Adds new hats & easter egg pokeballs

This commit is contained in:
chardub
2025-02-17 11:06:32 -05:00
parent cb39bac568
commit 4fa7292bdd
3421 changed files with 501 additions and 278 deletions

BIN
.DS_Store vendored

Binary file not shown.

1
.gitignore vendored
View File

@@ -1,6 +1,7 @@
Graphics/CustomBattlers/local_sprites/*
Graphics/Pokemon/FusionIcons/*
Graphics/CustomBattlers/spritesheets
Graphics/CustomBattlers/*
Data/sprites/*
Data/VERSION
infinitefusion.sh

BIN
315.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

BIN
Data/.DS_Store vendored

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -114,8 +114,13 @@ def getEasterEggHeldItem()
return "secrets/MAGIKARP" if [394,471,189,].include?(map) #Fishing huts
return "secrets/AZUREFLUTE" if [694,].include?(map) && $PokemonBag.pbQuantity(:AZUREFLUTE)>=1 #Ice Mountain peak
return "secrets/BIGSODA" if [436,].include?(map) && $PokemonBag.pbQuantity(:SODAPOP)>=1 #Celadon dept. store top
return "secrets/EGG" if [13,406,214,].include?(map) #Celadon Café
return "secrets/EGG" if [13,406,214,].include?(map) #Day care
return "secrets/STICK" if [266,].include?(map) #Ilex forest
return "secrets/BANANA" if [600,].include?(map) #Bond Bridge
return "secrets/BERRY" if [619,620,].include?(map) #Berry forest
return "secrets/COIN" if [357].include?(map) #Pokemart
return "secrets/LATTE" if [406].include?(map) #Celadon Café
return nil
end

View File

@@ -52,6 +52,8 @@ HAT_FROG = "froghat"
HAT_SANTA = "santa"
HAT_QMARKS = "glitzerset"
HAT_CLOWN = "clownnose"
HAT_BREEDER_1="breedervisor"
HAT_BREEDER_2="breederbandana"
HAT_BREEDER_2_2="PKMBreeder"

