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Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
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@@ -601,8 +601,7 @@ class MiningGameScene
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if @itemswon.length > 0
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@itemswon.each do |i|
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if $bag.add(i)
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pbMessage(_INTL("One {1} was obtained.\\se[Mining item get]\\wtnp[30]",
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GameData::Item.get(i).name))
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pbMessage(_INTL("One {1} was obtained.", GameData::Item.get(i).name) + "\\se[Mining item get]\\wtnp[30]")
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else
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pbMessage(_INTL("One {1} was found, but you have no room for it.",
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GameData::Item.get(i).name))
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