mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-23 06:46:00 +00:00
Fixed and implemented new pause menu and Trainer Card scripts
This commit is contained in:
350
Data/Scripts/016b_UI redesign/001_UI_PauseMenu.rb
Normal file
350
Data/Scripts/016b_UI redesign/001_UI_PauseMenu.rb
Normal file
@@ -0,0 +1,350 @@
|
||||
#===============================================================================
|
||||
#
|
||||
#===============================================================================
|
||||
class UI::PauseMenuVisuals < UI::BaseVisuals
|
||||
def initialize
|
||||
@info_text_visible = false
|
||||
# @help_text_visible = false
|
||||
super
|
||||
end
|
||||
|
||||
def initialize_background; end
|
||||
def initialize_overlay; end
|
||||
|
||||
def initialize_sprites
|
||||
# Pause menu
|
||||
@sprites[:commands] = Window_CommandPokemon.new([])
|
||||
@sprites[:commands].visible = false
|
||||
@sprites[:commands].viewport = @viewport
|
||||
# Info text box
|
||||
@sprites[:info_text] = Window_UnformattedTextPokemon.newWithSize("", 0, 0, 32, 32, @viewport)
|
||||
@sprites[:info_text].visible = false
|
||||
# Help text box
|
||||
# @sprites[:help_text] = Window_UnformattedTextPokemon.newWithSize("", 0, 0, 32, 32, @viewport)
|
||||
# @sprites[:help_text].visible = false
|
||||
end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
# commands is [[command IDs], [command names]].
|
||||
def set_commands(commands)
|
||||
@commands = commands
|
||||
cmd_window = @sprites[:commands]
|
||||
cmd_window.commands = @commands[1]
|
||||
cmd_window.index = $game_temp.menu_last_choice
|
||||
cmd_window.resizeToFit(@commands[1])
|
||||
cmd_window.x = Graphics.width - cmd_window.width
|
||||
cmd_window.y = 0
|
||||
cmd_window.visible = true
|
||||
end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def show_menu
|
||||
@sprites[:commands].visible = true
|
||||
@sprites[:info_text].visible = @info_text_visible
|
||||
# @sprites[:help_text].visible = @help_text_visible
|
||||
end
|
||||
|
||||
def hide_menu
|
||||
@sprites[:commands].visible = false
|
||||
@sprites[:info_text].visible = false
|
||||
# @sprites[:help_text].visible = false
|
||||
end
|
||||
|
||||
# Used in Safari Zone and Bug-Catching Contest to show extra information.
|
||||
def show_info(text)
|
||||
@sprites[:info_text].resizeToFit(text, Graphics.height)
|
||||
@sprites[:info_text].text = text
|
||||
@sprites[:info_text].visible = true
|
||||
@info_text_visible = true
|
||||
end
|
||||
|
||||
# Unused.
|
||||
# def show_help(text)
|
||||
# @sprites[:help_text].resizeToFit(text, Graphics.height)
|
||||
# @sprites[:help_text].text = text
|
||||
# @sprites[:help_text].visible = true
|
||||
# pbBottomLeft(@sprites[:help_text])
|
||||
# @help_text_visible = true
|
||||
# end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def update_visuals
|
||||
pbUpdateSceneMap
|
||||
super
|
||||
end
|
||||
|
||||
def update_input
|
||||
if Input.trigger?(Input::BACK) || Input.trigger?(Input::ACTION)
|
||||
return :quit
|
||||
end
|
||||
if Input.trigger?(Input::USE)
|
||||
idx = @sprites[:commands].index
|
||||
$game_temp.menu_last_choice = idx
|
||||
return @commands[0][idx]
|
||||
end
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
#
|
||||
#===============================================================================
|
||||
class UI::PauseMenu < UI::BaseScreen
|
||||
def initialize
|
||||
raise _INTL("Tried to open the pause menu when $player was not defined.") if !$player
