mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-22 22:36:03 +00:00
Added some graphics filenames to the core messages
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@@ -16,21 +16,21 @@ class ButtonEventScene < EventScene
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@keys = []
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@key_screens = []
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addImageForScreen(1, 44, 122, "Graphics/UI/Controls help/help_f1")
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addImageForScreen(1, 44, 252, "Graphics/UI/Controls help/help_f8")
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addImageForScreen(1, 44, 122, _INTL("Graphics/UI/Controls help/help_f1"))
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addImageForScreen(1, 44, 252, _INTL("Graphics/UI/Controls help/help_f8"))
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addLabelForScreen(1, 134, 84, 352, _INTL("Opens the Key Bindings window, where you can choose which keyboard keys to use for each control."))
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addLabelForScreen(1, 134, 244, 352, _INTL("Take a screenshot. It is put in the same folder as the save file."))
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addImageForScreen(2, 16, 158, "Graphics/UI/Controls help/help_arrows")
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addImageForScreen(2, 16, 158, _INTL("Graphics/UI/Controls help/help_arrows"))
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addLabelForScreen(2, 134, 100, 352, _INTL("Use the Arrow keys to move the main character.\n\nYou can also use the Arrow keys to select entries and navigate menus."))
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addImageForScreen(3, 16, 90, "Graphics/UI/Controls help/help_usekey")
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addImageForScreen(3, 16, 236, "Graphics/UI/Controls help/help_backkey")
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addImageForScreen(3, 16, 90, _INTL("Graphics/UI/Controls help/help_usekey"))
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addImageForScreen(3, 16, 236, _INTL("Graphics/UI/Controls help/help_backkey"))
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addLabelForScreen(3, 134, 68, 352, _INTL("Used to confirm a choice, interact with people and things, and move through text. (Default: C)"))
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addLabelForScreen(3, 134, 196, 352, _INTL("Used to exit, cancel a choice, and cancel a mode. While moving around, hold to move at a different speed. (Default: X)"))
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addImageForScreen(4, 16, 90, "Graphics/UI/Controls help/help_actionkey")
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addImageForScreen(4, 16, 236, "Graphics/UI/Controls help/help_specialkey")
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addImageForScreen(4, 16, 90, _INTL("Graphics/UI/Controls help/help_actionkey"))
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addImageForScreen(4, 16, 236, _INTL("Graphics/UI/Controls help/help_specialkey"))
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addLabelForScreen(4, 134, 68, 352, _INTL("Used to open the Pause Menu. Also has various functions depending on context. (Default: Z)"))
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addLabelForScreen(4, 134, 196, 352, _INTL("Press to open the Ready Menu, where registered items and available field moves can be used. (Default: D)"))
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@@ -265,7 +265,7 @@ class PokemonPokedex_Scene
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@sliderbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_slider")
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_types"))
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@shapebitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_shapes")
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@hwbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_hw")
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@hwbitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_hw"))
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@selbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_searchsel")
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@searchsliderbitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_searchslider"))
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@sprites = {}
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@@ -204,9 +204,9 @@ class PokemonPartyPanel < Sprite
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end
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@hpbgsprite = ChangelingSprite.new(0, 0, viewport)
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@hpbgsprite.z = self.z + 1
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@hpbgsprite.addBitmap("able", "Graphics/UI/Party/overlay_hp_back")
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@hpbgsprite.addBitmap("fainted", "Graphics/UI/Party/overlay_hp_back_faint")
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@hpbgsprite.addBitmap("swap", "Graphics/UI/Party/overlay_hp_back_swap")
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@hpbgsprite.addBitmap("able", _INTL("Graphics/UI/Party/overlay_hp_back"))
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@hpbgsprite.addBitmap("fainted", _INTL("Graphics/UI/Party/overlay_hp_back_faint"))
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@hpbgsprite.addBitmap("swap", _INTL("Graphics/UI/Party/overlay_hp_back_swap"))
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@ballsprite = ChangelingSprite.new(0, 0, viewport)
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@ballsprite.z = self.z + 1
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@ballsprite.addBitmap("desel", "Graphics/UI/Party/icon_ball")
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@@ -380,7 +380,7 @@ class PokemonPartyPanel < Sprite
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return if @pokemon.egg?
