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pokemon preview window + bugfixes
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Load Diff
@@ -115,7 +115,7 @@ def pbAddToPartySilent(pkmn, level = nil, see_form = true)
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end
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def pbAddForeignPokemon(pkmn, level = 1, owner_name = nil, nickname = nil, owner_gender = 0, see_form = true)
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return false if !pkmn || $Trainer.party_full?
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return false if !pkmn
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pkmn = Pokemon.new(pkmn, level) if !pkmn.is_a?(Pokemon)
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# Set original trainer to a foreign one
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pkmn.owner = Pokemon::Owner.new_foreign(owner_name || "", owner_gender)
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@@ -24,7 +24,7 @@ GOT_BADGE_16 = 50
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DEFAULT_BATTLE_TYPE = 242
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BATTLE_FACTORY_TOKENS = 243
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NB_GYM_REMATCHES = 162
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CUSTOM_SPRITES_ENABLED= 196
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#Settings
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# This is for settings that are used in scripts since it's a chore to change them everywhere to include the module name
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NUM_BADGES = Settings::NB_BADGES
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@@ -298,3 +298,25 @@ def getGenericPokemonCryText(pokemonSpecies)
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end
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end
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def obtainPokemonSpritePath(id,includeCustoms=true)
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head=getBasePokemonID(param.to_i,false)
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body=getBasePokemonID(param.to_i,true)
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return obtainPokemonSpritePath(body,head,includeCustoms)
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end
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def obtainPokemonSpritePath(bodyId, headId,include_customs=true)
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hasCustom=false
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picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
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if include_customs
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pathCustom = _INTL("Graphics/CustomBattlers/{1}.{2}.png", headId, bodyId)
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if (pbResolveBitmap(pathCustom))
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picturePath = pathCustom
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hasCustom = true
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end
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end
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return picturePath
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end
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@@ -134,33 +134,37 @@ def evolveRematchPokemon(nbRematch, speciesSymbol)
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end
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def getEvolution(species)
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if species >= Settings::NB_POKEMON
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body = getBasePokemonID(species)
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head = getBasePokemonID(species, false)
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begin
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if species >= Settings::NB_POKEMON
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body = getBasePokemonID(species)
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head = getBasePokemonID(species, false)
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bodyPossibleEvolutions = GameData::Species.get(body).get_evolutions(true)
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headPossibleEvolutions = GameData::Species.get(head).get_evolutions(true)
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bodyPossibleEvolutions = GameData::Species.get(body).get_evolutions(true)
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headPossibleEvolutions = GameData::Species.get(head).get_evolutions(true)
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bodyCanEvolve = !bodyPossibleEvolutions.empty?
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headCanEvolve = !headPossibleEvolutions.empty?
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bodyCanEvolve = !bodyPossibleEvolutions.empty?
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headCanEvolve = !headPossibleEvolutions.empty?
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evoBodySpecies = bodyCanEvolve ? bodyPossibleEvolutions[rand(bodyPossibleEvolutions.length - 1)][0] : nil
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evoHeadSpecies = headCanEvolve ? headPossibleEvolutions[rand(headPossibleEvolutions.length - 1)][0] : nil
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if evoBodySpecies != nil
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evoBody= getDexNumberForSpecies(evoBodySpecies)
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evoBodySpecies = bodyCanEvolve ? bodyPossibleEvolutions[rand(bodyPossibleEvolutions.length - 1)][0] : nil
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evoHeadSpecies = headCanEvolve ? headPossibleEvolutions[rand(headPossibleEvolutions.length - 1)][0] : nil
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if evoBodySpecies != nil
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evoBody = getDexNumberForSpecies(evoBodySpecies)
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end
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if evoHeadSpecies != nil
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evoHead = getDexNumberForSpecies(evoHeadSpecies)
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end
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return -1 if evoBody == nil && evoHead == nil
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return body * Settings::NB_POKEMON + evoHead if evoBody == nil #only head evolves
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return evoBody * Settings::NB_POKEMON + head if evoHead == nil #only body evolves
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return evoBody * Settings::NB_POKEMON + evoHead #both evolve
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else
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evo = pbGetEvolvedFormData(species)
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newSpecies = evo[rand(evo.length - 1)][0]
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return evo.any? ? getDexNumberForSpecies(newSpecies) : -1
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end
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if evoHeadSpecies != nil
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evoHead= getDexNumberForSpecies(evoHeadSpecies)
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end
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return -1 if evoBody == nil && evoHead == nil
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return body * Settings::NB_POKEMON + evoHead if evoBody == nil #only head evolves
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return evoBody * Settings::NB_POKEMON + head if evoHead == nil #only body evolves
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return evoBody * Settings::NB_POKEMON + evoHead #both evolve
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else
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evo = pbGetEvolvedFormData(species)
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newSpecies = evo[rand(evo.length - 1)][0]
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return evo.any? ? getDexNumberForSpecies(newSpecies) : -1
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rescue
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return -1
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end
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end
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