|
||||
initialize_commands
|
||||
super
|
||||
end
|
||||
|
||||
def initialize_commands
|
||||
@commands ||= [[], []]
|
||||
@commands[0].clear
|
||||
@commands[1].clear
|
||||
@commands_hashes ||= {}
|
||||
@commands_hashes.clear
|
||||
MenuHandlers.each_available(:pause_menu) do |option, hash, name|
|
||||
@commands[0].push(option)
|
||||
@commands[1].push(name)
|
||||
@commands_hashes[option] = hash
|
||||
end
|
||||
end
|
||||
|
||||
def initialize_visuals
|
||||
@visuals = UI::PauseMenuVisuals.new
|
||||
@visuals.set_commands(@commands)
|
||||
show_info
|
||||
end
|
||||
|
||||
def hide_menu
|
||||
@visuals.hide_menu
|
||||
end
|
||||
|
||||
def show_menu
|
||||
@visuals.show_menu
|
||||
end
|
||||
|
||||
def show_info; end
|
||||
|
||||
def start_screen
|
||||
pbSEPlay("GUI menu open")
|
||||
end
|
||||
|
||||
def end_screen
|
||||
return if @disposed
|
||||
pbPlayCloseMenuSE
|
||||
silent_end_screen
|
||||
end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def refresh
|
||||
initialize_commands
|
||||
@visuals.set_commands(@commands)
|
||||
super
|
||||
end
|
||||
|
||||
def perform_action(command)
|
||||
if @commands_hashes[command]["effect"].call(self)
|
||||
# NOTE: Calling end_screen will have been done in the "effect" proc, so
|
||||
# there's no need to do anything special here to mark that this
|
||||
# screen has already been closed/disposed of.
|
||||
return :quit
|
||||
end
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Pause menu commands.
|
||||
#===============================================================================
|
||||
|
||||
MenuHandlers.add(:pause_menu, :pokedex, {
|
||||
"name" => _INTL("Pokédex"),
|
||||
"order" => 10,
|
||||
"condition" => proc { next $player.has_pokedex && $player.pokedex.accessible_dexes.length > 0 },
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
if Settings::USE_CURRENT_REGION_DEX
|
||||
pbFadeOutIn do
|
||||
scene = PokemonPokedex_Scene.new
|
||||
screen = PokemonPokedexScreen.new(scene)
|
||||
screen.pbStartScreen
|
||||
menu.refresh
|
||||
end
|
||||
elsif $player.pokedex.accessible_dexes.length == 1
|
||||
$PokemonGlobal.pokedexDex = $player.pokedex.accessible_dexes[0]
|
||||
pbFadeOutIn do
|
||||
scene = PokemonPokedex_Scene.new
|
||||
screen = PokemonPokedexScreen.new(scene)
|
||||
screen.pbStartScreen
|
||||
menu.refresh
|
||||
end
|
||||
else
|
||||
pbFadeOutIn do
|
||||
scene = PokemonPokedexMenu_Scene.new
|
||||
screen = PokemonPokedexMenuScreen.new(scene)
|
||||
screen.pbStartScreen
|
||||
menu.refresh
|
||||
end
|
||||
end
|
||||
next false
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :party, {
|
||||
"name" => _INTL("Pokémon"),
|
||||
"order" => 20,
|
||||
"condition" => proc { next $player.party_count > 0 },
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
hidden_move = nil
|
||||
pbFadeOutIn do
|
||||
sscene = PokemonParty_Scene.new
|
||||
sscreen = PokemonPartyScreen.new(sscene, $player.party)
|
||||
hidden_move = sscreen.pbPokemonScreen
|
||||
(hidden_move) ? menu.silent_end_screen : menu.refresh
|
||||
end
|
||||
next false if !hidden_move
|
||||
$game_temp.in_menu = false
|
||||
pbUseHiddenMove(hidden_move[0], hidden_move[1])
|
||||
next true
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :bag, {
|
||||
"name" => _INTL("Bag"),
|
||||
"order" => 30,
|
||||
"condition" => proc { next !pbInBugContest? },
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
