Compare commits

...

7 Commits
1.8.6 ... 1.8.7

Author SHA1 Message Date
hyperdefined
ff578e170e 1.8.7 2025-01-22 18:19:12 -05:00
hyperdefined
87aa26c7e9 Update ItemChecker.java 2025-01-22 18:17:49 -05:00
hyperdefined
2b5f784b93 Update config.yml 2025-01-22 18:17:33 -05:00
hyperdefined
94ff8f251d go back to text comparison
this broke something with another plugin
2025-01-22 18:10:35 -05:00
hyperdefined
f9fa15dbaf finally handle shift clicking
closes #89
2025-01-22 17:54:50 -05:00
hyperdefined
1a15fb94f4 misc cleanup 2025-01-22 17:02:31 -05:00
hyperdefined
44b70a8394 fix #90 2025-01-22 17:02:05 -05:00
16 changed files with 135 additions and 136 deletions

View File

@@ -23,7 +23,7 @@
<groupId>lol.hyper</groupId>
<artifactId>toolstats</artifactId>
<version>1.8.6</version>
<version>1.8.7</version>
<packaging>jar</packaging>
<name>ToolStats</name>

View File

@@ -27,8 +27,6 @@ import lol.hyper.toolstats.tools.ItemLore;
import lol.hyper.toolstats.tools.NumberFormat;
import lol.hyper.toolstats.tools.config.ConfigTools;
import lol.hyper.toolstats.tools.config.ConfigUpdater;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bstats.bukkit.Metrics;
import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
@@ -205,7 +203,7 @@ public final class ToolStats extends JavaPlugin {
e.printStackTrace();
return;
}
GitHubRelease current = api.getReleaseByTag(this.getDescription().getVersion());
GitHubRelease current = api.getReleaseByTag(this.getPluginMeta().getVersion());
GitHubRelease latest = api.getLatestVersion();
if (current == null) {
logger.warning("You are running a version that does not exist on GitHub. If you are in a dev environment, you can ignore this. Otherwise, this is a bug!");

View File

@@ -17,7 +17,6 @@
package lol.hyper.toolstats.events;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import lol.hyper.toolstats.ToolStats;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
@@ -35,11 +34,9 @@ import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.List;
import java.util.Locale;
import java.util.function.Consumer;
public class BlocksMined implements Listener {

View File

@@ -17,9 +17,11 @@
package lol.hyper.toolstats.events;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.UUIDDataType;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -27,7 +29,9 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
@@ -35,6 +39,7 @@ import org.bukkit.persistence.PersistentDataType;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.function.Consumer;
public class CraftItem implements Listener {
@@ -53,25 +58,51 @@ public class CraftItem implements Listener {
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
ItemStack itemStack = event.getCurrentItem();
if (itemStack == null || itemStack.getType() == Material.AIR) {
ItemStack craftedItem = event.getCurrentItem();
if (craftedItem == null || craftedItem.getType() == Material.AIR) {
return;
}
Material craftedMaterial = craftedItem.getType();
// only check certain items
if (!toolStats.itemChecker.isValidItem(itemStack.getType())) {
if (!toolStats.itemChecker.isValidItem(craftedMaterial)) {
return;
}
// if the player shift clicks, send them this warning
// if the player shift clicks
if (event.isShiftClick()) {
Component component = toolStats.configTools.formatLore("shift-click-warning.crafting", null, null);
if (component != null) {
event.getWhoClicked().sendMessage(component);
}
// store the player inventory before they craft the items
ItemStack[] beforeCraft = player.getInventory().getContents();
// run a tick after to see the changes
player.getScheduler().runDelayed(toolStats, scheduledTask -> {
// get their inventory after the craft
ItemStack[] afterCraft = player.getInventory().getContents();
for (int i = 0; i < afterCraft.length; i++) {
ItemStack newSlotItem = afterCraft[i];
ItemStack oldSlotItem = beforeCraft[i];
// if this slot is empty after crafting, skip it
if (newSlotItem == null) {
continue;
}
// if the item matches what we crafted
if (newSlotItem.getType() == craftedMaterial) {
// if the slot was empty before we crafted, this means we just made it
if (oldSlotItem == null) {
// add the lore
ItemStack newItem = addLore(newSlotItem, player);
if (newItem != null) {
player.getInventory().setItem(i, newItem);
}
}
}
}
}, null, 1);
return;
}
// test the item before setting it
ItemStack newItem = addLore(itemStack, player);
// the player did not shift click
ItemStack newItem = addLore(craftedItem, player);
if (newItem != null) {
// set the result
event.setCurrentItem(newItem);

