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https://github.com/infinitefusion/infinitefusion-e18.git
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down;oad & switch base pokemon alt sprites
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1
.~lock.music_export.csv#
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.~lock.music_export.csv#
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Charles Dubois,DESKTOP-U5METSR/charl,DESKTOP-U5METSR,10.05.2023 20:13,file:///C:/Users/charl/AppData/Roaming/OpenOffice/4;
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@@ -6,7 +6,7 @@
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module Settings
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION = '5.0.0'
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GAME_VERSION_NUMBER = "5.2.0"
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GAME_VERSION_NUMBER = "5.2.1"
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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@@ -21,6 +21,7 @@ module Settings
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#Infinite fusion settings
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NB_POKEMON = 420
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CUSTOM_BASE_SPRITES_FOLDER = "Graphics/CustomBattlers/customBaseSprites/"
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CUSTOM_BATTLERS_FOLDER = "Graphics/CustomBattlers/"
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CUSTOM_BATTLERS_FOLDER_INDEXED = "Graphics/CustomBattlers/indexed/"
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BATTLERS_FOLDER = "Graphics/Battlers/"
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@@ -194,6 +194,10 @@ def get_unfused_sprite_path(dex_number)
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folder = dex_number.to_s
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filename = sprintf("%s.png", dex_number)
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if alt_sprites_substitutions_available && $PokemonGlobal.alt_sprite_substitutions.keys.include?(dex_number)
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return $PokemonGlobal.alt_sprite_substitutions[dex_number]
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end
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normal_path = Settings::BATTLERS_FOLDER + folder + "/" + filename
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lightmode_path = Settings::BATTLERS_FOLDER + filename
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return normal_path if pbResolveBitmap(normal_path)
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@@ -38,9 +38,15 @@ end
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def download_sprite(base_path, head_id, body_id, saveLocation = "Graphics/temp", alt_letter= "")
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begin
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downloaded_file_name = _INTL("{1}/{2}.{3}{4}.png", saveLocation, head_id, body_id,alt_letter)
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if !body_id
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downloaded_file_name = _INTL("{1}/{2}{3}.png", saveLocation, head_id,alt_letter)
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end
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return downloaded_file_name if pbResolveBitmap(downloaded_file_name)
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url = _INTL(base_path, head_id, body_id)
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#echo "\nSending request to " + url
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if !body_id
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url = _INTL(base_path, head_id)
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end
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response = HTTPLite.get(url)
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if response[:status] == 200
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File.open(downloaded_file_name, "wb") do |file|
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@@ -78,6 +84,24 @@ def download_custom_sprite(head_id, body_id)
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return nil
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end
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def download_unfused_alt_sprites(dex_num)
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base_url = "https://raw.githubusercontent.com/infinitefusion/sprites/main/Other/Alternate%20Base%20Sprites/{1}"
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extension = ".png"
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destPath = _INTL("{1}", Settings::CUSTOM_BASE_SPRITES_FOLDER)
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if !Dir.exist?(destPath)
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Dir.mkdir(destPath)
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end
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alt_url = _INTL(base_url,dex_num) + extension
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download_sprite(alt_url, dex_num,nil, destPath )
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alphabet = ('a'..'z').to_a
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alphabet.each do |letter|
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alt_url = _INTL(base_url,dex_num) + letter + extension
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sprite = download_sprite(alt_url, dex_num,nil, destPath, letter)
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return if !sprite
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end
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end
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def download_alt_sprites(head_id,body_id)
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base_url = "https://raw.githubusercontent.com/infinitefusion/sprites/main/CustomBattlers/{1}.{2}"
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extension = ".png"
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@@ -1,5 +1,6 @@
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class PokedexUtils
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POSSIBLE_ALTS = %w[a b c d e f g h i j k x]
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POSSIBLE_ALTS = ["", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q",
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"r", "s", "t", "u", "v", "w", "x", "y", "z"]
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def pbGetAvailableAlts(species)
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ret = []
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@@ -8,6 +9,14 @@ class PokedexUtils
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isFusion = dexNum > NB_POKEMON
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if !isFusion
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ret << Settings::BATTLERS_FOLDER + dexNum.to_s + "/" + dexNum.to_s + ".png"
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POSSIBLE_ALTS.each { |alt_letter|
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altFilePath = Settings::CUSTOM_BASE_SPRITES_FOLDER + dexNum.to_s + alt_letter + ".png"
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if pbResolveBitmap(altFilePath)
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ret << altFilePath
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end
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}
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return ret
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end
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body_id = getBodyID(species)
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@@ -19,16 +28,17 @@ class PokedexUtils
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ret << baseFilePath
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end
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POSSIBLE_ALTS.each { |alt_letter|
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altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
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if pbResolveBitmap(altFilePath)
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ret << altFilePath
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if alt_letter != "" #empty is included in alt letters because unfused sprites can be alts and not have a letter
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altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
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if pbResolveBitmap(altFilePath)
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ret << altFilePath
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end
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end
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}
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ret << Settings::BATTLERS_FOLDER + head_id.to_s + "/" + baseFilename + ".png"
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return ret
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end
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#todo: return array for split evolution lines that have multiple final evos
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def getFinalEvolution(species)
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#ex: [[B3H4,Level 32],[B2H5, Level 35]]
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@@ -95,11 +95,17 @@ class PokemonPokedexInfo_Scene
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end
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def pbGetAvailableForms
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body_id = getBodyID(@species)
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head_id = getHeadID(@species, body_id)
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download_custom_sprite(head_id, body_id)
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download_autogen_sprite(head_id, body_id)
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download_alt_sprites(head_id, body_id)
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dex_num = getDexNumberForSpecies(@species)
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if dex_num <= NB_POKEMON
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download_unfused_alt_sprites(dex_num)
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else
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body_id = getBodyID(@species)
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head_id = getHeadID(@species, body_id)
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download_custom_sprite(head_id, body_id)
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download_autogen_sprite(head_id, body_id)
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download_alt_sprites(head_id, body_id)
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end
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return PokedexUtils.new.pbGetAvailableAlts(@species)
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end
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@@ -137,12 +143,13 @@ class PokemonPokedexInfo_Scene
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@sprites["nextSprite"].setBitmap(@available[nextIndex])
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selected_bitmap = @sprites["selectedSprite"].getBitmap
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is_generated = !selected_bitmap.path.include?(Settings::CUSTOM_BATTLERS_FOLDER_INDEXED)
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showSpriteCredits(selected_bitmap.filename,is_generated)
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sprite_path = selected_bitmap.path
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is_generated = sprite_path.start_with?(Settings::BATTLERS_FOLDER)
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showSpriteCredits(selected_bitmap.filename, is_generated)
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update_selected
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end
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def showSpriteCredits(filename,generated_sprite=false)
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def showSpriteCredits(filename, generated_sprite = false)
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@creditsOverlay.dispose
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x = Graphics.width / 2 - 75
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@@ -154,7 +161,7 @@ class PokemonPokedexInfo_Scene
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discord_name = "Unknown artist" if !discord_name
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else
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#todo give credits to Japeal - need to differenciate unfused sprites
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discord_name = ""#"Japeal\n(Generated)"
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discord_name = "" #"Japeal\n(Generated)"
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end
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author_name = File.basename(discord_name, '#*')
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@@ -256,8 +263,6 @@ class PokemonPokedexInfo_Scene
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set_alt_sprite_substitution(species_number, new_main_sprite)
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end
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# def swap_main_sprite
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# begin
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# old_main_sprite = @available[0]
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5.2
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5.2.1
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