mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Made Compiler more modular
This commit is contained in:
@@ -1378,7 +1378,7 @@ MenuHandlers.add(:debug_menu, :create_pbs_files, {
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loop do
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cmd = pbShowCommands(nil, cmds, -1, cmd)
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case cmd
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when 0 then Compiler.write_all
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when 0 then Compiler.write_all_pbs_files
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when 1 then Compiler.write_abilities
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when 2 then Compiler.write_trainer_lists
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when 3 then Compiler.write_berry_plants
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@@ -54,6 +54,8 @@ end
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# Compiler
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#===============================================================================
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module Compiler
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@@categories = {}
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module_function
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def findIndex(a)
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@@ -89,9 +91,9 @@ module Compiler
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return csvQuote(str, true)
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# PBS file readers
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#=============================================================================
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#-----------------------------------------------------------------------------
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def pbEachFileSectionEx(f, schema = nil)
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lineno = 1
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havesection = false
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@@ -248,10 +250,10 @@ module Compiler
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end
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Splits a string containing comma-separated values into an array of those
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# values.
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#=============================================================================
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#-----------------------------------------------------------------------------
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def split_csv_line(string)
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# Split the string into an array of values, using a comma as the separator
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values = string.split(",")
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@@ -292,9 +294,9 @@ module Compiler
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return values
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Convert a string to certain kinds of values
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Unused
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# NOTE: This method is about 10 times slower than split_csv_line.
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def csvfield!(str)
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@@ -508,9 +510,9 @@ module Compiler
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return nil
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Convert a string to values using a schema
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Unused
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# @deprecated This method is slated to be removed in v22.
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def pbGetCsvRecord(rec, lineno, schema)
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@@ -684,9 +686,9 @@ module Compiler
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return (!repeat && schema_length == 1) ? record[0] : record
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Convert a string to values using a schema
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#=============================================================================
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#-----------------------------------------------------------------------------
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def get_csv_record(rec, schema)
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ret = []
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repeat = false
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@@ -736,9 +738,9 @@ module Compiler
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return (!repeat && schema_length == 1) ? ret[0] : ret
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Write values to a file using a schema
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#=============================================================================
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#-----------------------------------------------------------------------------
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def pbWriteCsvRecord(record, file, schema)
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rec = (record.is_a?(Array)) ? record.flatten : [record]
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start = (["*", "^"].include?(schema[1][0, 1])) ? 1 : 0
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@@ -841,10 +843,10 @@ module Compiler
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return record
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Parse string into a likely constant name and return its ID number (if any).
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# Last ditch attempt to figure out whether a constant is defined.
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Unused
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def pbGetConst(mod, item, err)
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isDef = false
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@@ -918,9 +920,9 @@ module Compiler
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return typ.id
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Replace text in PBS files before compiling them
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#=============================================================================
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#-----------------------------------------------------------------------------
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def edit_and_rewrite_pbs_file_text(filename)
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return if !block_given?
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lines = []
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@@ -946,160 +948,40 @@ module Compiler
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end
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end
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#=============================================================================
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#-----------------------------------------------------------------------------
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# Compile all data
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#=============================================================================
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def compile_pbs_file_message_start(filename)
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# The `` around the file's name turns it cyan
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Console.echo_li(_INTL("Compiling PBS file `{1}`...", filename.split("/").last))
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end
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def write_pbs_file_message_start(filename)
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# The `` around the file's name turns it cyan
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Console.echo_li(_INTL("Writing PBS file `{1}`...", filename.split("/").last))
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end
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def process_pbs_file_message_end
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Console.echo_done(true)
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Graphics.update
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end
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def get_all_pbs_files_to_compile
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# Get the GameData classes and their respective base PBS filenames
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ret = GameData.get_all_pbs_base_filenames
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ret.merge!({
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:BattleFacility => "battle_facility_lists",
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:Connection => "map_connections",
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:RegionalDex => "regional_dexes"
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})
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ret.each { |key, val| ret[key] = [val] } # [base_filename, ["PBS/file.txt", etc.]]