View File

@@ -107,20 +107,16 @@ public class EntityDamage implements Listener {
return;
}
PlayerInventory inventory = shootingPlayer.getInventory();
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
ItemStack main = inventory.getItemInMainHand();
ItemStack offHand = inventory.getItemInOffHand();
boolean isMain = main.getType() == Material.BOW || main.getType() == Material.CROSSBOW;
boolean isOffHand = offHand.getType() == Material.BOW || offHand.getType() == Material.CROSSBOW;
ItemStack heldBow = null;
if (isMainHand) {
heldBow = inventory.getItemInMainHand();
if (isMain) {
heldBow = main;
}
if (isOffHand) {
heldBow = inventory.getItemInOffHand();
}
// if the player is holding a bow in both hands
// default to main hand since that takes priority
if (isMainHand && isOffHand) {
heldBow = inventory.getItemInMainHand();
heldBow = offHand;
}
// player swapped

View File

@@ -17,7 +17,6 @@
package lol.hyper.toolstats.events;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.UUIDDataType;
import org.bukkit.Bukkit;
@@ -30,10 +29,8 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.UUID;
import java.util.function.Consumer;
public class InventoryOpen implements Listener {

View File

@@ -17,7 +17,6 @@
package lol.hyper.toolstats.events;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import lol.hyper.toolstats.ToolStats;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
@@ -32,11 +31,9 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Consumer;
public class PlayerInteract implements Listener {

View File

@@ -17,7 +17,6 @@
package lol.hyper.toolstats.events;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.UUIDDataType;
import org.bukkit.entity.Player;
@@ -29,10 +28,8 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.UUID;
import java.util.function.Consumer;
public class PlayerJoin implements Listener {

View File

@@ -59,9 +59,9 @@ public class SheepShear implements Listener {
return;
}
ItemStack shears = getShears(player);
// player swapped items?
if (shears == null) {
ItemStack heldShears = getShears(player.getInventory());
// player swapped or we can't get the shears
if (heldShears == null) {
return;
}
@@ -71,27 +71,27 @@ public class SheepShear implements Listener {
}
// update the stats
addLore(shears);
addLore(heldShears);
}
private static @Nullable ItemStack getShears(Player player) {
PlayerInventory inventory = player.getInventory();
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.SHEARS;
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.SHEARS;
ItemStack shears = null;
if (isMainHand) {
shears = inventory.getItemInMainHand();
private static @Nullable ItemStack getShears(PlayerInventory inventory) {
ItemStack main = inventory.getItemInMainHand();
ItemStack offHand = inventory.getItemInOffHand();
boolean isMain = main.getType() == Material.SHEARS;
boolean isOffHand = offHand.getType() == Material.SHEARS;
// if the player is holding shears in their main hand, use that one
// if the shears are in their offhand instead, use that one after checking main hand
// Minecraft prioritizes main hand if the player holds in both hands
if (isMain) {
return main;
}
if (isOffHand) {
shears = inventory.getItemInOffHand();
return offHand;
}
// if the player is hold shears in both hands
// default to main hand since that takes priority
if (isMainHand && isOffHand) {
shears = inventory.getItemInMainHand();
}
return shears;
return null;
}
/**

View File

@@ -56,10 +56,8 @@ public class ShootBow implements Listener {
return;
}
PlayerInventory inventory = player.getInventory();
ItemStack heldBow = getBow(inventory);
// player swapped
ItemStack heldBow = getBow(player.getInventory());
// player swapped or we can't get the bow
if (heldBow == null) {
return;
}
@@ -68,22 +66,23 @@ public class ShootBow implements Listener {
}
private static @Nullable ItemStack getBow(PlayerInventory inventory) {
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
ItemStack heldBow = null;
if (isMainHand) {
heldBow = inventory.getItemInMainHand();
ItemStack main = inventory.getItemInMainHand();
ItemStack offHand = inventory.getItemInOffHand();
boolean isMain = main.getType() == Material.BOW || main.getType() == Material.CROSSBOW;
boolean isOffHand = offHand.getType() == Material.BOW || offHand.getType() == Material.CROSSBOW;
// if the player is holding a bow in their main hand, use that one
// if the bow is in their offhand instead, use that one after checking main hand
// Minecraft prioritizes main hand if the player holds in both hands
if (isMain) {
return main;
}
if (isOffHand) {
heldBow = inventory.getItemInOffHand();
return offHand;
}
// if the player is holding a bow in both hands
// default to main hand since that takes priority
if (isMainHand && isOffHand) {
heldBow = inventory.getItemInMainHand();
}
return heldBow;
return null;
}
private void updateArrowsShot(ItemStack bow) {

