py
2022-03-19 16:46:30 -07:00

255 lines
8.4 KiB
Python

# RubberNugget HID Attack Tool
# By Kody Kinzie & Alex Lynd
# Optimized by Areza
# Forked from https://github.com/dbisu/pico-ducky
# import libraries
import usb_hid, neopixel, board, busio, adafruit_displayio_sh1106, displayio, adafruit_framebuf, time, ssl, wifi, socketpool, ipaddress
import adafruit_requests, adafruit_requests as requests, ampule, adafruit_binascii as binascii, terminalio, base64, os
from adafruit_hid.keyboard import Keyboard
from adafruit_hid.keyboard_layout_us import KeyboardLayoutUS as KeyboardLayout
from adafruit_hid.keycode import Keycode
from digitalio import DigitalInOut, Pull
from adafruit_debouncer import Debouncer
from board import *
from adafruit_display_text import label
from adafruit_display_shapes.line import Line
# display config for SH1106
displayio.release_displays()
WIDTH = 130
HEIGHT = 64
BORDER = 1
i2c = busio.I2C(SCL, SDA)
display_bus = displayio.I2CDisplay(i2c, device_address=0x3c)
display = adafruit_displayio_sh1106.SH1106(display_bus, width=WIDTH, height=HEIGHT)
# use default font & white for font
font = terminalio.FONT
color = 0xFFFFFF
# configure button input
pins = (board.IO9, board.IO18, board.IO11, board.IO7)
buttons = [] # will hold list of Debouncer objects
for pin in pins: # set up each pin
tmp_pin = DigitalInOut(pin) # defaults to input
tmp_pin.pull = Pull.UP # turn on internal pull-up resistor
buttons.append( Debouncer(tmp_pin) )
# keyboard config
kbd = Keyboard(usb_hid.devices)
layout = KeyboardLayout(kbd)
# payload config & root dir
payloadstatus = ""
defaultDelay = 0
path = "payloads"
# get pressed button
def getButtonPressed():
for i in range(len(buttons)):
buttons[i].update()
if buttons[i].fell:
return i
return -1
###### draw key map function ######
def drawNavMap(map_vals):
global path
map = ["UP ", "DOWN ", "LEFT ", "RIGHT"]
#insert "back" as down value or blank values
if len(map_vals) <4:
for i in range (len(map_vals),4):
map_vals.insert(i,"")
map_vals.insert(1, "Back")
counter = 0
navScreen = displayio.Group()
# iterate text values and add to screen
for i in map_vals[:4]:
text_area = label.Label(font, text=map[counter]+": "+i, color=color)
text_area.x = 2
text_area.y =3+(10*counter)
counter+=1
navScreen.append(text_area)
# draw stuff
navScreen.append(Line(0, 50, 127, 50, 0xFFFFFF))
navScreen.append(Line(0, 51, 127, 51, 0xFFFFFF))
text_area = label.Label(font, text="Dir: "+ path[path.rfind("/")+1:], color=color)
text_area.x = 2
text_area.y =57
navScreen.append(text_area)
display.show(navScreen)
# update path until text file reached
currButton = -1
while (currButton== -1):
currButton = getButtonPressed()
if("Back" in map_vals and currButton==1):
path=path[0:path.rfind("/")]
elif (map_vals[currButton]==""):
pass
else :
path+="/"+map_vals[currButton]
if (".txt" in path):
runPayload(path)
path=path[0:path.rfind("/")]
path=path[0:path.rfind("/")]
##### draw and execute payload ######
def drawPayload(status, payloadName):
# draw Nugget to indicate status!
if (status=="START"):
statusText = "executing"
bitmap = displayio.OnDiskBitmap("/faces/payload-running.bmp")
else:
statusText = "finished"
bitmap = displayio.OnDiskBitmap("/faces/payload-finished.bmp")
# Setup the file as the bitmap data source
tile_grid = displayio.TileGrid(bitmap, pixel_shader=bitmap.pixel_shader)
group = displayio.Group() # Create a Group to hold the TileGrid
group.append(tile_grid)
group.append(Line(0, 50, 129, 50, 0xFFFFFF))
group.append(Line(0, 51, 129, 51, 0xFFFFFF))
group.append(Line(0, 11, 129, 11, 0xFFFFFF))
group.append(Line(0, 12, 129, 12, 0xFFFFFF))
text = ("STATUS: "+statusText)
text_area = label.Label(font, text=text, color=color)
text_area.x = 2
text_area.y =57
group.append(text_area)
text = (payloadName[path.rfind("/")+1:])
if(len(text)>21):
text = text[:18]+"..."