View File

@@ -1,4 +1,4 @@
#todo: make the flower disappear from the tileset somehow?
# todo: make the flower disappear from the tileset somehow?
def oricorioEventPickFlower(flower_color)
quest_progression = pbGet(VAR_ORICORIO_FLOWERS)
if flower_color == :PINK
@@ -138,7 +138,7 @@ def getFossilsGuyTeam(level)
team = []
team << Pokemon.new(base_poke, level)
#Mt. Moon fossil
# Mt. Moon fossil
if $game_switches[SWITCH_PICKED_HELIC_FOSSIL]
fossils << :KABUTO if level < fossils_evolution_level_1
fossils << :KABUTOPS if level >= fossils_evolution_level_1
@@ -147,7 +147,7 @@ def getFossilsGuyTeam(level)
fossils << :OMASTAR if level >= fossils_evolution_level_1
end
#S.S. Anne fossil
# S.S. Anne fossil
if $game_switches[SWITCH_PICKED_LILEEP_FOSSIL]
fossils << :ANORITH if level < fossils_evolution_level_1
fossils << :ARMALDO if level >= fossils_evolution_level_1
@@ -156,7 +156,7 @@ def getFossilsGuyTeam(level)
fossils << :LILEEP if level < fossils_evolution_level_1
fossils << :CRADILY if level >= fossils_evolution_level_1
end
#Celadon fossil
# Celadon fossil
if $game_switches[SWITCH_PICKED_ARMOR_FOSSIL]
fossils << :CRANIDOS if level < fossils_evolution_level_2
fossils << :RAMPARDOS if level >= fossils_evolution_level_2
@@ -207,10 +207,10 @@ end
def setDifficulty(index)
$Trainer.selected_difficulty = index
case index
when 0 #EASY
when 0 # EASY
$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = true
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
when 1 #NORMAL
when 1 # NORMAL
$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
when 2 # HARD
@@ -219,7 +219,7 @@ def setDifficulty(index)
end
end
#Old menu for changing difficulty - unused
# Old menu for changing difficulty - unused
def change_game_difficulty(down_only = false)
message = "The game is currently on " + get_difficulty_text() + " difficulty."
pbMessage(message)
@@ -357,10 +357,10 @@ def getGenericPokemonCryText(pokemonSpecies)
case pokemonSpecies
when 25
return "Pika!"
when 16, 17, 18, 21, 22, 144, 145, 146, 227, 417, 418, 372 #birds
when 16, 17, 18, 21, 22, 144, 145, 146, 227, 417, 418, 372 # birds
return "Squawk!"
when 163, 164
return "Hoot!" #owl
return "Hoot!" # owl
else
return "Guaugh!"
end
@@ -381,159 +381,159 @@ def obtainBadgeMessage(badgeName)
end
KANTO_OUTDOOR_MAPS = [
78, #Route 1
185, #Secret Garden
86, #Route 2
90, #Route 2 (north)
655, #Hidden Forest
40, #Viridian River
490, #Route 3
106, #Route 4
12, #Route 5
16, #Route 6
78, # Route 1
185, # Secret Garden
86, # Route 2
90, # Route 2 (north)
655, # Hidden Forest
40, # Viridian River
490, # Route 3
106, # Route 4
12, # Route 5
16, # Route 6
413, # Route 7
409, # Route 8
351, #Route 9 (east)
495, #Route 9 (west)
154, #Route 10
155, #Route 11
159, #Route 12
440, #Route 14
444, #Route 15
712, #Creepy house
438, #Route 16
146, #Route 17
517, #Route 18
437, #Route 13
351, # Route 9 (east)
495, # Route 9 (west)
154, # Route 10
155, # Route 11
159, # Route 12
440, # Route 14
444, # Route 15
712, # Creepy house
438, # Route 16
146, # Route 17
517, # Route 18
437, # Route 13
57, # Route 19
227, #Route 19 (underwater)
56, #Route 19 (surf race)
58, #Route 20
480, #Route 20 underwater 1
228, #Route 20 underwater 2
171, #Route 22
8, #Route 24
9, #Route 25
143, #Route 23
145, #Route 26
147, #Route 27
58, #Route 21
#CITIES
42, #Pallet Town
79, #Viridian City
1, #Cerulean City
387, #Cerulean City (race)
19, #Vermillion City
36, #S.S. Anne deck
95, #Celadon city
436, #Celadon city dept store (roof)
472, #Fuchsia city
50, #Lavender town
108, #Saffron city
98, #Cinnabar island
167, #Crimson city
303, #indigo plateau
380, #Pewter city
827, #Mt. Moon summit