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# Look through all PBS files and match them to a GameData class based on
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# their base filenames
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text_files_keys = ret.keys.sort! { |a, b| ret[b][0].length <=> ret[a][0].length }
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Dir.chdir("PBS/") do
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Dir.glob("*.txt") do |f|
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base_name = File.basename(f, ".txt")
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text_files_keys.each do |key|
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next if base_name != ret[key][0] && !f.start_with?(ret[key][0] + "_")
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ret[key][1] ||= []
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ret[key][1].push("PBS/" + f)
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break
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end
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end
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#-----------------------------------------------------------------------------
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def categories_to_compile(all_categories = false)
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ret = []
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Input.update
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if all_categories || $full_compile || Input.press?(Input::CTRL)
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ret = @@categories.keys.clone
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return ret
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end
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@@categories.each_pair do |category, procs|
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ret.push(category) if procs[:should_compile]&.call
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end
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return ret
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end
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def compile_pbs_files
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text_files = get_all_pbs_files_to_compile
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modify_pbs_file_contents_before_compiling
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compile_town_map(*text_files[:TownMap][1])
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compile_connections(*text_files[:Connection][1])
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compile_types(*text_files[:Type][1])
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compile_abilities(*text_files[:Ability][1])
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compile_moves(*text_files[:Move][1]) # Depends on Type
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compile_items(*text_files[:Item][1]) # Depends on Move
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compile_berry_plants(*text_files[:BerryPlant][1]) # Depends on Item
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compile_pokemon(*text_files[:Species][1]) # Depends on Move, Item, Type, Ability
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compile_pokemon_forms(*text_files[:Species1][1]) # Depends on Species, Move, Item, Type, Ability
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compile_pokemon_metrics(*text_files[:SpeciesMetrics][1]) # Depends on Species
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compile_shadow_pokemon(*text_files[:ShadowPokemon][1]) # Depends on Species
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compile_regional_dexes(*text_files[:RegionalDex][1]) # Depends on Species
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compile_ribbons(*text_files[:Ribbon][1])
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compile_encounters(*text_files[:Encounter][1]) # Depends on Species
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compile_trainer_types(*text_files[:TrainerType][1])
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compile_trainers(*text_files[:Trainer][1]) # Depends on Species, Item, Move
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compile_trainer_lists # Depends on TrainerType
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compile_metadata(*text_files[:Metadata][1]) # Depends on TrainerType
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compile_map_metadata(*text_files[:MapMetadata][1])
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compile_dungeon_tilesets(*text_files[:DungeonTileset][1])
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compile_dungeon_parameters(*text_files[:DungeonParameters][1])
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compile_phone(*text_files[:PhoneMessage][1]) # Depends on TrainerType
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end
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def compile_all(mustCompile)
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Console.echo_h1(_INTL("Checking game data"))
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if !mustCompile
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Console.echoln_li(_INTL("Game data was not compiled"))
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echoln ""
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return
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end
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def compile_all(all_categories = false)
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FileLineData.clear
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compile_pbs_files
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compile_animations
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compile_trainer_events(mustCompile)
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Console.echo_li(_INTL("Saving messages..."))
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Translator.gather_script_and_event_texts
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MessageTypes.save_default_messages
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MessageTypes.load_default_messages if FileTest.exist?("Data/messages_core.dat")
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Console.echo_done(true)
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Console.echoln_li_done(_INTL("Successfully compiled all game data"))
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to_compile = categories_to_compile(all_categories)
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@@categories.each_pair do |category, procs|
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Console.echo_h1(procs[:header_text]&.call || _INTL("Compiling {1}", category))
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if to_compile.include?(category)
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@@categories[category][:compile].call
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else
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Console.echoln_li(procs[:skipped_text]&.call || _INTL("Not compiled"))
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end
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echoln ""
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end
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end
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def main
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return if !$DEBUG
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begin
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mustCompile = false
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# If no PBS file, create one and fill it, then recompile
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if !FileTest.directory?("PBS")
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Dir.mkdir("PBS") rescue nil
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GameData.load_all
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write_all
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mustCompile = true
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end
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# Get all data files and PBS files to be checked for their last modified times
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data_files = GameData.get_all_data_filenames
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data_files += [ # Extra .dat files for data that isn't a GameData class
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["map_connections.dat", true],
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["regional_dexes.dat", true],
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["trainer_lists.dat", true]
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]
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text_files = get_all_pbs_files_to_compile
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latestDataTime = 0
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latestTextTime = 0
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# Should recompile if new maps were imported
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mustCompile |= import_new_maps
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# Check data files for their latest modify time
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data_files.each do |filename| # filename = [string, boolean (whether mandatory)]
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if FileTest.exist?("Data/" + filename[0])
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begin
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File.open("Data/#{filename[0]}") do |file|
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latestDataTime = [latestDataTime, file.mtime.to_i].max
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end
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rescue SystemCallError
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mustCompile = true
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end
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elsif filename[1]
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mustCompile = true
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break
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end
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end
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# Check PBS files for their latest modify time
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text_files.each do |key, value|
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next if !value || !value[1].is_a?(Array)
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value[1].each do |filepath|
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begin
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File.open(filepath) { |file| latestTextTime = [latestTextTime, file.mtime.to_i].max }
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rescue SystemCallError
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end
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end
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end
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# Decide to compile if a PBS file was edited more recently than any .dat files
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mustCompile |= (latestTextTime >= latestDataTime)
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# Should recompile if holding Ctrl
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Input.update
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mustCompile = true if $full_compile || Input.press?(Input::CTRL)
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# Delete old data files in preparation for recompiling
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if mustCompile
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data_files.each do |filename|
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begin
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File.delete("Data/#{filename[0]}") if FileTest.exist?("Data/#{filename[0]}")
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rescue SystemCallError
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end
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end
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end
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# Recompile all data
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compile_all(mustCompile)
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compile_all
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rescue Exception
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e = $!
