mirror of
https://github.com/hyperdefined/ToolStats.git
synced 2025-12-06 06:41:44 +00:00
Compare commits
7 Commits
| Author | SHA1 | Date | |
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87aa26c7e9 | ||
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2b5f784b93 | ||
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94ff8f251d | ||
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f9fa15dbaf | ||
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1a15fb94f4 | ||
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44b70a8394 |
2
pom.xml
2
pom.xml
@@ -23,7 +23,7 @@
|
||||
|
||||
<groupId>lol.hyper</groupId>
|
||||
<artifactId>toolstats</artifactId>
|
||||
<version>1.8.6</version>
|
||||
<version>1.8.7</version>
|
||||
<packaging>jar</packaging>
|
||||
|
||||
<name>ToolStats</name>
|
||||
|
||||
@@ -27,8 +27,6 @@ import lol.hyper.toolstats.tools.ItemLore;
|
||||
import lol.hyper.toolstats.tools.NumberFormat;
|
||||
import lol.hyper.toolstats.tools.config.ConfigTools;
|
||||
import lol.hyper.toolstats.tools.config.ConfigUpdater;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bstats.bukkit.Metrics;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.NamespacedKey;
|
||||
@@ -205,7 +203,7 @@ public final class ToolStats extends JavaPlugin {
|
||||
e.printStackTrace();
|
||||
return;
|
||||
}
|
||||
GitHubRelease current = api.getReleaseByTag(this.getDescription().getVersion());
|
||||
GitHubRelease current = api.getReleaseByTag(this.getPluginMeta().getVersion());
|
||||
GitHubRelease latest = api.getLatestVersion();
|
||||
if (current == null) {
|
||||
logger.warning("You are running a version that does not exist on GitHub. If you are in a dev environment, you can ignore this. Otherwise, this is a bug!");
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package lol.hyper.toolstats.events;
|
||||
|
||||
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -35,11 +34,9 @@ import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class BlocksMined implements Listener {
|
||||
|
||||
|
||||
@@ -17,9 +17,11 @@
|
||||
|
||||
package lol.hyper.toolstats.events;
|
||||
|
||||
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
import lol.hyper.toolstats.tools.UUIDDataType;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -27,7 +29,9 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.CraftItemEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
@@ -35,6 +39,7 @@ import org.bukkit.persistence.PersistentDataType;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Date;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class CraftItem implements Listener {
|
||||
|
||||
@@ -53,25 +58,51 @@ public class CraftItem implements Listener {
|
||||
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
|
||||
return;
|
||||
}
|
||||
ItemStack itemStack = event.getCurrentItem();
|
||||
if (itemStack == null || itemStack.getType() == Material.AIR) {
|
||||
ItemStack craftedItem = event.getCurrentItem();
|
||||
if (craftedItem == null || craftedItem.getType() == Material.AIR) {
|
||||
return;
|
||||
}
|
||||
Material craftedMaterial = craftedItem.getType();
|
||||
// only check certain items
|
||||
if (!toolStats.itemChecker.isValidItem(itemStack.getType())) {
|
||||
if (!toolStats.itemChecker.isValidItem(craftedMaterial)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// if the player shift clicks, send them this warning
|
||||
// if the player shift clicks
|
||||
if (event.isShiftClick()) {
|
||||
Component component = toolStats.configTools.formatLore("shift-click-warning.crafting", null, null);
|
||||
if (component != null) {
|
||||
event.getWhoClicked().sendMessage(component);
|
||||
}
|
||||
// store the player inventory before they craft the items
|
||||
ItemStack[] beforeCraft = player.getInventory().getContents();
|
||||
// run a tick after to see the changes
|
||||
player.getScheduler().runDelayed(toolStats, scheduledTask -> {
|
||||
// get their inventory after the craft
|
||||
ItemStack[] afterCraft = player.getInventory().getContents();
|
||||
for (int i = 0; i < afterCraft.length; i++) {
|
||||
ItemStack newSlotItem = afterCraft[i];
|
||||
ItemStack oldSlotItem = beforeCraft[i];
|
||||
|
||||
// if this slot is empty after crafting, skip it
|
||||
if (newSlotItem == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// test the item before setting it
|
||||
ItemStack newItem = addLore(itemStack, player);
|
||||
// if the item matches what we crafted
|
||||
if (newSlotItem.getType() == craftedMaterial) {
|
||||
// if the slot was empty before we crafted, this means we just made it
|
||||
