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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Stopped various filenames being translatable when they don't need to be
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@@ -33,7 +33,7 @@ class SlotMachineReel < BitmapSprite
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@slipping = 0
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@index = rand(@reel.length)
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@images = AnimatedBitmap.new(_INTL("Graphics/Pictures/Slot Machine/images"))
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@shading = AnimatedBitmap.new(_INTL("Graphics/Pictures/Slot Machine/ReelOverlay"))
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@shading = AnimatedBitmap.new("Graphics/Pictures/Slot Machine/ReelOverlay")
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update
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end
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@@ -88,7 +88,7 @@ class SlotMachineScore < BitmapSprite
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@viewport = Viewport.new(x, y, 70, 22)
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@viewport.z = 99999
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super(70, 22, @viewport)
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@numbers = AnimatedBitmap.new(_INTL("Graphics/Pictures/Slot Machine/numbers"))
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@numbers = AnimatedBitmap.new("Graphics/Pictures/Slot Machine/numbers")
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self.score = score
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end
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