mirror of
https://github.com/noothenoot/crafty-mod-installer.git
synced 2026-07-21 21:37:00 +00:00
Refined server initialization and added chunked upload support with integrity hashing
This commit is contained in:
@@ -1,7 +1,8 @@
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const axios = require('axios');
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const https = require('https');
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const FormData = require('form-data');
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const fs = require('fs');
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const crypto = require('crypto');
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const fs = require('fs-extra');
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const path = require('path');
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class CraftyClient {
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@@ -46,40 +47,174 @@ class CraftyClient {
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return resp.data.data;
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}
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async createServer(name, type = 'minecraft_java', memory = 2048, port = 25565) {
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async listFiles(serverId, remotePath = 'mods') {
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try {
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const targetPath = remotePath.replace(/^\//, '');
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// In Crafty 4, file listing is often just GET /servers/{id}/files
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// or /servers/{id}/files/list. We'll try the most standard one first.
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const resp = await this.client.get(`/servers/${serverId}/files?path=${encodeURIComponent(targetPath)}`);
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return resp.data.data || [];
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} catch (err) {
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// Fallback for different Crafty versions
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try {
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const resp = await this.client.get(`/servers/${serverId}/files/list?path=${encodeURIComponent(remotePath)}`);
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return resp.data.data || [];
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} catch (e) {
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return [];
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}
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}
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}
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async createServer(name, serverType = 'paper', memory = 2048, port = 25565, version = '1.20.1') {
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const memGB = Math.floor(memory / 1024) || 1;
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const payload = {
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server_name: name,
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server_type: type,
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mem_limit: memory,
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server_port: port,
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autostart: false
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"name": name,
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"monitoring_type": "minecraft_java",
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"minecraft_java_monitoring_data": {
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"host": "127.0.0.1",
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"port": port
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},
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"create_type": "minecraft_java",
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"minecraft_java_create_data": {
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"create_type": "download_jar",
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"download_jar_create_data": {
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"category": "mc_java_servers",
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"type": serverType,
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"version": version,
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"mem_min": memGB,
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"mem_max": memGB,
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"server_properties_port": port
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}
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}
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};
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const resp = await this.client.post('/servers', payload);
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const data = resp.data.data;
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// Handle variations in ID property name
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if (data && !data.server_id) {
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data.server_id = data.new_server_id || data.id || data.serverID || data.uuid;
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}
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return data;
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}
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async installServer(serverId) {
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const resp = await this.client.post(`/servers/${serverId}/install`);
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return resp.data;
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}
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async runAction(serverId, action) {
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// Common actions: start_server, stop_server, restart_server, kill_server
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const resp = await this.client.post(`/servers/${serverId}/action/${action}`);
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return resp.data;
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}
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async getServerStatus(serverId) {
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const resp = await this.client.get(`/servers/${serverId}`);
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return resp.data.data;
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}
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async createRemoteFile(serverId, fileName, content, remotePath = '') {
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const tempPath = path.join(process.cwd(), `temp_${fileName}`);
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await fs.writeFile(tempPath, content);
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try {
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await this.uploadFile(serverId, tempPath, remotePath);
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} finally {
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await fs.remove(tempPath);
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}
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}
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async ensureDirectory(serverId, remotePath) {
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try {
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const targetPath = remotePath.replace(/^\//, '');
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// Attempt to create folder using both common endpoints
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await this.client.post(`/servers/${serverId}/files/folder`, { path: targetPath }).catch(() => {
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return this.client.post(`/servers/${serverId}/files`, { action: 'mkdir', path: targetPath });
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});
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} catch (err) {
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// Ignore errors if directory already exists
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}
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}
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async uploadFile(serverId, localFilePath, remotePath = 'mods') {
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const stats = fs.statSync(localFilePath);
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const fileName = path.basename(localFilePath);
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const fileId = Math.random().toString(36).substring(2, 15);
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// Remove leading slash for 'location' header
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const targetLocation = remotePath.replace(/^\//, '');
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console.log(` Sending raw binary to Crafty (${(stats.size / 1024 / 1024).toFixed(2)} MB)...`);
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await this.ensureDirectory(serverId, targetLocation);
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const resp = await this.client.post(`/servers/${serverId}/files/upload`, fs.createReadStream(localFilePath), {
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headers: {