if (oldSlotItem == null) {
|
||||
// add the lore
|
||||
ItemStack newItem = addLore(newSlotItem, player);
|
||||
if (newItem != null) {
|
||||
player.getInventory().setItem(i, newItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}, null, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
// the player did not shift click
|
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ItemStack newItem = addLore(craftedItem, player);
|
||||
if (newItem != null) {
|
||||
// set the result
|
||||
event.setCurrentItem(newItem);
|
||||
|
||||
@@ -107,20 +107,16 @@ public class EntityDamage implements Listener {
|
||||
return;
|
||||
}
|
||||
PlayerInventory inventory = shootingPlayer.getInventory();
|
||||
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
|
||||
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
|
||||
ItemStack main = inventory.getItemInMainHand();
|
||||
ItemStack offHand = inventory.getItemInOffHand();
|
||||
boolean isMain = main.getType() == Material.BOW || main.getType() == Material.CROSSBOW;
|
||||
boolean isOffHand = offHand.getType() == Material.BOW || offHand.getType() == Material.CROSSBOW;
|
||||
ItemStack heldBow = null;
|
||||
if (isMainHand) {
|
||||
heldBow = inventory.getItemInMainHand();
|
||||
if (isMain) {
|
||||
heldBow = main;
|
||||
}
|
||||
if (isOffHand) {
|
||||
heldBow = inventory.getItemInOffHand();
|
||||
}
|
||||
|
||||
// if the player is holding a bow in both hands
|
||||
// default to main hand since that takes priority
|
||||
if (isMainHand && isOffHand) {
|
||||
heldBow = inventory.getItemInMainHand();
|
||||
heldBow = offHand;
|
||||
}
|
||||
|
||||
// player swapped
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package lol.hyper.toolstats.events;
|
||||
|
||||
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
import lol.hyper.toolstats.tools.UUIDDataType;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -30,10 +29,8 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class InventoryOpen implements Listener {
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package lol.hyper.toolstats.events;
|
||||
|
||||
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
@@ -32,11 +31,9 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class PlayerInteract implements Listener {
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package lol.hyper.toolstats.events;
|
||||
|
||||
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
import lol.hyper.toolstats.tools.UUIDDataType;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -29,10 +28,8 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class PlayerJoin implements Listener {
|
||||
|
||||
|
||||
@@ -59,9 +59,9 @@ public class SheepShear implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
ItemStack shears = getShears(player);
|
||||
// player swapped items?
|
||||
if (shears == null) {
|
||||
ItemStack heldShears = getShears(player.getInventory());
|
||||
// player swapped or we can't get the shears
|
||||
if (heldShears == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -71,27 +71,27 @@ public class SheepShear implements Listener {
|
||||
}
|
||||
|
||||
// update the stats
|
||||
addLore(shears);
|
||||
addLore(heldShears);
|
||||
}
|
||||
|
||||
private static @Nullable ItemStack getShears(Player player) {
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.SHEARS;
|
||||
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.SHEARS;
|
||||
ItemStack shears = null;
|
||||
if (isMainHand) {
|
||||
shears = inventory.getItemInMainHand();
|
||||
private static @Nullable ItemStack getShears(PlayerInventory inventory) {
|
||||
ItemStack main = inventory.getItemInMainHand();
|
||||
ItemStack offHand = inventory.getItemInOffHand();
|
||||
|
||||
boolean isMain = main.getType() == Material.SHEARS;
|
||||
boolean isOffHand = offHand.getType() == Material.SHEARS;
|
||||
|
||||
// if the player is holding shears in their main hand, use that one
|
||||
// if the shears are in their offhand instead, use that one after checking main hand
|
||||
// Minecraft prioritizes main hand if the player holds in both hands
|
||||
if (isMain) {
|
||||
return main;
|
||||
}
|
||||
if (isOffHand) {
|
||||
shears = inventory.getItemInOffHand();
|
||||
return offHand;
|
||||
}
|
||||
|
||||
// if the player is hold shears in both hands
|
||||
// default to main hand since that takes priority
|
||||
if (isMainHand && isOffHand) {
|
||||
shears = inventory.getItemInMainHand();
|
||||
}
|
||||
return shears;
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -56,10 +56,8 @@ public class ShootBow implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
