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Mt. silver (unfinished) maps & events
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@@ -14,9 +14,9 @@ class Game_Picture
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attr_reader :origin # starting point
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attr_reader :x # x-coordinate
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attr_reader :y # y-coordinate
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attr_reader :zoom_x # x directional zoom rate
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attr_reader :zoom_y # y directional zoom rate
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attr_reader :opacity # opacity level
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attr_accessor :zoom_x # x directional zoom rate
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attr_accessor :zoom_y # y directional zoom rate
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attr_accessor :opacity # opacity level
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attr_reader :blend_type # blend method
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attr_reader :tone # color tone
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attr_reader :angle # rotation angle
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@@ -52,6 +52,7 @@ class Game_Player < Game_Character
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end
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def update_command
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self.move_speed = 0.5 if $game_switches[SWITCH_SUPER_SLOW_SPEED]
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if $game_player.pbTerrainTag.ice
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self.move_speed = 4 # Sliding on ice
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elsif !moving? && !@move_route_forcing && $PokemonGlobal
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@@ -92,7 +92,7 @@ SWITCH_FORCE_ALL_WILD_FUSIONS=828
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SWITCH_USED_AN_INCENSE=798
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SWITCH_FIRST_RIVAL_BATTLE=46
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SWITCH_BATTLE_FACTORY_INCLUDE_ALL = 775
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SWITCH_SUPER_SLOW_SPEED=649
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SWITCH_LOUNGE_BATTLE_LEVEL = 240
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#############
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@@ -21,8 +21,6 @@ class Movie
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pbBGMPlay(@bgm)
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while (@currentFrame <= @maxFrame)# && !(@canStopEarly && Input::ACTION))
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if Input.trigger?(Input::C)
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echo "bruh"
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echo "\n"
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end
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frame = sprintf(@framesPath, @currentFrame)
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