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Added some graphics filenames to the core messages
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@@ -68,7 +68,7 @@ class MoveRelearner_Scene
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if moveobject
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moveData = GameData::Move.get(moveobject)
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type_number = GameData::Type.get(moveData.display_type(@pokemon)).icon_position
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imagepos.push(["Graphics/UI/types", 12, yPos - 4, 0, type_number * 28, 64, 28])
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imagepos.push([_INTL("Graphics/UI/types"), 12, yPos - 4, 0, type_number * 28, 64, 28])
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textpos.push([moveData.name, 80, yPos, :left, Color.new(248, 248, 248), Color.black])
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textpos.push([_INTL("PP"), 112, yPos + 32, :left, Color.new(64, 64, 64), Color.new(176, 176, 176)])
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if moveData.total_pp > 0
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