ItemStack heldBow = getBow(inventory);
|
||||
|
||||
// player swapped
|
||||
ItemStack heldBow = getBow(player.getInventory());
|
||||
// player swapped or we can't get the bow
|
||||
if (heldBow == null) {
|
||||
return;
|
||||
}
|
||||
@@ -68,22 +66,23 @@ public class ShootBow implements Listener {
|
||||
}
|
||||
|
||||
private static @Nullable ItemStack getBow(PlayerInventory inventory) {
|
||||
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
|
||||
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.BOW || inventory.getItemInMainHand().getType() == Material.CROSSBOW;
|
||||
ItemStack heldBow = null;
|
||||
if (isMainHand) {
|
||||
heldBow = inventory.getItemInMainHand();
|
||||
ItemStack main = inventory.getItemInMainHand();
|
||||
ItemStack offHand = inventory.getItemInOffHand();
|
||||
|
||||
boolean isMain = main.getType() == Material.BOW || main.getType() == Material.CROSSBOW;
|
||||
boolean isOffHand = offHand.getType() == Material.BOW || offHand.getType() == Material.CROSSBOW;
|
||||
|
||||
// if the player is holding a bow in their main hand, use that one
|
||||
// if the bow is in their offhand instead, use that one after checking main hand
|
||||
// Minecraft prioritizes main hand if the player holds in both hands
|
||||
if (isMain) {
|
||||
return main;
|
||||
}
|
||||
if (isOffHand) {
|
||||
heldBow = inventory.getItemInOffHand();
|
||||
return offHand;
|
||||
}
|
||||
|
||||
// if the player is holding a bow in both hands
|
||||
// default to main hand since that takes priority
|
||||
if (isMainHand && isOffHand) {
|
||||
heldBow = inventory.getItemInMainHand();
|
||||
}
|
||||
return heldBow;
|
||||
return null;
|
||||
}
|
||||
|
||||
private void updateArrowsShot(ItemStack bow) {
|
||||
|
||||
@@ -20,8 +20,8 @@ package lol.hyper.toolstats.events;
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
import lol.hyper.toolstats.tools.UUIDDataType;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@@ -59,29 +59,57 @@ public class VillagerTrade implements Listener {
|
||||
return;
|
||||
}
|
||||
// only check villager inventories
|
||||
if (inventory instanceof MerchantInventory) {
|
||||
// only check the result slot (the item you receive)
|
||||
if (event.getSlotType() == InventoryType.SlotType.RESULT) {
|
||||
ItemStack item = event.getCurrentItem();
|
||||
// only check items we want
|
||||
if (!toolStats.itemChecker.isValidItem(item.getType())) {
|
||||
if (!(inventory instanceof MerchantInventory)) {
|
||||
return;
|
||||
}
|
||||
// if the player shift clicks, show the warning
|
||||
// only check the result slot (the item you receive)
|
||||
if (event.getSlotType() != InventoryType.SlotType.RESULT) {
|
||||
return;
|
||||
}
|
||||
ItemStack tradedItem = event.getCurrentItem();
|
||||
Material tradedMaterial = tradedItem.getType();
|
||||
// only check items we want
|
||||
if (!toolStats.itemChecker.isValidItem(tradedMaterial)) {
|
||||
return;
|
||||
}
|
||||
// if the player shift clicks
|
||||
if (event.isShiftClick()) {
|
||||
Component component = toolStats.configTools.formatLore("shift-click-warning.trading", null, null);
|
||||
if (component != null) {
|
||||
event.getWhoClicked().sendMessage(component);
|
||||
// store the player inventory before they trade the items
|
||||
ItemStack[] beforeTrade = player.getInventory().getContents();
|
||||
// run a tick after to see the changes
|
||||
player.getScheduler().runDelayed(toolStats, scheduledTask -> {
|
||||
// get their inventory after the trade
|
||||
ItemStack[] afterTrade = player.getInventory().getContents();
|
||||
for (int i = 0; i < afterTrade.length; i++) {
|
||||
ItemStack newSlotItem = afterTrade[i];
|
||||
ItemStack oldSlotItem = beforeTrade[i];
|
||||
|
||||
// if this slot is empty after trading, skip it
|
||||
if (newSlotItem == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// if the item matches what we traded
|
||||
if (newSlotItem.getType() == tradedMaterial) {
|
||||
// if the slot was empty before we traded, this means we just traded it
|
||||
if (oldSlotItem == null) {
|
||||
// add the lore
|
||||
ItemStack newItem = addLore(newSlotItem, player);
|
||||
if (newItem != null) {
|
||||
player.getInventory().setItem(i, newItem);
|
||||
}
|
||||
}
|
||||
ItemStack newItem = addLore(item, player);
|
||||
}
|
||||
}
|
||||
}, null, 1);
|
||||
return;
|
||||
}
|
||||
ItemStack newItem = addLore(tradedItem, player);
|
||||
if (newItem != null) {
|
||||
// set the new item
|
||||
inventory.setItem(event.getSlot(), newItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds "traded by" tags to item.