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raise e if e.class.to_s == "Reset" || e.is_a?(Reset) || e.is_a?(SystemExit)
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@@ -1,6 +1,139 @@
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module Compiler
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@@categories[:pbs_files] = {
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:should_compile => proc { next should_compile_pbs_files? },
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:header_text => proc { next _INTL("Compiling PBS files") },
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:skipped_text => proc { next _INTL("Not compiled") },
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:compile => proc {
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# Delete old data files in preparation for recompiling
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get_all_pbs_data_filenames_to_compile.each do |filename|
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begin
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File.delete("Data/#{filename[0]}") if FileTest.exist?("Data/#{filename[0]}")
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rescue SystemCallError
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end
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end
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compile_pbs_files
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}
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}
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module_function
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def get_all_pbs_data_filenames_to_compile
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ret = GameData.get_all_data_filenames
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ret += [ # Extra .dat files for data that isn't a GameData class
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["map_connections.dat", true],
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["regional_dexes.dat", true],
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["trainer_lists.dat", true]
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]
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return ret
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end
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def get_all_pbs_files_to_compile
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# Get the GameData classes and their respective base PBS filenames
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ret = GameData.get_all_pbs_base_filenames
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ret.merge!({
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:BattleFacility => "battle_facility_lists",
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:Connection => "map_connections",
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:RegionalDex => "regional_dexes"
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})
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ret.each { |key, val| ret[key] = [val] } # [base_filename, ["PBS/file.txt", etc.]]
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# Look through all PBS files and match them to a GameData class based on
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# their base filenames
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text_files_keys = ret.keys.sort! { |a, b| ret[b][0].length <=> ret[a][0].length }
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Dir.chdir("PBS/") do
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Dir.glob("*.txt") do |f|
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base_name = File.basename(f, ".txt")
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text_files_keys.each do |key|
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next if base_name != ret[key][0] && !f.start_with?(ret[key][0] + "_")
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ret[key][1] ||= []
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ret[key][1].push("PBS/" + f)
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break
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end
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end
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end
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return ret
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end
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def should_compile_pbs_files?
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# If no PBS folder exists, create one and fill it, then recompile
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if !FileTest.directory?("PBS")
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Dir.mkdir("PBS") rescue nil
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GameData.load_all
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write_all_pbs_files
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return true
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end
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# Get all data files and PBS files to be checked for their last modified times
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data_files = get_all_pbs_data_filenames_to_compile
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text_files = get_all_pbs_files_to_compile
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# Check data files for their latest modify time
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latest_data_write_time = 0
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data_files.each do |filename| # filename = [string, boolean (whether mandatory)]
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if FileTest.exist?("Data/" + filename[0])
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begin
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File.open("Data/#{filename[0]}") do |file|
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latest_data_write_time = [latest_data_write_time, file.mtime.to_i].max
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end
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rescue SystemCallError
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return true
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end
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elsif filename[1]
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return true
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end
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end
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# Check PBS files for their latest modify time
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latest_text_edit_time = 0
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text_files.each_value do |value|
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next if !value || !value[1].is_a?(Array)
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value[1].each do |filepath|
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begin
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File.open(filepath) { |file| latest_text_edit_time = [latest_text_edit_time, file.mtime.to_i].max }
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rescue SystemCallError
