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Fixes player becoming invisible after playing the pokefulute
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@@ -6,7 +6,7 @@
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module Settings
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module Settings
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION = '5.0.0'
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GAME_VERSION = '5.0.0'
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GAME_VERSION_NUMBER = "6.0.2"
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GAME_VERSION_NUMBER = "6.0.3"
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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@@ -209,7 +209,9 @@ def playPokeFluteAnimation
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end
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end
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def restoreDefaultCharacterSprite(charset_number=0)
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def restoreDefaultCharacterSprite(charset_number=0)
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meta = GameData::Metadata.get_player($Trainer.character_ID)
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$game_player.setDefaultCharName(nil, 0, false)
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$game_player.setDefaultCharName(nil, 0, false)
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$game_player.character_name =meta[1]
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Graphics.update
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Graphics.update
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Input.update
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Input.update
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pbUpdateSceneMap
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pbUpdateSceneMap
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