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Fixed typo from previous commit
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@@ -806,7 +806,7 @@ class Game_Character
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def update_move
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# Move the character (the 0.1 catches rounding errors)
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distance = (jumping?) : jump_speed_real : move_speed_real
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distance = (jumping?) ? jump_speed_real : move_speed_real
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dest_x = @x * Game_Map::REAL_RES_X
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dest_y = @y * Game_Map::REAL_RES_Y
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if @real_x < dest_x
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