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end
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end
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end
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# Decide to compile if a PBS file was edited more recently than any .dat files
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return (latest_text_edit_time >= latest_data_write_time)
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end
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def compile_pbs_files
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text_files = get_all_pbs_files_to_compile
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modify_pbs_file_contents_before_compiling
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compile_town_map(*text_files[:TownMap][1])
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compile_connections(*text_files[:Connection][1])
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compile_types(*text_files[:Type][1])
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compile_abilities(*text_files[:Ability][1])
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compile_moves(*text_files[:Move][1]) # Depends on Type
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compile_items(*text_files[:Item][1]) # Depends on Move
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compile_berry_plants(*text_files[:BerryPlant][1]) # Depends on Item
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compile_pokemon(*text_files[:Species][1]) # Depends on Move, Item, Type, Ability
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compile_pokemon_forms(*text_files[:Species1][1]) # Depends on Species, Move, Item, Type, Ability
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compile_pokemon_metrics(*text_files[:SpeciesMetrics][1]) # Depends on Species
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compile_shadow_pokemon(*text_files[:ShadowPokemon][1]) # Depends on Species
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compile_regional_dexes(*text_files[:RegionalDex][1]) # Depends on Species
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compile_ribbons(*text_files[:Ribbon][1])
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compile_encounters(*text_files[:Encounter][1]) # Depends on Species
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compile_trainer_types(*text_files[:TrainerType][1])
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compile_trainers(*text_files[:Trainer][1]) # Depends on Species, Item, Move
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compile_trainer_lists # Depends on TrainerType
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||||
compile_metadata(*text_files[:Metadata][1]) # Depends on TrainerType
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compile_map_metadata(*text_files[:MapMetadata][1])
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compile_dungeon_tilesets(*text_files[:DungeonTileset][1])
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compile_dungeon_parameters(*text_files[:DungeonParameters][1])
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compile_phone(*text_files[:PhoneMessage][1]) # Depends on TrainerType
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end
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#-----------------------------------------------------------------------------
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# Generic methods used when compiling PBS files
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||||
#-----------------------------------------------------------------------------
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||||
def compile_pbs_file_message_start(filename)
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# The `` around the file's name turns it cyan
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||||
Console.echo_li(_INTL("Compiling PBS file `{1}`...", filename.split("/").last))
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||||
end
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||||
def process_pbs_file_message_end
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Console.echo_done(true)
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Graphics.update
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end
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||||
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def compile_PBS_file_generic(game_data, *paths)
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||||
if game_data.const_defined?(:OPTIONAL) && game_data::OPTIONAL
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return if paths.none? { |p| FileTest.exist?(p) }
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||||
@@ -67,9 +200,9 @@ module Compiler
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||||
game_data.save
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||||
end
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||||
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||||
#=============================================================================
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||||
#-----------------------------------------------------------------------------
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||||
# Compile Town Map data
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||||
#=============================================================================
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||||
#-----------------------------------------------------------------------------
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||||
def compile_town_map(*paths)
|
||||
compile_PBS_file_generic(GameData::TownMap, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_town_maps : validate_compiled_town_map(hash)
|
||||
@@ -98,9 +231,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::REGION_LOCATION_DESCRIPTIONS, interest_names)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile map connections
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_connections(*paths)
|
||||
hashenum = {
|
||||
"N" => "N", "North" => "N",
|
||||
@@ -137,9 +270,9 @@ module Compiler
|
||||
save_data(records, "Data/map_connections.dat")
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile type data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_types(*paths)
|
||||
compile_PBS_file_generic(GameData::Type, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_types : validate_compiled_type(hash)
|
||||
@@ -175,9 +308,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::TYPE_NAMES, type_names)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile ability data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_abilities(*paths)
|
||||
compile_PBS_file_generic(GameData::Ability, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_abilities : validate_compiled_ability(hash)
|
||||
@@ -199,9 +332,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::ABILITY_DESCRIPTIONS, ability_descriptions)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile move data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_moves(*paths)
|
||||
