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* Link to guide to dump boot9/movable.sed. * Link to Setting_up_Development_Environment on 3dbrew. No need for duplicate instructions here.
56 lines
2.8 KiB
Markdown
56 lines
2.8 KiB
Markdown
# custom-install
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Experimental script to automate the process of a manual title install for Nintendo 3DS. Originally created late June 2019.
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## Summary
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1. [Dump boot9.bin and movable.sed](https://ihaveamac.github.io/dump.html) from a 3DS system.
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2. Install the packages:
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* Windows: `py -3 -m pip install --user -r requirements.txt`
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* macOS/Linux: `python3 -m pip install --user -r requirements.txt`
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3. Download the repo ([zip link](https://github.com/ihaveamac/custom-install/archive/master.zip) or `git clone`)
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4. Run `custominstall.py` with boot9.bin, movable.sed, path to the SD root, and CIA files to install (see Usage section).
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5. Download and use [custom-install-finalize](https://github.com/ihaveamac/custom-install/releases) on the 3DS system to finish the install.
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## Setup
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Linux users must build [wwylele/save3ds](https://github.com/wwylele/save3ds) and place `save3ds_fuse` in `bin/linux`. Just install [rust using rustup](https://www.rust-lang.org/tools/install), then compile with: `cargo build`. Your compiled binary is located in `target/debug/save3ds_fuse`, copy it to `bin/linux`.
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movable.sed is required and can be provided with `-m` or `--movable`.
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boot9 is needed:
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* `-b` or `--boot9` argument (if set)
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* `BOOT9_PATH` environment variable (if set)
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* `%APPDATA%\3ds\boot9.bin` (Windows-specific)
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* `~/Library/Application Support/3ds/boot9.bin` (macOS-specific)
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* `~/.3ds/boot9.bin`
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* `~/3ds/boot9.bin`
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A [SeedDB](https://github.com/ihaveamac/3DS-rom-tools/wiki/SeedDB-list) is needed for newer games (2015+) that use seeds.
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SeedDB is checked in order of:
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* `--seeddb` argument (if set)
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* `SEEDDB_PATH` environment variable (if set)
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* `%APPDATA%\3ds\seeddb.bin` (Windows-specific)
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* `~/Library/Application Support/3ds/seeddb.bin` (macOS-specific)
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* `~/.3ds/seeddb.bin`
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* `~/3ds/seeddb.bin`
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## custom-install-finalize
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custom-install-finalize installs a ticket, plus a seed if required. This is required for the title to appear and function.
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This can be built as most 3DS homebrew projects [with devkitARM](https://www.3dbrew.org/wiki/Setting_up_Development_Environment).
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## Usage
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Use `-h` to view arguments.
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Examples:
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```
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py -3 custominstall.py -b boot9.bin -m movable.sed --sd E:\ file.cia file2.cia
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python3 custominstall.py -b boot9.bin -m movable.sed --sd /Volumes/GM9SD file.cia file2.cia
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python3 custominstall.py -b boot9.bin -m movable.sed --sd /media/GM9SD file.cia file2.cia
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```
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## License/Credits
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`pyctr/` is from [ninfs `795373d`](https://github.com/ihaveamac/ninfs/tree/795373db07be0cacd60215d8eccf16fe03535984/ninfs/pyctr).
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[save3ds by wwylele](https://github.com/wwylele/save3ds) is used to interact with the Title Database (details in `bin/README`).
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Thanks to @BpyH64 for [researching how to generate the cmacs](https://github.com/d0k3/GodMode9/issues/340#issuecomment-487916606).
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