227, # Route 19 (underwater)
56, # Route 19 (surf race)
58, # Route 20
480, # Route 20 underwater 1
228, # Route 20 underwater 2
171, # Route 22
8, # Route 24
9, # Route 25
143, # Route 23
145, # Route 26
147, # Route 27
58, # Route 21
# CITIES
42, # Pallet Town
79, # Viridian City
1, # Cerulean City
387, # Cerulean City (race)
19, # Vermillion City
36, # S.S. Anne deck
95, # Celadon city
436, # Celadon city dept store (roof)
472, # Fuchsia city
50, # Lavender town
108, # Saffron city
98, # Cinnabar island
167, # Crimson city
303, # indigo plateau
380, # Pewter city
827, # Mt. Moon summit
#
# DUNGEONS
#
102, #Mt. Moon
103, #Mt. Moon
105, #Mt. Moon
496, #Mt Moon
104, #Mt. Moon
494, #Mt. Moon Square
140, #Diglett cave
398, #Diglett cave
399, #Diglett cave
349, #Rock tunnel
350, #Rock tunnel
512, #Rock tunnel (outdoor)
445, #Safari Zone 1
484, #Safari Zone 2
485, #Safari Zone 3
486, #Safari Zone 4
487, #Safari Zone 5
491, #Viridian Forest
529, #Mt. Silver entrance
777, #Mt. Silver outdoor 1
781, #Mt. Silver outdoor 2
782, #Mt. Silver
783, #Mt. Silver summit
400, #Pokemon Tower
401, #Pokemon Tower
402, #Pokemon Tower
403, #Pokemon Tower
467, #Pokemon Tower
468, #Pokemon Tower
469, #Pokemon Tower
102, # Mt. Moon
103, # Mt. Moon
105, # Mt. Moon
496, # Mt Moon
104, # Mt. Moon
494, # Mt. Moon Square
140, # Diglett cave
398, # Diglett cave
399, # Diglett cave
349, # Rock tunnel
350, # Rock tunnel
512, # Rock tunnel (outdoor)
445, # Safari Zone 1
484, # Safari Zone 2
485, # Safari Zone 3
486, # Safari Zone 4
487, # Safari Zone 5
491, # Viridian Forest
529, # Mt. Silver entrance
777, # Mt. Silver outdoor 1
781, # Mt. Silver outdoor 2
782, # Mt. Silver
783, # Mt. Silver summit
400, # Pokemon Tower
401, # Pokemon Tower
402, # Pokemon Tower
403, # Pokemon Tower
467, # Pokemon Tower
468, # Pokemon Tower
469, # Pokemon Tower
]
KANTO_DARKNESS_STAGE_1 = [
50, #Lavender town
50, # Lavender town
409, # Route 8
351, #Route 9 (east)
495, #Route 9 (west)
154, #Route 10
108, #Saffron city
1, #Cerulean City
387, #Cerulean City (race)
106, #Route 4
8, #Route 24
9, #Route 25
400, #Pokemon Tower
401, #Pokemon Tower
402, #Pokemon Tower
403, #Pokemon Tower
467, #Pokemon Tower
468, #Pokemon Tower
469, #Pokemon Tower
159, #Route 12
349, #Rock tunnel
350, #Rock tunnel
512, #Rock tunnel (outdoor)
12, #Route 5
351, # Route 9 (east)
495, # Route 9 (west)
154, # Route 10
108, # Saffron city
1, # Cerulean City
387, # Cerulean City (race)
106, # Route 4
8, # Route 24
9, # Route 25
400, # Pokemon Tower
401, # Pokemon Tower
402, # Pokemon Tower
403, # Pokemon Tower
467, # Pokemon Tower
468, # Pokemon Tower
469, # Pokemon Tower
159, # Route 12
349, # Rock tunnel
350, # Rock tunnel
512, # Rock tunnel (outdoor)
12, # Route 5
]
KANTO_DARKNESS_STAGE_2 = [
95, #Celadon city
436, #Celadon city dept store (roof)
143, #Route 23
167, #Crimson city
95, # Celadon city
436, # Celadon city dept store (roof)
143, # Route 23
167, # Crimson city
413, # Route 7
438, #Route 16
146, #Route 17
106, #Route 4
19, #Vermillion City
36, #S.S. Anne deck
16, #Route 6
437, #Route 13
155, #Route 11
140, #Diglett cave
398, #Diglett cave
399, #Diglett cave
438, # Route 16
146, # Route 17
106, # Route 4
19, # Vermillion City
36, # S.S. Anne deck
16, # Route 6
437, # Route 13
155, # Route 11
140, # Diglett cave
398, # Diglett cave
399, # Diglett cave
]
KANTO_DARKNESS_STAGE_3 = [
472, #Fuchsia city
445, #Safari Zone 1
484, #Safari Zone 2
485, #Safari Zone 3
486, #Safari Zone 4
487, #Safari Zone 5
444, #Route 15
440, #Route 14
712, #Creepy house
517, #Route 18
472, # Fuchsia city
445, # Safari Zone 1
484, # Safari Zone 2
485, # Safari Zone 3
