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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Stopped various filenames being translatable when they don't need to be
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@@ -472,7 +472,7 @@ class Battle::Scene::TargetMenu < Battle::Scene::MenuBase
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# NOTE: @mode is for which buttons are shown as selected.
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# 0=select 1 button (@index), 1=select all buttons with text
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# Create bitmaps
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@buttonBitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Battle/cursor_target"))
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@buttonBitmap = AnimatedBitmap.new("Graphics/Pictures/Battle/cursor_target")
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# Create target buttons
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@buttons = Array.new(maxIndex + 1) do |i|
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numButtons = @sideSizes[i % 2]
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@@ -76,9 +76,9 @@ class Battle::Scene::PokemonDataBox < SpriteWrapper
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def initializeOtherGraphics(viewport)
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# Create other bitmaps
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@numbersBitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Battle/icon_numbers"))
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@hpBarBitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Battle/overlay_hp"))
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@expBarBitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Battle/overlay_exp"))
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@numbersBitmap = AnimatedBitmap.new("Graphics/Pictures/Battle/icon_numbers")
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@hpBarBitmap = AnimatedBitmap.new("Graphics/Pictures/Battle/overlay_hp")
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@expBarBitmap = AnimatedBitmap.new("Graphics/Pictures/Battle/overlay_exp")
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# Create sprite to draw HP numbers on
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@hpNumbers = BitmapSprite.new(124, 16, viewport)
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# pbSetSmallFont(@hpNumbers.bitmap)
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@@ -418,7 +418,7 @@ class Battle::Scene::AbilitySplashBar < SpriteWrapper
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@side = side
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@battler = nil
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# Create sprite wrapper that displays background graphic
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@bgBitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Battle/ability_bar"))
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@bgBitmap = AnimatedBitmap.new("Graphics/Pictures/Battle/ability_bar")
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@bgSprite = SpriteWrapper.new(viewport)
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@bgSprite.bitmap = @bgBitmap.bitmap
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@bgSprite.src_rect.y = (side == 0) ? 0 : @bgBitmap.height / 2
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