View File

@@ -20,8 +20,8 @@ package lol.hyper.toolstats.events;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.UUIDDataType;
import net.kyori.adventure.text.Component;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -59,27 +59,55 @@ public class VillagerTrade implements Listener {
return;
}
// only check villager inventories
if (inventory instanceof MerchantInventory) {
// only check the result slot (the item you receive)
if (event.getSlotType() == InventoryType.SlotType.RESULT) {
ItemStack item = event.getCurrentItem();
// only check items we want
if (!toolStats.itemChecker.isValidItem(item.getType())) {
return;
}
// if the player shift clicks, show the warning
if (event.isShiftClick()) {
Component component = toolStats.configTools.formatLore("shift-click-warning.trading", null, null);
if (component != null) {
event.getWhoClicked().sendMessage(component);
if (!(inventory instanceof MerchantInventory)) {
return;
}
// only check the result slot (the item you receive)
if (event.getSlotType() != InventoryType.SlotType.RESULT) {
return;
}
ItemStack tradedItem = event.getCurrentItem();
Material tradedMaterial = tradedItem.getType();
// only check items we want
if (!toolStats.itemChecker.isValidItem(tradedMaterial)) {
return;
}
// if the player shift clicks
if (event.isShiftClick()) {
// store the player inventory before they trade the items
ItemStack[] beforeTrade = player.getInventory().getContents();
// run a tick after to see the changes
player.getScheduler().runDelayed(toolStats, scheduledTask -> {
// get their inventory after the trade
ItemStack[] afterTrade = player.getInventory().getContents();
for (int i = 0; i < afterTrade.length; i++) {
ItemStack newSlotItem = afterTrade[i];
ItemStack oldSlotItem = beforeTrade[i];
// if this slot is empty after trading, skip it
if (newSlotItem == null) {
continue;
}
// if the item matches what we traded
if (newSlotItem.getType() == tradedMaterial) {
// if the slot was empty before we traded, this means we just traded it
if (oldSlotItem == null) {
// add the lore
ItemStack newItem = addLore(newSlotItem, player);
if (newItem != null) {
player.getInventory().setItem(i, newItem);
}
}
}
}
ItemStack newItem = addLore(item, player);
if (newItem != null) {
// set the new item
inventory.setItem(event.getSlot(), newItem);
}
}
}, null, 1);
return;
}
ItemStack newItem = addLore(tradedItem, player);
if (newItem != null) {
// set the new item
inventory.setItem(event.getSlot(), newItem);
}
}

View File

@@ -47,9 +47,6 @@ public class ItemChecker {
if (lowerCase.contains("_helmet") || lowerCase.contains("_chestplate") || lowerCase.contains("_leggings") || lowerCase.contains("_boots")) {
armorItems.add(material);
}
if (lowerCase.equalsIgnoreCase("mace")) {
meleeItems.add(material);
}
}
// hardcode these
@@ -59,6 +56,7 @@ public class ItemChecker {
validItems.add(Material.FISHING_ROD);
validItems.add(Material.CROSSBOW);
validItems.add(Material.ELYTRA);
validItems.add(Material.MACE);
// combine the lists
validItems.addAll(armorItems);

View File

@@ -50,10 +50,10 @@ public class ItemLore {
// keep track of line index
// this doesn't mess the lore of existing items
for (int x = 0; x < itemLore.size(); x++) {
Component line = itemLore.get(x);
String line = PlainTextComponentSerializer.plainText().serialize(itemLore.get(x));
// find the old line to update, keeping index
// this means we update this line only!
if (line.equals(oldLine)) {
if (line.equals(PlainTextComponentSerializer.plainText().serialize(oldLine))) {
itemLore.set(x, newLine);
return itemLore;
}

View File

@@ -15,23 +15,6 @@
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
*/
/*
* This file is part of ToolStats.
*
* ToolStats is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ToolStats is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
*/
package lol.hyper.toolstats.tools;
import org.bukkit.persistence.PersistentDataAdapterContext;

View File

@@ -15,23 +15,6 @@
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
*/
/*
* This file is part of ToolStats.
*
* ToolStats is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ToolStats is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
*/
package lol.hyper.toolstats.tools.config;
import lol.hyper.toolstats.ToolStats;

View File

@@ -117,11 +117,6 @@ messages:
damage-taken: "&7Damage taken: &8{damage}"
arrows-shot: "&7Arrows shot: &8{arrows}"
flight-time: "&7Flight time: &8{time}"
# Display this message if the player shift click trades/crafts items. It's not really easy to get every single item
# that is crafted. The tag will only be added to the first item. If you don't want this message, simply replace them both with ""
shift-click-warning:
crafting: "&cCrafting items via shift clicking does not fully apply tags to each item. This is a limitation with the Bukkit API."
trading: "&cTrading items via shift clicking does not fully apply tags to each item. This is a limitation with the Bukkit API."
# Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
mobs:
ZOMBIE: "Zombie"
@@ -144,4 +139,4 @@ number-formats:
# This has no use currently, but can be used for future features for dupe detection.
generate-hash-for-items: true
config-version: 7
config-version: 8