486, # Safari Zone 4
487, # Safari Zone 5
444, # Route 15
440, # Route 14
712, # Creepy house
517, # Route 18
57, # Route 19
227, #Route 19 (underwater)
56, #Route 19 (surf race)
58, #Route 20
480, #Route 20 underwater 1
228, #Route 20 underwater 2
98, #Cinnabar island
58, #Route 21
827, #Mt. Moon summit
227, # Route 19 (underwater)
56, # Route 19 (surf race)
58, # Route 20
480, # Route 20 underwater 1
228, # Route 20 underwater 2
98, # Cinnabar island
58, # Route 21
827, # Mt. Moon summit
]
KANTO_DARKNESS_STAGE_4 = KANTO_OUTDOOR_MAPS
@@ -576,36 +576,36 @@ def isInMtMoon()
end
def getMtMoonDirection()
maps_east = [380, #Pewter city
490, #Route 3
303, #indigo plateau
145, #Route 26
147, #Route 27
maps_east = [380, # Pewter city
490, # Route 3
303, # indigo plateau
145, # Route 26
147, # Route 27
]
maps_south = [
8, #Route 24
9, #Route 25
143, #Route 23
167, #Crimson city
8, # Route 24
9, # Route 25
143, # Route 23
167, # Crimson city
]
maps_west = [
106, #route 4
1, #cerulean
495, #route 9
351, #route 9
10 #cerulean cape
106, # route 4
1, # cerulean
495, # route 9
351, # route 9
10 # cerulean cape
]
return 2 if maps_south.include?($game_map.map_id)
return 4 if maps_west.include?($game_map.map_id)
return 6 if maps_east.include?($game_map.map_id)
return 8 #north (most maps)
return 8 # north (most maps)
end
def has_species_or_fusion?(species, form = -1)
return $Trainer.pokemon_party.any? { |p| p && p.isSpecies?(species) || p.isFusionOf(species) }
end
#Solution: position of boulders [[x,y],[x,y],etc.]
# Solution: position of boulders [[x,y],[x,y],etc.]
def validate_regirock_ice_puzzle(solution)
for boulder_position in solution
x = boulder_position[0]
@@ -655,7 +655,7 @@ end
def registeel_ice_press_switch(letter)
order = pbGet(1)
solution = "ssBSBGG" #GGSBBss"
solution = "ssBSBGG" # GGSBBss"
registeel_ice_reset_switches() if !order.is_a?(String)
order << letter
pbSet(1, order)
@@ -713,7 +713,7 @@ def displayRandomizerErrorMessage()
Kernel.pbMessage(_INTL("You can do this on the top floor of Pokémon Centers."))
end
#ex:Game_Event.new
# ex:Game_Event.new
# forced_sprites = {"1.133" => "a"}
# setForcedAltSprites(forced_sprites)
#
@@ -740,14 +740,14 @@ def setupStartingOutfit()
if gender == GENDER_FEMALE
$Trainer.unlock_clothes(DEFAULT_OUTFIT_FEMALE, true)
$Trainer.unlock_hat(DEFAULT_OUTFIT_FEMALE, true)
$Trainer.hair = "3_" + DEFAULT_OUTFIT_FEMALE if !$Trainer.hair #when migrating old savefiles
$Trainer.hair = "3_" + DEFAULT_OUTFIT_FEMALE if !$Trainer.hair # when migrating old savefiles
elsif gender == GENDER_MALE
$Trainer.unlock_clothes(DEFAULT_OUTFIT_MALE, true)
$Trainer.unlock_hat(DEFAULT_OUTFIT_MALE, true)
echoln $Trainer.hair
$Trainer.hair = ("3_" + DEFAULT_OUTFIT_MALE) if !$Trainer.hair #when migrating old savefiles
$Trainer.hair = ("3_" + DEFAULT_OUTFIT_MALE) if !$Trainer.hair # when migrating old savefiles
echoln $Trainer.hair
end
$Trainer.unlock_hair(DEFAULT_OUTFIT_MALE, true)
@@ -757,6 +757,7 @@ end
def give_date_specific_hats()
current_date = Time.new
# Christmas
if (current_date.day == 24 || current_date.day == 25) && current_date.month == 12
if !$Trainer.unlocked_hats.include?(HAT_SANTA)
pbCallBub(2, @event_id, true)
@@ -764,6 +765,15 @@ def give_date_specific_hats()
obtainHat(HAT_SANTA)
end
end
# April's fool
if (current_date.day == 17 && current_date.month == 2)
if !$Trainer.unlocked_hats.include?(HAT_CLOWN)
pbCallBub(2, @event_id, true)
pbMessage("Hi! We're giving out this fun accessory for this special day. Enjoy!")
obtainHat(HAT_CLOWN)
end
end
end
def playMeloettaBandMusic()
@@ -936,13 +946,13 @@ def promptCaughtPokemonAction(pokemon)