text_area = label.Label(font, text=text, color=color)
text_area.x = 2
text_area.y =3
group.append(text_area)
display.show(group)
time.sleep(3)
# duckyscript command map
duckyCommands = {
'WINDOWS': Keycode.WINDOWS, 'GUI': Keycode.GUI,
'APP': Keycode.APPLICATION, 'MENU': Keycode.APPLICATION, 'SHIFT': Keycode.SHIFT,
'ALT': Keycode.ALT, 'CONTROL': Keycode.CONTROL, 'CTRL': Keycode.CONTROL,
'DOWNARROW': Keycode.DOWN_ARROW, 'DOWN': Keycode.DOWN_ARROW, 'LEFTARROW': Keycode.LEFT_ARROW,
'LEFT': Keycode.LEFT_ARROW, 'RIGHTARROW': Keycode.RIGHT_ARROW, 'RIGHT': Keycode.RIGHT_ARROW,
'UPARROW': Keycode.UP_ARROW, 'UP': Keycode.UP_ARROW, 'BREAK': Keycode.PAUSE,
'PAUSE': Keycode.PAUSE, 'CAPSLOCK': Keycode.CAPS_LOCK, 'DELETE': Keycode.DELETE,
'END': Keycode.END, 'ESC': Keycode.ESCAPE, 'ESCAPE': Keycode.ESCAPE, 'HOME': Keycode.HOME,
'INSERT': Keycode.INSERT, 'NUMLOCK': Keycode.KEYPAD_NUMLOCK, 'PAGEUP': Keycode.PAGE_UP,
'PAGEDOWN': Keycode.PAGE_DOWN, 'PRINTSCREEN': Keycode.PRINT_SCREEN, 'ENTER': Keycode.ENTER,
'SCROLLLOCK': Keycode.SCROLL_LOCK, 'SPACE': Keycode.SPACE, 'TAB': Keycode.TAB,
'A': Keycode.A, 'B': Keycode.B, 'C': Keycode.C, 'D': Keycode.D, 'E': Keycode.E,
'F': Keycode.F, 'G': Keycode.G, 'H': Keycode.H, 'I': Keycode.I, 'J': Keycode.J,
'K': Keycode.K, 'L': Keycode.L, 'M': Keycode.M, 'N': Keycode.N, 'O': Keycode.O,
'P': Keycode.P, 'Q': Keycode.Q, 'R': Keycode.R, 'S': Keycode.S, 'T': Keycode.T,
'U': Keycode.U, 'V': Keycode.V, 'W': Keycode.W, 'X': Keycode.X, 'Y': Keycode.Y,
'Z': Keycode.Z, 'F1': Keycode.F1, 'F2': Keycode.F2, 'F3': Keycode.F3,
'F4': Keycode.F4, 'F5': Keycode.F5, 'F6': Keycode.F6, 'F7': Keycode.F7,
'F8': Keycode.F8, 'F9': Keycode.F9, 'F10': Keycode.F10, 'F11': Keycode.F11,
'F12': Keycode.F12,
}
###### ducky parser by @dbisu ######
def convertLine(line):
newline = []
print(line)
# loop on each key - the filter removes empty values
for key in filter(None, line.split(" ")):
key = key.upper()
# find the keycode for the command in the list
command_keycode = duckyCommands.get(key, None)
if command_keycode is not None:
# if it exists in the list, use it
newline.append(command_keycode)
elif hasattr(Keycode, key):
# if it's in the Keycode module, use it (allows any valid keycode)
newline.append(getattr(Keycode, key))
else:
# if it's not a known key name, show the error for diagnosis
print(f"Unknown key: <{key}>")
print(newline)
return newline
def runScriptLine(line):
for k in line:
kbd.press(k)
kbd.release_all()
def sendString(line):
layout.write(line)
def parseLine(line):
global defaultDelay
if(line[0:3] == "REM"):
# ignore ducky script comments
pass
elif(line[0:5] == "DELAY"):
time.sleep(float(line[6:])/1000)
elif(line[0:6] == "STRING"):
sendString(line[7:])
elif(line[0:13] == "DEFAULT_DELAY"):
defaultDelay = int(line[14:]) * 10
elif(line[0:12] == "DEFAULTDELAY"):
defaultDelay = int(line[13:]) * 10
else:
newScriptLine = convertLine(line)
runScriptLine(newScriptLine)
###### payload run function ######
def runPayload(payloadPath):
##startup indicator
drawPayload("START",payloadPath)
f = open(payloadPath,"r",encoding='utf-8')
previousLine = ""
duckyScript = f.readlines()
for line in duckyScript:
print(line)
line = line.rstrip()
if(line[0:6] == "REPEAT"):
for i in range(int(line[7:])):
#repeat the last command
parseLine(previousLine)
time.sleep(float(defaultDelay)/1000)
else:
parseLine(line)
previousLine = line
time.sleep(float(defaultDelay)/1000)
##finish indicator
drawPayload("STOP",payloadPath)
time.sleep(.5)
# create default directories
default_os = ["Windows","Starred","Mac","Linux"]
for os_name in default_os:
if (os_name not in(os.listdir("payloads"))):
os.mkdir(os_name)
while True:
# check for root payload directory
if (path!="payloads"):
drawNavMap(os.listdir(path)[:3]) # take first 3 items from list
else:
drawNavMap(os.listdir(path))