compile_PBS_file_generic(GameData::Move, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_moves : validate_compiled_move(hash)
|
||||
@@ -229,9 +362,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::MOVE_DESCRIPTIONS, move_descriptions)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile item data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_items(*paths)
|
||||
compile_PBS_file_generic(GameData::Item, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_items : validate_compiled_item(hash)
|
||||
@@ -262,9 +395,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::ITEM_DESCRIPTIONS, item_descriptions)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile berry plant data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_berry_plants(*paths)
|
||||
compile_PBS_file_generic(GameData::BerryPlant, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_berry_plants : validate_compiled_berry_plant(hash)
|
||||
@@ -277,9 +410,9 @@ module Compiler
|
||||
def validate_all_compiled_berry_plants
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile Pokémon data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_pokemon(*paths)
|
||||
compile_PBS_file_generic(GameData::Species, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_pokemon : validate_compiled_pokemon(hash)
|
||||
@@ -380,11 +513,11 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::POKEDEX_ENTRIES, species_pokedex_entries)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile Pokémon forms data
|
||||
# NOTE: Doesn't use compile_PBS_file_generic because it needs its own schema
|
||||
# and shouldn't clear GameData::Species at the start.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_pokemon_forms(*paths)
|
||||
schema = GameData::Species.schema(true)
|
||||
# Read from PBS file(s)
|
||||
@@ -537,9 +670,9 @@ module Compiler
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::POKEDEX_ENTRIES, species_pokedex_entries)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile Pokémon metrics data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_pokemon_metrics(*paths)
|
||||
compile_PBS_file_generic(GameData::SpeciesMetrics, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_pokemon_metrics : validate_compiled_pokemon_metrics(hash)
|
||||
@@ -562,9 +695,9 @@ module Compiler
|
||||
def validate_all_compiled_pokemon_metrics
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile Shadow Pokémon data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_shadow_pokemon(*paths)
|
||||
compile_PBS_file_generic(GameData::ShadowPokemon, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_shadow_pokemon : validate_compiled_shadow_pokemon(hash)
|
||||
@@ -587,9 +720,9 @@ module Compiler
|
||||
def validate_all_compiled_shadow_pokemon
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile Regional Dexes
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_regional_dexes(*paths)
|
||||
dex_lists = []
|
||||
paths.each do |path|
|
||||
@@ -628,9 +761,9 @@ module Compiler
|
||||
save_data(dex_lists, "Data/regional_dexes.dat")
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile ribbon data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_ribbons(*paths)
|
||||
compile_PBS_file_generic(GameData::Ribbon, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_ribbons : validate_compiled_ribbon(hash)
|
||||
@@ -652,9 +785,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::RIBBON_DESCRIPTIONS, ribbon_descriptions)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile wild encounter data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_encounters(*paths)
|
||||
GameData::Encounter::DATA.clear
|
||||
max_level = GameData::GrowthRate.max_level
|
||||
@@ -764,9 +897,9 @@ module Compiler
|
||||
GameData::Encounter.save
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile trainer type data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_trainer_types(*paths)
|
||||
compile_PBS_file_generic(GameData::TrainerType, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_trainer_types : validate_compiled_trainer_type(hash)
|
||||
@@ -791,9 +924,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::TRAINER_TYPE_NAMES, trainer_type_names)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile individual trainer data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_trainers(*paths)
|
||||
GameData::Trainer::DATA.clear
|
||||
schema = GameData::Trainer.schema
|
||||
@@ -951,9 +1084,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::POKEMON_NICKNAMES, pokemon_nicknames)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile Battle Tower and other Cups trainers/Pokémon
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_trainer_lists(path = "PBS/battle_facility_lists.txt")
|
||||
compile_pbs_file_message_start(path)
|
||||
btTrainersRequiredTypes = {
|
||||
@@ -1068,11 +1201,11 @@ module Compiler
|
||||
return sections
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile metadata
|
||||
# NOTE: Doesn't use compile_PBS_file_generic because it contains data for two
|
||||
# different GameData classes.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_metadata(*paths)
|
||||
GameData::Metadata::DATA.clear
|
||||
GameData::PlayerMetadata::DATA.clear
|
||||
@@ -1173,9 +1306,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::STORAGE_CREATOR_NAME, storage_creator)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile map metadata
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_map_metadata(*paths)
|
||||
compile_PBS_file_generic(GameData::MapMetadata, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_map_metadata : validate_compiled_map_metadata(hash)
|
||||
@@ -1196,9 +1329,9 @@ module Compiler
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::MAP_NAMES, map_names)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile dungeon tileset data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_dungeon_tilesets(*paths)
|
||||
compile_PBS_file_generic(GameData::DungeonTileset, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_dungeon_tilesets : validate_compiled_dungeon_tileset(hash)
|
||||
@@ -1211,9 +1344,9 @@ module Compiler
|
||||
def validate_all_compiled_dungeon_tilesets
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile dungeon parameters data
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_dungeon_parameters(*paths)
|
||||
compile_PBS_file_generic(GameData::DungeonParameters, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_dungeon_parameters : validate_compiled_dungeon_parameters(hash)
|
||||
@@ -1237,9 +1370,9 @@ module Compiler
|
||||
def validate_all_compiled_dungeon_parameters
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile phone messages
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_phone(*paths)
|
||||
compile_PBS_file_generic(GameData::PhoneMessage, *paths) do |final_validate, hash|
|
||||
(final_validate) ? validate_all_compiled_phone_contacts : validate_compiled_phone_contact(hash)
|
||||
@@ -1273,55 +1406,4 @@ module Compiler
|
||||
end
|
||||
MessageTypes.setMessagesAsHash(MessageTypes::PHONE_MESSAGES, messages)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile battle animations
|
||||
#=============================================================================
|
||||
def compile_animations
|
||||
Console.echo_li(_INTL("Compiling animations..."))
