Files

233 lines
9.6 KiB
JavaScript

require('dotenv').config();
const inquirer = require('inquirer');
const path = require('path');
const fs = require('fs-extra');
const CraftyClient = require('./crafty');
const ModrinthHandler = require('./modrinth');
const CurseForgeHandler = require('./curseforge');
async function main() {
console.log('--- Crafty Controller Mod Installer ---');
// Configuration check
if (!process.env.CRAFTY_URL || !process.env.CRAFTY_API_TOKEN) {
console.error('Error: Please configure CRAFTY_URL and CRAFTY_API_TOKEN in .env file.');
process.exit(1);
}
const crafty = new CraftyClient(process.env.CRAFTY_URL, process.env.CRAFTY_API_TOKEN);
const modrinth = new ModrinthHandler();
const curseforge = new CurseForgeHandler(process.env.CURSEFORGE_API_KEY);
try {
const connected = await crafty.testConnection();
if (!connected) throw new Error('Could not connect to Crafty Controller.');
console.log('✅ Connected to Crafty Controller.');
// Networking & Connection Mode
const { isLocal } = await inquirer.prompt([
{
type: 'confirm',
name: 'isLocal',
message: 'Is Crafty Controller installed on this machine?',
default: true
}
]);
let serverPath = '';
if (isLocal) {
const { pathInput } = await inquirer.prompt([
{
type: 'input',
name: 'pathInput',
message: 'Enter the path to your Crafty servers directory:',
default: process.env.CRAFTY_SERVERS_PATH || ''
}
]);
serverPath = pathInput;
}
// Server Selection logic
const { serverAction } = await inquirer.prompt([
{
type: 'list',
name: 'serverAction',
message: 'Do you want to create a new server or use an existing one?',
choices: ['Create New Server', 'Use Existing Server']
}
]);
let targetServerId = '';
let needsInit = false;
if (serverAction === 'Create New Server') {
needsInit = true;
const { name, version, type, port, memory } = await inquirer.prompt([
{ type: 'input', name: 'name', message: 'Server Name:', default: 'Modded Server' },
{ type: 'input', name: 'version', message: 'Minecraft Version:', default: '1.20.1' },
{
type: 'list',
name: 'type',
message: 'Server Type:',
choices: ['vanilla', 'paper', 'forge', 'fabric', 'quilt'],
default: 'fabric'
},
{ type: 'number', name: 'port', message: 'Port:', default: 25565 },
{ type: 'number', name: 'memory', message: 'Memory (MB):', default: 4096 }
]);
const newServer = await crafty.createServer(name, type, memory, port, version);
if (!newServer || !newServer.server_id) {
console.log('Creation response:', JSON.stringify(newServer));
throw new Error('Server created but could not retrieve Server ID.');
}
targetServerId = newServer.server_id;
console.log(`✅ Server created: ${name} (ID: ${targetServerId})`);
} else {
const servers = await crafty.listServers();
const { selection } = await inquirer.prompt([
{
type: 'list',
name: 'selection',
message: 'Select a server:',
choices: servers.map(s => ({ name: s.server_name, value: s.server_id }))
}
]);
targetServerId = selection;
}
// 3.5 Server Initialization Phase (Only for NEW servers)
if (needsInit) {
console.log('\n--- 🛠️ Server Setup Required ---');
console.log('1. Go to your Crafty Controller Web UI.');
console.log('2. Start the server and accept the EULA.');
console.log('3. Wait for the server to generate its files (look for the "mods" folder).');
console.log('4. STOP the server once it is initialized.');
await inquirer.prompt([
{
type: 'input',
name: 'continue',
message: 'Press ENTER once the server files have been generated and the server is STOPPED...'
}
]);
console.log('✅ Continuing with mod installation...\n');
}
// Mod selection and sync loop
let keepInstalling = true;
while (keepInstalling) {
const { platform } = await inquirer.prompt([
{
type: 'list',
name: 'platform',
message: 'Which platform are you using?',
choices: ['Modrinth', 'CurseForge']
}
]);
const { identifier } = await inquirer.prompt([
{
type: 'input',
name: 'identifier',
message: `Enter ${platform} Link or ID:`
}
]);
// Project preparation
console.log('🔄 Preparing installation...');
// Determine final target directory
let targetDir = '';
if (isLocal) {
const serverInfo = await crafty.getServerDetails(targetServerId);
targetDir = serverInfo.path || path.join(serverPath, serverInfo.server_id);
} else {
targetDir = path.join(process.cwd(), 'temp_server_files');
await fs.ensureDir(targetDir);
}
if (platform === 'Modrinth') {
const project = await modrinth.getProject(identifier);
const versions = await modrinth.getVersions(project.id);
const { versionSelection } = await inquirer.prompt([
{
type: 'list',
name: 'versionSelection',
message: 'Select a version to install:',
choices: versions.slice(0, 10).map(v => ({
name: `${v.version_number} [MC: ${v.game_versions.join(', ')}] (${v.loaders.join(', ')})`,
value: v.id
}))
}
]);
await modrinth.installMod(versionSelection, targetDir);
} else {
const mod = await curseforge.getMod(identifier);
const files = await curseforge.getFiles(mod.id);
const { fileSelection } = await inquirer.prompt([
{
type: 'list',
name: 'fileSelection',
message: 'Select a file to install:',
choices: files.slice(0, 10).map(f => ({
name: `${f.displayName} [MC: ${f.gameVersions.join(', ')}]`,
value: f.id
}))
}
]);
await curseforge.installMod(mod.id, fileSelection, targetDir);
}
if (!isLocal) {
console.log('🚀 Remote mode: Syncing files to Crafty...');
const modsDir = path.join(targetDir, 'mods');
if (await fs.pathExists(modsDir)) {
const existingFiles = await crafty.listFiles(targetServerId, 'mods');
const existingNames = existingFiles.map(f => f.name);
const files = await fs.readdir(modsDir);
for (const file of files) {
if (existingNames.includes(file)) {
console.log(` Skipping ${file} (already exists)`);
continue;
}
console.log(` Uploading ${file} to Crafty...`);
await crafty.uploadFile(targetServerId, path.join(modsDir, file), 'mods');
}
// Verification Check
console.log('\n🔍 Verifying installation on Crafty...');
const finalRemoteFiles = await crafty.listFiles(targetServerId, 'mods');
const finalRemoteNames = finalRemoteFiles.map(f => f.name);
const missing = files.filter(f => !finalRemoteNames.includes(f));
if (missing.length === 0) {
console.log(`✅ All ${files.length} mods are successfully installed and verified on the server!`);
} else {
console.log(`⚠️ Verification failed! ${missing.length} / ${files.length} mods are missing:`);
missing.forEach(m => console.log(` - ${m}`));
}
}
console.log('✅ Remote sync complete!');
await fs.remove(targetDir);
} else {
console.log(`✅ Success! Files installed to: ${targetDir}`);
}
const { another } = await inquirer.prompt([
{
type: 'confirm',
name: 'another',
message: 'Do you want to install another mod?',
default: false
}
]);
keepInstalling = another;
}
} catch (err) {
console.error('❌ Error:', err.message);
if (err.response) console.log(JSON.stringify(err.response.data));
}
}
main();