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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
multitype ABILITY
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@@ -69,25 +69,24 @@ def CanLearnMove(pokemon, move)
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end
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def pbPokemonIconFile(pokemon)
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bitmapFileName=pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?)
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bitmapFileName = pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?)
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return bitmapFileName
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end
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def pbCheckPokemonIconFiles(speciesNum,egg=false, dna=false)
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def pbCheckPokemonIconFiles(speciesNum, egg = false, dna = false)
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if egg
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bitmapFileName=sprintf("Graphics/Icons/iconEgg")
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bitmapFileName = sprintf("Graphics/Icons/iconEgg")
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return pbResolveBitmap(bitmapFileName)
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else
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bitmapFileName=sprintf("Graphics/Icons/icon%03d",speciesNum)
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ret=pbResolveBitmap(bitmapFileName)
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bitmapFileName = sprintf("Graphics/Icons/icon%03d", speciesNum)
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ret = pbResolveBitmap(bitmapFileName)
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return ret if ret
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end
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ret=pbResolveBitmap("Graphics/Icons/iconDNA.png")
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ret = pbResolveBitmap("Graphics/Icons/iconDNA.png")
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return ret if ret
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return pbResolveBitmap("Graphics/Icons/iconDNA.png")
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end
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def getDexNumberForSpecies(species)
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return species if species.is_a?(Integer)
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if species.is_a?(Symbol)
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@@ -109,29 +108,29 @@ def dexNum(species)
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return getDexNumberForSpecies(species)
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end
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def getRandomCustomFusion(returnRandomPokemonIfNoneFound=true,customPokeList=[],maxPoke=-1,recursionLimit=3)
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if customPokeList.length==0
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def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3)
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if customPokeList.length == 0
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customPokeList = getCustomSpeciesList()
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end
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randPoke = []
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if customPokeList.length >= 5000
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chosen=false
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i=0 #loop pas plus que 3 fois pour pas lag
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chosen = false
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i = 0 #loop pas plus que 3 fois pour pas lag
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while chosen == false
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fusedPoke = customPokeList[rand(customPokeList.length)]
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poke1 = getBasePokemonID(fusedPoke,false)
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poke2 = getBasePokemonID(fusedPoke,true)
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fusedPoke = customPokeList[rand(customPokeList.length)]
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poke1 = getBasePokemonID(fusedPoke, false)
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poke2 = getBasePokemonID(fusedPoke, true)
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if ((poke1 <= maxPoke && poke2 <= maxPoke) || i >= recursionLimit) || maxPoke == -1
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randPoke << getBasePokemonID(fusedPoke,false)
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randPoke << getBasePokemonID(fusedPoke,true)
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randPoke << getBasePokemonID(fusedPoke, false)
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randPoke << getBasePokemonID(fusedPoke, true)
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chosen = true
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end
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end
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else
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if returnRandomPokemonIfNoneFound
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randPoke << rand(maxPoke)+1
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randPoke << rand(maxPoke)+1
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randPoke << rand(maxPoke) + 1
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randPoke << rand(maxPoke) + 1
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end
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end
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@@ -180,7 +179,7 @@ def getAllNonLegendaryPokemon()
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end
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def getPokemonEggGroups(species)
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return GameData::Species.get(species).egg_groups
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return GameData::Species.get(species).egg_groups
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end
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def generateEggGroupTeam(eggGroup)
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@@ -204,8 +203,6 @@ def obtainBadgeMessage(badgeName)
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Kernel.pbMessage(_INTL("\\me[Badge get]{1} obtained the {2}!", $Trainer.name, badgeName))
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end
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def getAllNonLegendaryPokemon()
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list = []
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for i in 1..143
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@@ -276,36 +273,35 @@ end
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def Kernel.setRocketPassword(variableNum)
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abilityIndex = rand(233)
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speciesIndex =rand(PBSpecies.maxValue-1)
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speciesIndex = rand(PBSpecies.maxValue - 1)
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word1 = PBSpecies.getName(speciesIndex)
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word2 = GameData::Ability.get(abilityIndex).name
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password = _INTL("{1}'s {2}",word1,word2)
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pbSet(variableNum,password)
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password = _INTL("{1}'s {2}", word1, word2)
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pbSet(variableNum, password)
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end
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def getGenericPokemonCryText(pokemonSpecies)
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case pokemonSpecies
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when 25
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return "Pika!"
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when 16,17,18,21,22,144,145,146,227,417,418,372 #birds
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when 16, 17, 18, 21, 22, 144, 145, 146, 227, 417, 418, 372 #birds
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return "Squawk!"
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when 163,164
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return "Hoot!" #owl
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when 163, 164
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return "Hoot!" #owl
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else
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return "Guaugh!"
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end
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end
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def obtainPokemonSpritePath(id,includeCustoms=true)
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head=getBasePokemonID(param.to_i,false)
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body=getBasePokemonID(param.to_i,true)
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return obtainPokemonSpritePath(body,head,includeCustoms)
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def obtainPokemonSpritePath(id, includeCustoms = true)
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head = getBasePokemonID(param.to_i, false)
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body = getBasePokemonID(param.to_i, true)
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return obtainPokemonSpritePath(body, head, includeCustoms)
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end
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def obtainPokemonSpritePath(bodyId, headId,include_customs=true)
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hasCustom=false
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def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
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hasCustom = false
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picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
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if include_customs
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@@ -318,5 +314,47 @@ def obtainPokemonSpritePath(bodyId, headId,include_customs=true)
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return picturePath
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end
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def getArceusPlateType(heldItem)
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return :NORMAL if heldItem == nil
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case heldItem
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when :FISTPLATE
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return :FIGHTING
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when :SKYPLATE
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return :FLYING
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when :TOXICPLATE
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return :POISON
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when :EARTHPLATE
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return :GROUND
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when :STONEPLATE
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return :ROCK
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when :INSECTPLATE
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return :BUG
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when :SPOOKYPLATE
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return :GHOST
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when :IRONPLATE
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return :STEEL
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when :FLAMEPLATE
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return :FIRE
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when :SPLASHPLATE
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return :WATER
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when :MEADOWPLATE
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return :GRASS
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when :ZAPPLATE
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return :ELECTRIC
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when :MINDPLATE
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return :PSYCHIC
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when :ICICLEPLATE
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return :ICE
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when :DRACOPLATE
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return :DRAGON
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when :DREADPLATE
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return :DARK
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when :PIXIEPLATE
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return :FAIRY
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else
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return :NORMAL
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end
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end
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