|
||||
begin
|
||||
pbanims = load_data("Data/PkmnAnimations.rxdata")
|
||||
rescue
|
||||
pbanims = PBAnimations.new
|
||||
end
|
||||
changed = false
|
||||
move2anim = [{}, {}]
|
||||
# anims = load_data("Data/Animations.rxdata")
|
||||
# for anim in anims
|
||||
# next if !anim || anim.frames.length == 1
|
||||
# found = false
|
||||
# for i in 0...pbanims.length
|
||||
# if pbanims[i] && pbanims[i].id == anim.id
|
||||
# found = true if pbanims[i].array.length > 1
|
||||
# break
|
||||
# end
|
||||
# end
|
||||
# pbanims[anim.id] = pbConvertRPGAnimation(anim) if !found
|
||||
# end
|
||||
idx = 0
|
||||
pbanims.length.times do |i|
|
||||
echo "." if idx % 100 == 0
|
||||
Graphics.update if idx % 500 == 0
|
||||
idx += 1
|
||||
next if !pbanims[i]
|
||||
if pbanims[i].name[/^OppMove\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id
|
||||
changed = true if !move2anim[0][moveid] || move2anim[1][moveid] != i
|
||||
move2anim[1][moveid] = i
|
||||
end
|
||||
elsif pbanims[i].name[/^Move\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id
|
||||
changed = true if !move2anim[0][moveid] || move2anim[0][moveid] != i
|
||||
move2anim[0][moveid] = i
|
||||
end
|
||||
end
|
||||
end
|
||||
if changed
|
||||
save_data(move2anim, "Data/move2anim.dat")
|
||||
save_data(pbanims, "Data/PkmnAnimations.rxdata")
|
||||
end
|
||||
process_pbs_file_message_end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,6 +1,42 @@
|
||||
module Compiler
|
||||
module_function
|
||||
|
||||
def write_all_pbs_files
|
||||
Console.echo_h1(_INTL("Writing all PBS files"))
|
||||
write_town_map
|
||||
write_connections
|
||||
write_types
|
||||
write_abilities
|
||||
write_moves
|
||||
write_items
|
||||
write_berry_plants
|
||||
write_pokemon
|
||||
write_pokemon_forms
|
||||
write_pokemon_metrics
|
||||
write_shadow_pokemon
|
||||
write_regional_dexes
|
||||
write_ribbons
|
||||
write_encounters
|
||||
write_trainer_types
|
||||
write_trainers
|
||||
write_trainer_lists
|
||||
write_metadata
|
||||
write_map_metadata
|
||||
write_dungeon_tilesets
|
||||
write_dungeon_parameters
|
||||
write_phone
|
||||
echoln ""
|
||||
Console.echo_h2(_INTL("Successfully rewrote all PBS files"), text: :green)
|
||||
end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Generic methods used when writing PBS files
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_pbs_file_message_start(filename)
|
||||
# The `` around the file's name turns it cyan
|
||||
Console.echo_li(_INTL("Writing PBS file `{1}`...", filename.split("/").last))
|
||||
end
|
||||
|
||||
def get_all_PBS_file_paths(game_data)
|
||||
ret = []
|
||||
game_data.each { |element| ret.push(element.pbs_file_suffix) if !ret.include?(element.pbs_file_suffix) }
|
||||
@@ -64,16 +100,16 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Town Map data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_town_map
|
||||
write_PBS_file_generic(GameData::TownMap)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save map connections to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def normalize_connection(conn)
|
||||
ret = conn.clone
|
||||
if conn[1].negative? != conn[4].negative? # Exactly one is negative
|
||||
@@ -131,46 +167,46 @@ module Compiler
|
||||
process_pbs_file_message_end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save type data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_types
|
||||
write_PBS_file_generic(GameData::Type)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save ability data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_abilities
|
||||
write_PBS_file_generic(GameData::Ability)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save move data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_moves
|
||||
write_PBS_file_generic(GameData::Move)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save item data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_items
|
||||
write_PBS_file_generic(GameData::Item)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save berry plant data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_berry_plants
|
||||
write_PBS_file_generic(GameData::BerryPlant)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Pokémon data to PBS file
|
||||
# NOTE: Doesn't use write_PBS_file_generic because it needs to ignore defined
|
||||
# species with a form that isn't 0.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_pokemon
|
||||
paths = []
|
||||
GameData::Species.each_species { |element| paths.push(element.pbs_file_suffix) if !paths.include?(element.pbs_file_suffix) }
|
||||
@@ -222,11 +258,11 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Pokémon forms data to PBS file
|
||||
# NOTE: Doesn't use write_PBS_file_generic because it needs to ignore defined
|
||||
# species with a form of 0, and needs its own schema.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_pokemon_forms
|
||||
paths = []
|
||||
GameData::Species.each do |element|
|
||||
@@ -282,12 +318,12 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Write species metrics
|
||||
# NOTE: Doesn't use write_PBS_file_generic because it needs to ignore defined
|
||||
# metrics for forms of species where the metrics are the same as for the
|
||||
# base species.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_pokemon_metrics
|
||||
paths = []
|
||||
GameData::SpeciesMetrics.each do |element|
|
||||
@@ -350,17 +386,17 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Shadow Pokémon data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_shadow_pokemon
|
||||
return if GameData::ShadowPokemon::DATA.empty?