|
||||
|
||||
@@ -47,9 +47,6 @@ public class ItemChecker {
|
||||
if (lowerCase.contains("_helmet") || lowerCase.contains("_chestplate") || lowerCase.contains("_leggings") || lowerCase.contains("_boots")) {
|
||||
armorItems.add(material);
|
||||
}
|
||||
if (lowerCase.equalsIgnoreCase("mace")) {
|
||||
meleeItems.add(material);
|
||||
}
|
||||
}
|
||||
|
||||
// hardcode these
|
||||
@@ -59,6 +56,7 @@ public class ItemChecker {
|
||||
validItems.add(Material.FISHING_ROD);
|
||||
validItems.add(Material.CROSSBOW);
|
||||
validItems.add(Material.ELYTRA);
|
||||
validItems.add(Material.MACE);
|
||||
|
||||
// combine the lists
|
||||
validItems.addAll(armorItems);
|
||||
|
||||
@@ -50,10 +50,10 @@ public class ItemLore {
|
||||
// keep track of line index
|
||||
// this doesn't mess the lore of existing items
|
||||
for (int x = 0; x < itemLore.size(); x++) {
|
||||
Component line = itemLore.get(x);
|
||||
String line = PlainTextComponentSerializer.plainText().serialize(itemLore.get(x));
|
||||
// find the old line to update, keeping index
|
||||
// this means we update this line only!
|
||||
if (line.equals(oldLine)) {
|
||||
if (line.equals(PlainTextComponentSerializer.plainText().serialize(oldLine))) {
|
||||
itemLore.set(x, newLine);
|
||||
return itemLore;
|
||||
}
|
||||
|
||||
@@ -15,23 +15,6 @@
|
||||
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file is part of ToolStats.
|
||||
*
|
||||
* ToolStats is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* ToolStats is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package lol.hyper.toolstats.tools;
|
||||
|
||||
import org.bukkit.persistence.PersistentDataAdapterContext;
|
||||
|
||||
@@ -15,23 +15,6 @@
|
||||
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file is part of ToolStats.
|
||||
*
|
||||
* ToolStats is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* ToolStats is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package lol.hyper.toolstats.tools.config;
|
||||
|
||||
import lol.hyper.toolstats.ToolStats;
|
||||
|
||||
@@ -117,11 +117,6 @@ messages:
|
||||
damage-taken: "&7Damage taken: &8{damage}"
|
||||
arrows-shot: "&7Arrows shot: &8{arrows}"
|
||||
flight-time: "&7Flight time: &8{time}"
|
||||
# Display this message if the player shift click trades/crafts items. It's not really easy to get every single item
|
||||
# that is crafted. The tag will only be added to the first item. If you don't want this message, simply replace them both with ""
|
||||
shift-click-warning:
|
||||
crafting: "&cCrafting items via shift clicking does not fully apply tags to each item. This is a limitation with the Bukkit API."
|
||||
trading: "&cTrading items via shift clicking does not fully apply tags to each item. This is a limitation with the Bukkit API."
|
||||
# Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
|
||||
mobs:
|
||||
ZOMBIE: "Zombie"
|
||||
@@ -144,4 +139,4 @@ number-formats:
|
||||
# This has no use currently, but can be used for future features for dupe detection.
|
||||
generate-hash-for-items: true
|
||||
|
||||
config-version: 7
|
||||
config-version: 8
|
||||
Reference in New Issue
Block a user