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'Content-Type': 'application/octet-stream',
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'location': targetLocation,
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'fileName': fileName,
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'fileSize': stats.size.toString(),
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'fileId': fileId
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},
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maxContentLength: Infinity,
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maxBodyLength: Infinity
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const CHUNK_SIZE = 5 * 1024 * 1024; // 5MB
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const totalChunks = Math.ceil(stats.size / CHUNK_SIZE);
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console.log(` Syncing ${fileName} to Crafty (${(stats.size / 1024 / 1024).toFixed(2)} MB)...`);
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if (stats.size > CHUNK_SIZE) {
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console.log(` [Chunked Upload] Splitting into ${totalChunks} parts...`);
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// Initial handshake request (no chunkId)
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await this.client.post(`/servers/${serverId}/files/upload`, null, {
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headers: {
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'chunked': 'true',
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'fileId': fileId,
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'fileName': fileName,
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'fileSize': stats.size.toString(),
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'totalChunks': totalChunks.toString(),
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'location': targetLocation
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}
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});
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for (let i = 0; i < totalChunks; i++) {
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const start = i * CHUNK_SIZE;
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const end = Math.min(start + CHUNK_SIZE, stats.size);
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const chunkBody = await this.readChunk(localFilePath, start, end);
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// Calculate SHA-256 hash of the chunk
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const hash = crypto.createHash('sha256').update(chunkBody).digest('hex');
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process.stdout.write(` Uploading part ${i + 1}/${totalChunks}... `);
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await this.client.post(`/servers/${serverId}/files/upload`, chunkBody, {
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headers: {
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'Content-Type': 'application/octet-stream',
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'location': targetLocation,
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'fileName': fileName,
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'fileSize': stats.size.toString(),
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'fileId': fileId,
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'chunked': 'true',
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'chunkId': i.toString(),
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'totalChunks': totalChunks.toString(),
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'chunkHash': hash
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},
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maxContentLength: Infinity,
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maxBodyLength: Infinity
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});
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console.log('✅');
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}
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} else {
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// Small file - single upload
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await this.client.post(`/servers/${serverId}/files/upload`, fs.createReadStream(localFilePath), {
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headers: {
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'Content-Type': 'application/octet-stream',
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'location': targetLocation,
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'fileName': fileName,
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'fileSize': stats.size.toString(),
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'fileId': fileId
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},
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maxContentLength: Infinity,
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maxBodyLength: Infinity
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});
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}
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return { status: 'ok' };
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}
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async readChunk(filePath, start, end) {
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return new Promise((resolve, reject) => {
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const stream = fs.createReadStream(filePath, { start, end: end - 1 });
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const chunks = [];
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stream.on('data', (chunk) => chunks.push(chunk));
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stream.on('end', () => resolve(Buffer.concat(chunks)));
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stream.on('error', (err) => reject(err));
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});
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return resp.data;
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}
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}
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@@ -9,7 +9,7 @@ const CurseForgeHandler = require('./curseforge');
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async function main() {
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console.log('--- Crafty Controller Mod Installer ---');
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// 1. Initial Checks
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// Configuration check
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if (!process.env.CRAFTY_URL || !process.env.CRAFTY_API_TOKEN) {
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console.error('Error: Please configure CRAFTY_URL and CRAFTY_API_TOKEN in .env file.');
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process.exit(1);
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@@ -24,7 +24,7 @@ async function main() {
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if (!connected) throw new Error('Could not connect to Crafty Controller.');
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console.log('✅ Connected to Crafty Controller.');
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// 2. Setup Mode
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// Networking & Connection Mode
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const { isLocal } = await inquirer.prompt([
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{
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type: 'confirm',
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@@ -47,7 +47,7 @@ async function main() {
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serverPath = pathInput;
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}
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// 3. Server Selection
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// Server Selection logic
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const { serverAction } = await inquirer.prompt([
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{
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type: 'list',
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@@ -56,15 +56,29 @@ async function main() {
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choices: ['Create New Server', 'Use Existing Server']
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}
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]);
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let targetServerId = '';
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let needsInit = false;
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if (serverAction === 'Create New Server') {
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const { name, port, memory } = await inquirer.prompt([
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needsInit = true;
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const { name, version, type, port, memory } = await inquirer.prompt([
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{ type: 'input', name: 'name', message: 'Server Name:', default: 'Modded Server' },
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{ type: 'input', name: 'version', message: 'Minecraft Version:', default: '1.20.1' },
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{
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type: 'list',