[_INTL("Add to your party"), _INTL("Store to PC"),], 2)
echoln ("command " + command.to_s)
case command
when 0 #SWAP
when 0 # SWAP
if swapCaughtPokemon(pokemon)
echoln pickedOption
pickedOption = true
end
else
#STORE
# STORE
pbStorePokemon(pokemon)
echoln pickedOption
pickedOption = true
@@ -958,7 +968,7 @@ def promptKeepOrRelease(pokemon)
[_INTL("Release a party member"), _INTL("Release this #{pokemon.name}"),], 2)
echoln ("command " + command.to_s)
case command
when 0 #SWAP
when 0 # SWAP
if swapReleaseCaughtPokemon(pokemon)
pickedOption = true
end
@@ -968,7 +978,7 @@ def promptKeepOrRelease(pokemon)
end
end
#def pbChoosePokemon(variableNumber, nameVarNumber, ableProc = nil, allowIneligible = false)
# def pbChoosePokemon(variableNumber, nameVarNumber, ableProc = nil, allowIneligible = false)
def swapCaughtPokemon(caughtPokemon)
pbChoosePokemon(1, 2,
proc { |poke|
@@ -1016,7 +1026,7 @@ end
def clear_all_images()
for i in 1..99
#echoln i.to_s + " : " + $game_screen.pictures[i].name
# echoln i.to_s + " : " + $game_screen.pictures[i].name
$game_screen.pictures[i].erase
end
end
@@ -1159,14 +1169,14 @@ def obtainStarter(starterIndex = 0)
return GameData::Species.get(starter)
end
#body0
# body0
# head 1
def setRivalStarter(starterIndex1, starterIndex2)
starter1 = obtainStarter(starterIndex1)
starter2 = obtainStarter(starterIndex2)
ensureRandomHashInitialized()
if $game_switches[SWITCH_RANDOM_WILD_TO_FUSION] #if fused starters, only take index 1
if $game_switches[SWITCH_RANDOM_WILD_TO_FUSION] # if fused starters, only take index 1
starter = obtainStarter(starterIndex1)
else
starter_body = starter1.id_number
@@ -1192,7 +1202,7 @@ def ensureRandomHashInitialized()
end
end
#Get difficulty for displaying in-game
# Get difficulty for displaying in-game
def getDisplayDifficulty
if $game_switches[SWITCH_GAME_DIFFICULTY_EASY] || $Trainer.lowest_difficulty <= 0
return getDisplayDifficultyFromIndex(0)
@@ -1222,7 +1232,7 @@ def getGameModeFromIndex(index)
return ""
end
#time in seconds
# time in seconds
def idleHatEvent(hatId, time, switchToActivate = nil)
map = $game_map.map_id
i = 0
@@ -1238,7 +1248,7 @@ def idleHatEvent(hatId, time, switchToActivate = nil)
obtainHat(hatId)
end
#Necessary dor setting the various events within the pokemart map, uses the numbers as wondertrade
# Necessary dor setting the various events within the pokemart map, uses the numbers as wondertrade
def get_city_numerical_id(city_sym)
current_city_numerical = {
:PEWTER => 1,
@@ -1269,7 +1279,7 @@ end
POKEMART_MAP_ID = 357
POKEMART_DOOR_POS = [12, 12]
#city -> Symbol
# city -> Symbol
def enter_pokemart(city)
pbSet(VAR_CURRENT_MART, city)
pbSet(VAR_CURRENT_CITY_NUMERICAL_ID, get_city_numerical_id(city))
@@ -1290,17 +1300,17 @@ def exit_pokemart()
:CERULEAN => [1, 19, 22],
:VERMILLION => [19, 32, 13],
:LAVENDER => [50, 20, 23],
:CELADON => [95, 18, 15], #not a real pokemart
:CELADON => [95, 18, 15], # not a real pokemart
:FUCHSIA => [472, 7, 17],
:SAFFRON => [108, 53, 24],
:CINNABAR => [98, 30, 30],
:CRIMSON => [167, 21, 36],
:GOLDENROD => [237, 36, 33], #not a real pokemart
:GOLDENROD => [237, 36, 33], # not a real pokemart
:AZALEA => [278, 34, 17],
:AZALEA_FLOODED => [338, 34, 17],
:VIOLET => [230, 20, 31],
:BLACKTHORN => [329, 16, 36],
:MAHOGANY => [631, 19, 19], #not a real pokemart
:MAHOGANY => [631, 19, 19], # not a real pokemart
:ECRUTEAK => [359, 46, 38],
:OLIVINE => [138, 33, 23],
:CIANWOOD => [709.8, 46],
@@ -1438,11 +1448,11 @@ def calculate_pokemon_weight(pokemon, nerf = 0)
return weight.round(2) # Round to 2 decimal places
end
#nerf: remove x kg from each generated pokemon