item = nil
|
||||
pbFadeOutIn do
|
||||
scene = PokemonBag_Scene.new
|
||||
screen = PokemonBagScreen.new(scene, $bag)
|
||||
item = screen.pbStartScreen
|
||||
(item) ? menu.silent_end_screen : menu.refresh
|
||||
end
|
||||
next false if !item
|
||||
$game_temp.in_menu = false
|
||||
pbUseKeyItemInField(item)
|
||||
next true
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :pokegear, {
|
||||
"name" => _INTL("Pokégear"),
|
||||
"order" => 40,
|
||||
"condition" => proc { next $player.has_pokegear },
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
pbFadeOutIn do
|
||||
scene = PokemonPokegear_Scene.new
|
||||
screen = PokemonPokegearScreen.new(scene)
|
||||
screen.pbStartScreen
|
||||
($game_temp.fly_destination) ? menu.silent_end_screen : menu.refresh
|
||||
end
|
||||
next pbFlyToNewLocation
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :town_map, {
|
||||
"name" => _INTL("Town Map"),
|
||||
"order" => 40,
|
||||
"condition" => proc { next !$player.has_pokegear && $bag.has?(:TOWNMAP) },
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
pbFadeOutIn do
|
||||
scene = PokemonRegionMap_Scene.new(-1, false)
|
||||
screen = PokemonRegionMapScreen.new(scene)
|
||||
ret = screen.pbStartScreen
|
||||
$game_temp.fly_destination = ret if ret
|
||||
($game_temp.fly_destination) ? menu.silent_end_screen : menu.refresh
|
||||
end
|
||||
next pbFlyToNewLocation
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :trainer_card, {
|
||||
"name" => proc { next $player.name },
|
||||
"order" => 50,
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
pbFadeOutIn do
|
||||
UI::TrainerCard.new
|
||||
menu.refresh
|
||||
end
|
||||
next false
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :save, {
|
||||
"name" => _INTL("Save"),
|
||||
"order" => 60,
|
||||
"condition" => proc {
|
||||
next $game_system && !$game_system.save_disabled && !pbInSafari? && !pbInBugContest?
|
||||
},
|
||||
"effect" => proc { |menu|
|
||||
menu.hide_menu
|
||||
scene = PokemonSave_Scene.new
|
||||
screen = PokemonSaveScreen.new(scene)
|
||||
if screen.pbSaveScreen
|
||||
menu.silent_end_screen
|
||||
next true
|
||||
end
|
||||
menu.refresh
|
||||
menu.show_menu
|
||||
next false
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :options, {
|
||||
"name" => _INTL("Options"),
|
||||
"order" => 70,
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
pbFadeOutIn do
|
||||
scene = PokemonOption_Scene.new
|
||||
screen = PokemonOptionScreen.new(scene)
|
||||
screen.pbStartScreen
|
||||
pbUpdateSceneMap
|
||||
menu.refresh
|
||||
end
|
||||
next false
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :debug, {
|
||||
"name" => _INTL("Debug"),
|
||||
"order" => 80,
|
||||
"condition" => proc { next $DEBUG },
|
||||
"effect" => proc { |menu|
|
||||
pbPlayDecisionSE
|
||||
pbFadeOutIn do
|
||||
pbDebugMenu
|
||||
menu.refresh
|
||||
end
|
||||
next false
|
||||
}
|
||||
})
|
||||
|
||||
MenuHandlers.add(:pause_menu, :quit_game, {
|
||||
"name" => _INTL("Quit Game"),
|
||||
"order" => 90,
|
||||
"effect" => proc { |menu|
|
||||
menu.hide_menu
|
||||
if pbConfirmMessage(_INTL("Are you sure you want to quit the game?"))
|
||||
scene = PokemonSave_Scene.new
|
||||
screen = PokemonSaveScreen.new(scene)
|
||||
screen.pbSaveScreen
|
||||
menu.silent_end_screen
|
||||
$scene = nil
|
||||
next true
|
||||
end
|
||||
menu.refresh
|
||||
menu.show_info
|
||||
next false
|
||||
}
|
||||
})
|
||||
Reference in New Issue
Block a user