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name: 'type',
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message: 'Server Type:',
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choices: ['vanilla', 'paper', 'forge', 'fabric', 'quilt'],
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default: 'fabric'
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},
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{ type: 'number', name: 'port', message: 'Port:', default: 25565 },
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{ type: 'number', name: 'memory', message: 'Memory (MB):', default: 4096 }
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]);
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const newServer = await crafty.createServer(name, 'minecraft_java', memory, port);
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const newServer = await crafty.createServer(name, type, memory, port, version);
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if (!newServer || !newServer.server_id) {
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console.log('Creation response:', JSON.stringify(newServer));
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throw new Error('Server created but could not retrieve Server ID.');
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}
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targetServerId = newServer.server_id;
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console.log(`✅ Server created: ${name} (ID: ${targetServerId})`);
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} else {
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@@ -80,7 +94,25 @@ async function main() {
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targetServerId = selection;
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}
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// 4. Mod Selection Loop
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// 3.5 Server Initialization Phase (Only for NEW servers)
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if (needsInit) {
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console.log('\n--- 🛠️ Server Setup Required ---');
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console.log('1. Go to your Crafty Controller Web UI.');
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console.log('2. Start the server and accept the EULA.');
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console.log('3. Wait for the server to generate its files (look for the "mods" folder).');
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console.log('4. STOP the server once it is initialized.');
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await inquirer.prompt([
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{
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type: 'input',
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name: 'continue',
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message: 'Press ENTER once the server files have been generated and the server is STOPPED...'
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}
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]);
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console.log('✅ Continuing with mod installation...\n');
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}
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// Mod selection and sync loop
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let keepInstalling = true;
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while (keepInstalling) {
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const { platform } = await inquirer.prompt([
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@@ -100,7 +132,7 @@ async function main() {
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}
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]);
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// 5. Installation
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// Project preparation
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console.log('🔄 Preparing installation...');
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// Determine final target directory
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@@ -121,9 +153,9 @@ async function main() {
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type: 'list',
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name: 'versionSelection',
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message: 'Select a version to install:',
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choices: versions.slice(0, 10).map(v => ({
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name: `${v.version_number} [MC: ${v.game_versions.join(', ')}] (${v.loaders.join(', ')})`,
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value: v.id
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choices: versions.slice(0, 10).map(v => ({
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name: `${v.version_number} [MC: ${v.game_versions.join(', ')}] (${v.loaders.join(', ')})`,
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value: v.id
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}))
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}
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]);
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@@ -136,9 +168,9 @@ async function main() {
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type: 'list',
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name: 'fileSelection',
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message: 'Select a file to install:',
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choices: files.slice(0, 10).map(f => ({
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name: `${f.displayName} [MC: ${f.gameVersions.join(', ')}]`,
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value: f.id
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choices: files.slice(0, 10).map(f => ({
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name: `${f.displayName} [MC: ${f.gameVersions.join(', ')}]`,
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value: f.id
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}))
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}
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]);
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@@ -149,14 +181,34 @@ async function main() {
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console.log('🚀 Remote mode: Syncing files to Crafty...');
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const modsDir = path.join(targetDir, 'mods');
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if (await fs.pathExists(modsDir)) {
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const existingFiles = await crafty.listFiles(targetServerId, 'mods');
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const existingNames = existingFiles.map(f => f.name);
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const files = await fs.readdir(modsDir);
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for (const file of files) {
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if (existingNames.includes(file)) {
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console.log(` Skipping ${file} (already exists)`);
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continue;
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}
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console.log(` Uploading ${file} to Crafty...`);
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await crafty.uploadFile(targetServerId, path.join(modsDir, file), 'mods');
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}
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// Verification Check
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console.log('\n🔍 Verifying installation on Crafty...');
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const finalRemoteFiles = await crafty.listFiles(targetServerId, 'mods');
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const finalRemoteNames = finalRemoteFiles.map(f => f.name);
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const missing = files.filter(f => !finalRemoteNames.includes(f));
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if (missing.length === 0) {
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console.log(`✅ All ${files.length} mods are successfully installed and verified on the server!`);
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} else {
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console.log(`⚠️ Verification failed! ${missing.length} / ${files.length} mods are missing:`);
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missing.forEach(m => console.log(` - ${m}`));
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}
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}
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console.log('✅ Remote sync complete!');
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await fs.remove(targetDir);
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await fs.remove(targetDir);
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} else {
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console.log(`✅ Success! Files installed to: ${targetDir}`);
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}
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