|
||||
write_PBS_file_generic(GameData::ShadowPokemon)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Regional Dexes to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_regional_dexes(path = "PBS/regional_dexes.txt")
|
||||
write_pbs_file_message_start(path)
|
||||
dex_lists = pbLoadRegionalDexes
|
||||
@@ -390,16 +426,16 @@ module Compiler
|
||||
process_pbs_file_message_end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save ability data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_ribbons
|
||||
write_PBS_file_generic(GameData::Ribbon)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save wild encounter data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_encounters
|
||||
paths = get_all_PBS_file_paths(GameData::Encounter)
|
||||
map_infos = pbLoadMapInfos
|
||||
@@ -441,16 +477,16 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save trainer type data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_trainer_types
|
||||
write_PBS_file_generic(GameData::TrainerType)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save individual trainer data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_trainers
|
||||
paths = get_all_PBS_file_paths(GameData::Trainer)
|
||||
schema = GameData::Trainer.schema
|
||||
@@ -505,9 +541,9 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save trainer list data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_trainer_lists(path = "PBS/battle_facility_lists.txt")
|
||||
trainerlists = load_data("Data/trainer_lists.dat") rescue nil
|
||||
return if !trainerlists
|
||||
@@ -528,9 +564,9 @@ module Compiler
|
||||
process_pbs_file_message_end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Battle Tower trainer data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_battle_tower_trainers(bttrainers, filename)
|
||||
return if !bttrainers || !filename
|
||||
btTrainersRequiredTypes = {
|
||||
@@ -567,9 +603,9 @@ module Compiler
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save Battle Tower Pokémon data to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_battle_tower_pokemon(btpokemon, filename)
|
||||
return if !btpokemon || !filename
|
||||
species = {}
|
||||
@@ -618,11 +654,11 @@ module Compiler
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save metadata data to PBS file
|
||||
# NOTE: Doesn't use write_PBS_file_generic because it contains data for two
|
||||
# different GameData classes.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_metadata
|
||||
paths = []
|
||||
GameData::Metadata.each do |element|
|
||||
@@ -680,11 +716,11 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save map metadata data to PBS file
|
||||
# NOTE: Doesn't use write_PBS_file_generic because it writes the RMXP map name
|
||||
# next to the section header for each map.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_map_metadata
|
||||
paths = get_all_PBS_file_paths(GameData::MapMetadata)
|
||||
map_infos = pbLoadMapInfos
|
||||
@@ -726,11 +762,11 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save dungeon tileset contents data to PBS file
|
||||
# NOTE: Doesn't use write_PBS_file_generic because it writes the tileset name
|
||||
# next to the section header for each tileset.
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_dungeon_tilesets
|
||||
paths = get_all_PBS_file_paths(GameData::DungeonTileset)
|
||||
schema = GameData::DungeonTileset.schema
|
||||
@@ -774,48 +810,17 @@ module Compiler
|
||||
end
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save dungeon parameters to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_dungeon_parameters
|
||||
write_PBS_file_generic(GameData::DungeonParameters)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
# Save phone messages to PBS file
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
def write_phone
|
||||
write_PBS_file_generic(GameData::PhoneMessage)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Save all data to PBS files
|
||||
#=============================================================================
|
||||
def write_all
|
||||
Console.echo_h1(_INTL("Writing all PBS files"))
|
||||
write_town_map
|
||||
write_connections
|
||||
write_types
|
||||
write_abilities
|
||||
write_moves
|
||||
write_items
|
||||
write_berry_plants
|
||||
write_pokemon
|
||||
write_pokemon_forms
|
||||
write_pokemon_metrics
|
||||
write_shadow_pokemon
|
||||
write_regional_dexes
|
||||
write_ribbons
|
||||
write_encounters
|
||||
write_trainer_types
|
||||
write_trainers
|
||||
write_trainer_lists
|
||||
write_metadata
|
||||
write_map_metadata
|
||||
write_dungeon_tilesets
|
||||
write_dungeon_parameters
|
||||
write_phone
|
||||
echoln ""
|
||||
Console.echo_h2(_INTL("Successfully rewrote all PBS files"), text: :green)
|
||||
end
|
||||
end
|
||||
|
||||
61
Data/Scripts/021_Compiler/004_Compiler_Animations.rb
Normal file
61
Data/Scripts/021_Compiler/004_Compiler_Animations.rb
Normal file
@@ -0,0 +1,61 @@
|
||||
module Compiler
|
||||
@@categories[:animations] = {
|
||||
:should_compile => proc { next false },
|
||||
:header_text => proc { next _INTL("Compiling animations") },
|
||||
:skipped_text => proc { next _INTL("Not compiled") },
|
||||
:compile => proc { compile_animations }
|
||||
}
|
||||
|
||||
module_function
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Compile battle animations
|
||||
#-----------------------------------------------------------------------------
|
||||
def compile_animations
|
||||
Console.echo_li(_INTL("Compiling animations..."))
