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Fleshing out animation editor's code
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@@ -95,7 +95,8 @@ class AnimationEditorLoadScreen
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@load_button.set_fixed_size
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@load_button.set_interactive_rects
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@controls[:load] = @load_button
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# TODO: "New animation" button, "Delete animation" button.
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# TODO: "New animation" button, "Delete animation" button, "Duplicate
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# animation" button.
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repaint
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end
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