fixes naked sprite when fishing

This commit is contained in:
chardub
2025-09-28 18:22:11 -04:00
parent e11e62272c
commit 1271d7e8f0
3 changed files with 2 additions and 6 deletions

5
.gitignore vendored
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@@ -3,13 +3,8 @@ Graphics/Battlers/Shiny/*
Graphics/CustomBattlers/spritesheets/*
Graphics/CustomBattlers/*
Data/sprites/*
Data/VERSION
infinitefusion.sh
Data/sprites/CUSTOM_SPRITES
Data/sprites
Data/sprites/updated_spritesheets_cache
Data/sprites/sprites_rate_limit.log
.gitignore
Game.rxproj
.DS_Store

BIN
Data/.DS_Store vendored

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@@ -60,7 +60,7 @@ class Sprite_Player < Sprite_Character
@charbitmap.bitmap.clone #nekkid sprite
baseBitmap = @charbitmap.bitmap.clone #nekkid sprite
if $game_player.hasGraphicsOverride?
if $game_player.hasGraphicsOverride? && @character_name != "fish"
@hair.update(@character_name, "", 0) if @hair
@hat.update(@character_name, "", 0) if @hat
@hat2.update(@character_name, "", 0) if @hat2
@@ -84,6 +84,7 @@ class Sprite_Player < Sprite_Character
hat2_color_shift = 0 if !hat2_color_shift
clothes_color_shift = 0 if !clothes_color_shift
@hair.update(@character_name, hairFilename, hair_color_shift) if @hair
@hat.update(@character_name, hatFilename, hat_color_shift) if @hat
@hat2.update(@character_name, hat2Filename, hat2_color_shift) if @hat2