|
||||
begin
|
||||
pbanims = load_data("Data/PkmnAnimations.rxdata")
|
||||
rescue
|
||||
pbanims = PBAnimations.new
|
||||
end
|
||||
changed = false
|
||||
move2anim = [{}, {}]
|
||||
# anims = load_data("Data/Animations.rxdata")
|
||||
# for anim in anims
|
||||
# next if !anim || anim.frames.length == 1
|
||||
# found = false
|
||||
# for i in 0...pbanims.length
|
||||
# if pbanims[i] && pbanims[i].id == anim.id
|
||||
# found = true if pbanims[i].array.length > 1
|
||||
# break
|
||||
# end
|
||||
# end
|
||||
# pbanims[anim.id] = pbConvertRPGAnimation(anim) if !found
|
||||
# end
|
||||
idx = 0
|
||||
pbanims.length.times do |i|
|
||||
echo "." if idx % 100 == 0
|
||||
Graphics.update if idx % 500 == 0
|
||||
idx += 1
|
||||
next if !pbanims[i]
|
||||
if pbanims[i].name[/^OppMove\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id
|
||||
changed = true if !move2anim[0][moveid] || move2anim[1][moveid] != i
|
||||
move2anim[1][moveid] = i
|
||||
end
|
||||
elsif pbanims[i].name[/^Move\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id
|
||||
changed = true if !move2anim[0][moveid] || move2anim[0][moveid] != i
|
||||
move2anim[0][moveid] = i
|
||||
end
|
||||
end
|
||||
end
|
||||
if changed
|
||||
save_data(move2anim, "Data/move2anim.dat")
|
||||
save_data(pbanims, "Data/PkmnAnimations.rxdata")
|
||||
end
|
||||
process_pbs_file_message_end
|
||||
end
|
||||
end
|
||||
@@ -37,6 +37,28 @@ module Compiler
|
||||
["calcStats", "calc_stats"]
|
||||
]
|
||||
|
||||
@@categories[:map_data] = {
|
||||
:should_compile => proc { next import_new_maps },
|
||||
:header_text => proc { next _INTL("Modifying map data") },
|
||||
:skipped_text => proc { next _INTL("Not modified") },
|
||||
:compile => proc { compile_trainer_events }
|
||||
}
|
||||
|
||||
@@categories[:messages] = {
|
||||
:should_compile => proc { next false },
|
||||
:header_text => proc { next _INTL("Gathering messages for translations") },
|
||||
:skipped_text => proc { next _INTL("Not gathered") },
|
||||
:compile => proc {
|
||||
Console.echo_li(_INTL("Finding messages..."))
|
||||
Translator.gather_script_and_event_texts
|
||||
Console.echo_done(true)
|
||||
Console.echo_li(_INTL("Saving messages..."))
|
||||
MessageTypes.save_default_messages
|
||||
MessageTypes.load_default_messages if FileTest.exist?("Data/messages_core.dat")
|
||||
Console.echo_done(true)
|
||||
}
|
||||
}
|
||||
|
||||
module_function
|
||||
|
||||
#=============================================================================
|
||||
@@ -1680,7 +1702,7 @@ module Compiler
|
||||
#=============================================================================
|
||||
# Main compiler method for events
|
||||
#=============================================================================
|
||||
def compile_trainer_events(_mustcompile)
|
||||
def compile_trainer_events
|
||||
mapData = MapData.new
|
||||
t = System.uptime
|
||||
Graphics.update
|
||||
Reference in New Issue
Block a user