Made Compiler more modular

This commit is contained in:
Maruno17
2024-05-14 22:11:12 +01:00
parent 5bef70fb3a
commit 01c13ada76
6 changed files with 387 additions and 335 deletions

View File

@@ -1,6 +1,42 @@
module Compiler
module_function
def write_all_pbs_files
Console.echo_h1(_INTL("Writing all PBS files"))
write_town_map
write_connections
write_types
write_abilities
write_moves
write_items
write_berry_plants
write_pokemon
write_pokemon_forms
write_pokemon_metrics
write_shadow_pokemon
write_regional_dexes
write_ribbons
write_encounters
write_trainer_types
write_trainers
write_trainer_lists
write_metadata
write_map_metadata
write_dungeon_tilesets
write_dungeon_parameters
write_phone
echoln ""
Console.echo_h2(_INTL("Successfully rewrote all PBS files"), text: :green)
end
#-----------------------------------------------------------------------------
# Generic methods used when writing PBS files
#-----------------------------------------------------------------------------
def write_pbs_file_message_start(filename)
# The `` around the file's name turns it cyan
Console.echo_li(_INTL("Writing PBS file `{1}`...", filename.split("/").last))
end
def get_all_PBS_file_paths(game_data)
ret = []
game_data.each { |element| ret.push(element.pbs_file_suffix) if !ret.include?(element.pbs_file_suffix) }
@@ -64,16 +100,16 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Town Map data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_town_map
write_PBS_file_generic(GameData::TownMap)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save map connections to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def normalize_connection(conn)
ret = conn.clone
if conn[1].negative? != conn[4].negative? # Exactly one is negative
@@ -131,46 +167,46 @@ module Compiler
process_pbs_file_message_end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save type data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_types
write_PBS_file_generic(GameData::Type)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save ability data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_abilities
write_PBS_file_generic(GameData::Ability)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save move data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_moves
write_PBS_file_generic(GameData::Move)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save item data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_items
write_PBS_file_generic(GameData::Item)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save berry plant data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_berry_plants
write_PBS_file_generic(GameData::BerryPlant)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Pokémon data to PBS file
# NOTE: Doesn't use write_PBS_file_generic because it needs to ignore defined
# species with a form that isn't 0.
#=============================================================================
#-----------------------------------------------------------------------------
def write_pokemon
paths = []
GameData::Species.each_species { |element| paths.push(element.pbs_file_suffix) if !paths.include?(element.pbs_file_suffix) }
@@ -222,11 +258,11 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Pokémon forms data to PBS file
# NOTE: Doesn't use write_PBS_file_generic because it needs to ignore defined
# species with a form of 0, and needs its own schema.
#=============================================================================
#-----------------------------------------------------------------------------
def write_pokemon_forms
paths = []
GameData::Species.each do |element|
@@ -282,12 +318,12 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Write species metrics
# NOTE: Doesn't use write_PBS_file_generic because it needs to ignore defined
# metrics for forms of species where the metrics are the same as for the
# base species.
#=============================================================================
#-----------------------------------------------------------------------------
def write_pokemon_metrics
paths = []
GameData::SpeciesMetrics.each do |element|
@@ -350,17 +386,17 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Shadow Pokémon data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_shadow_pokemon
return if GameData::ShadowPokemon::DATA.empty?
write_PBS_file_generic(GameData::ShadowPokemon)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Regional Dexes to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_regional_dexes(path = "PBS/regional_dexes.txt")
write_pbs_file_message_start(path)
dex_lists = pbLoadRegionalDexes
@@ -390,16 +426,16 @@ module Compiler
process_pbs_file_message_end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save ability data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_ribbons
write_PBS_file_generic(GameData::Ribbon)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save wild encounter data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_encounters
paths = get_all_PBS_file_paths(GameData::Encounter)
map_infos = pbLoadMapInfos
@@ -441,16 +477,16 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save trainer type data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_trainer_types
write_PBS_file_generic(GameData::TrainerType)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save individual trainer data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_trainers
paths = get_all_PBS_file_paths(GameData::Trainer)
schema = GameData::Trainer.schema
@@ -505,9 +541,9 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save trainer list data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_trainer_lists(path = "PBS/battle_facility_lists.txt")
trainerlists = load_data("Data/trainer_lists.dat") rescue nil
return if !trainerlists
@@ -528,9 +564,9 @@ module Compiler
process_pbs_file_message_end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Battle Tower trainer data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_battle_tower_trainers(bttrainers, filename)
return if !bttrainers || !filename
btTrainersRequiredTypes = {
@@ -567,9 +603,9 @@ module Compiler
Graphics.update
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save Battle Tower Pokémon data to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_battle_tower_pokemon(btpokemon, filename)
return if !btpokemon || !filename
species = {}
@@ -618,11 +654,11 @@ module Compiler
Graphics.update
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save metadata data to PBS file
# NOTE: Doesn't use write_PBS_file_generic because it contains data for two
# different GameData classes.
#=============================================================================
#-----------------------------------------------------------------------------
def write_metadata
paths = []
GameData::Metadata.each do |element|
@@ -680,11 +716,11 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save map metadata data to PBS file
# NOTE: Doesn't use write_PBS_file_generic because it writes the RMXP map name
# next to the section header for each map.
#=============================================================================
#-----------------------------------------------------------------------------
def write_map_metadata
paths = get_all_PBS_file_paths(GameData::MapMetadata)
map_infos = pbLoadMapInfos
@@ -726,11 +762,11 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save dungeon tileset contents data to PBS file
# NOTE: Doesn't use write_PBS_file_generic because it writes the tileset name
# next to the section header for each tileset.
#=============================================================================
#-----------------------------------------------------------------------------
def write_dungeon_tilesets
paths = get_all_PBS_file_paths(GameData::DungeonTileset)
schema = GameData::DungeonTileset.schema
@@ -774,48 +810,17 @@ module Compiler
end
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save dungeon parameters to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_dungeon_parameters
write_PBS_file_generic(GameData::DungeonParameters)
end
#=============================================================================
#-----------------------------------------------------------------------------
# Save phone messages to PBS file
#=============================================================================
#-----------------------------------------------------------------------------
def write_phone
write_PBS_file_generic(GameData::PhoneMessage)
end
#=============================================================================
# Save all data to PBS files
#=============================================================================
def write_all
Console.echo_h1(_INTL("Writing all PBS files"))
write_town_map
write_connections
write_types
write_abilities
write_moves
write_items
write_berry_plants
write_pokemon
write_pokemon_forms
write_pokemon_metrics
write_shadow_pokemon
write_regional_dexes
write_ribbons
write_encounters
write_trainer_types
write_trainers
write_trainer_lists
write_metadata
write_map_metadata
write_dungeon_tilesets
write_dungeon_parameters
write_phone
echoln ""
Console.echo_h2(_INTL("Successfully rewrote all PBS files"), text: :green)
end
end