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# "Lv" graphic
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pbDrawImagePositions(@overlaysprite.bitmap,
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[["Graphics/UI/Party/overlay_lv", 20, 70, 0, 0, 22, 14]])
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[[_INTL("Graphics/UI/Party/overlay_lv"), 20, 70, 0, 0, 22, 14]])
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# Level number
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pbSetSmallFont(@overlaysprite.bitmap)
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pbDrawTextPositions(@overlaysprite.bitmap,
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@@ -328,7 +328,7 @@ class PokemonSummary_Scene
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status = GameData::Status.count
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end
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if status >= 0
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imagepos.push(["Graphics/UI/statuses", 124, 100, 0, 16 * status, 44, 16])
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imagepos.push([_INTL("Graphics/UI/statuses"), 124, 100, 0, 16 * status, 44, 16])
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end
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# Show Pokérus cured icon
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if @pokemon.pokerusStage == 2
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@@ -712,7 +712,7 @@ class PokemonSummary_Scene
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move = @pokemon.moves[i]
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if move
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type_number = GameData::Type.get(move.display_type(@pokemon)).icon_position
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imagepos.push(["Graphics/UI/types", 248, yPos - 4, 0, type_number * 28, 64, 28])
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imagepos.push([_INTL("Graphics/UI/types"), 248, yPos - 4, 0, type_number * 28, 64, 28])
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textpos.push([move.name, 316, yPos, :left, moveBase, moveShadow])
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if move.total_pp > 0
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textpos.push([_INTL("PP"), 342, yPos + 32, :left, moveBase, moveShadow])
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@@ -778,7 +778,7 @@ class PokemonSummary_Scene
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end
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if move
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type_number = GameData::Type.get(move.display_type(@pokemon)).icon_position
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imagepos.push(["Graphics/UI/types", 248, yPos - 4, 0, type_number * 28, 64, 28])
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imagepos.push([_INTL("Graphics/UI/types"), 248, yPos - 4, 0, type_number * 28, 64, 28])
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textpos.push([move.name, 316, yPos, :left, moveBase, moveShadow])
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if move.total_pp > 0
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textpos.push([_INTL("PP"), 342, yPos + 32, :left, moveBase, moveShadow])
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@@ -84,13 +84,13 @@ class Window_PokemonBag < Window_DrawableCommand
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if @bag.registered?(item)
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pbDrawImagePositions(
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self.contents,
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[["Graphics/UI/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]]
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[[_INTL("Graphics/UI/Bag/icon_register"), rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]]
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)
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showing_register_icon = true
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elsif pbCanRegisterItem?(item)
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pbDrawImagePositions(
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self.contents,
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[["Graphics/UI/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]]
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[[_INTL("Graphics/UI/Bag/icon_register"), rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]]
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)
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showing_register_icon = true
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end
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@@ -12,7 +12,7 @@ class PokemonJukebox_Scene
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@viewport.z = 99999
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@sprites = {}
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@sprites["background"] = IconSprite.new(0, 0, @viewport)
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@sprites["background"].setBitmap("Graphics/UI/jukebox_bg")
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@sprites["background"].setBitmap(_INTL("Graphics/UI/jukebox_bg"))
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@sprites["header"] = Window_UnformattedTextPokemon.newWithSize(
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_INTL("Jukebox"), 2, -18, 128, 64, @viewport
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)
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@@ -16,12 +16,12 @@ class PokemonTrainerCard_Scene
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else
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addBackgroundPlane(@sprites, "bg", "Trainer Card/bg", @viewport)
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end
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cardexists = pbResolveBitmap("Graphics/UI/Trainer Card/card_f")
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cardexists = pbResolveBitmap(_INTL("Graphics/UI/Trainer Card/card_f"))
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@sprites["card"] = IconSprite.new(0, 0, @viewport)
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if $player.female? && cardexists
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@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card_f")
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@sprites["card"].setBitmap(_INTL("Graphics/UI/Trainer Card/card_f"))
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else
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@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card")
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@sprites["card"].setBitmap(_INTL("Graphics/UI/Trainer Card/card"))
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end
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@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
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pbSetSystemFont(@sprites["overlay"].bitmap)
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@@ -1451,7 +1451,7 @@ class PokemonStorageScene
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elsif pokemon.female?
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textstrings.push([_INTL("♀"), 148, 14, :left, Color.new(248, 56, 32), Color.new(224, 152, 144)])
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end
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imagepos.push(["Graphics/UI/Storage/overlay_lv", 6, 246])
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imagepos.push([_INTL("Graphics/UI/Storage/overlay_lv"), 6, 246])
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textstrings.push([pokemon.level.to_s, 28, 240, :left, base, shadow])
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if pokemon.ability
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textstrings.push([pokemon.ability.name, 86, 312, :center, base, shadow])
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@@ -68,7 +68,7 @@ class MoveRelearner_Scene
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if moveobject
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moveData = GameData::Move.get(moveobject)
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type_number = GameData::Type.get(moveData.display_type(@pokemon)).icon_position
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imagepos.push(["Graphics/UI/types", 12, yPos - 4, 0, type_number * 28, 64, 28])
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imagepos.push([_INTL("Graphics/UI/types"), 12, yPos - 4, 0, type_number * 28, 64, 28])
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textpos.push([moveData.name, 80, yPos, :left, Color.new(248, 248, 248), Color.black])
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textpos.push([_INTL("PP"), 112, yPos + 32, :left, Color.new(64, 64, 64), Color.new(176, 176, 176)])
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if moveData.total_pp > 0
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