# nerf: remove x kg from each generated pokemon
def generate_weight_contest_entries(species, level, resultsVariable, nerf = 0)
#echoln "Generating Pokemon"
pokemon1 = pbGenerateWildPokemon(species, level) #Pokemon.new(species,level)
pokemon2 = pbGenerateWildPokemon(species, level) #Pokemon.new(species,level)
# echoln "Generating Pokemon"
pokemon1 = pbGenerateWildPokemon(species, level) # Pokemon.new(species,level)
pokemon2 = pbGenerateWildPokemon(species, level) # Pokemon.new(species,level)
new_weights = []
new_weights << calculate_pokemon_weight(pokemon1, nerf)
new_weights << calculate_pokemon_weight(pokemon2, nerf)
@@ -1452,7 +1462,7 @@ def generate_weight_contest_entries(species, level, resultsVariable, nerf = 0)
end
#todo: implement
# todo: implement
def getMappedKeyFor(internalKey)
keybinding_fileName = "keybindings.mkxp1"
@@ -1460,10 +1470,10 @@ def getMappedKeyFor(internalKey)
parse_keybindings(path)
#echoln Keybindings.new(path).bindings
# echoln Keybindings.new(path).bindings
end
#if need to play animation from event route
# if need to play animation from event route
def playAnimation(animationId, x, y)
return if !$scene.is_a?(Scene_Map)
$scene.spriteset.addUserAnimation(animationId, x, y, true)
@@ -1478,7 +1488,7 @@ def playCry(pokemonSpeciesSymbol)
GameData::Species.play_cry_from_species(species)
end
#chance: out of 100
# chance: out of 100
def lilypadEncounter(pokemon, minLevel, maxLevel, chance = 10)
minLevel, maxLevel = [minLevel, maxLevel].minmax
level = rand(minLevel..maxLevel)
@@ -1519,7 +1529,7 @@ def getHiddenPowerName(pokemon)
return PBTypes.getName(hiddenPowerType)
end
#Returns if the current map is an outdoor map
# Returns if the current map is an outdoor map
def isOutdoor()
current_map = $game_map.map_id
map_metadata = GameData::MapMetadata.try_get(current_map)
@@ -1598,47 +1608,47 @@ SWITCH_GOT_ROCK_CLIMB = 661
SWITCH_GOT_WATERFALL = 388
def fixMissedHMs()
#Flash
# Flash
if $PokemonBag.pbQuantity(:HM08) < 1 && $PokemonGlobal.questRewardsObtained.include?(:HM08)
pbReceiveItem(:HM08)
end
#Cut
# Cut
if $PokemonBag.pbQuantity(:HM01) < 1 && $game_switches[SWITCH_SS_ANNE_DEPARTED]
pbReceiveItem(:HM01)
end
#Strength
# Strength
if $PokemonBag.pbQuantity(:HM04) < 1 && $game_switches[SWITCH_SNORLAX_GONE_ROUTE_12]
pbReceiveItem(:HM04)
end
#Surf
# Surf
if $PokemonBag.pbQuantity(:HM03) < 1 && $game_self_switches[[107, 1, "A"]]
pbReceiveItem(:HM03)
end
#Teleport
# Teleport
if $PokemonBag.pbQuantity(:HM07) < 1 && $game_switches[SWITCH_TELEPORT_NPC]
pbReceiveItem(:HM07)
end
#Fly
# Fly
if $PokemonBag.pbQuantity(:HM02) < 1 && $game_self_switches[[439, 1, "B"]]
pbReceiveItem(:HM02)
end
#Waterfall
# Waterfall
if $PokemonBag.pbQuantity(:HM05) < 1 && $game_switches[SWITCH_GOT_WATERFALL]
pbReceiveItem(:HM05)
end
#Dive
# Dive
if $PokemonBag.pbQuantity(:HM06) < 1 && $game_switches[SWITCH_GOT_DIVE]
pbReceiveItem(:HM06)
end
#Rock Climb
# Rock Climb
if $PokemonBag.pbQuantity(:HM10) < 1 && $game_switches[SWITCH_GOT_ROCK_CLIMB]
pbReceiveItem(:HM10)
end
@@ -1674,7 +1684,7 @@ end
def fix_broken_TR_quests()
for trainer_quest in $Trainer.quests
if trainer_quest.id == 0 #tr quests were all set to ID 0 instead of their real ID in v 6.4.0
if trainer_quest.id == 0 # tr quests were all set to ID 0 instead of their real ID in v 6.4.0
for rocket_quest_id in TR_QUESTS.keys
rocket_quest = TR_QUESTS[rocket_quest_id]
next if !rocket_quest

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -176,6 +176,12 @@
"tags": "headband,pokemon-clefairy,pokemon-cleffa,pokemon-clefable",
"howToGet": "gym reward"
},
{
"id": "clownnose",
"name": "Clown Nose",
"price": 1500,
"tags": "mask,pokemon-mimejr,pokemon-mrmime,"
},
{
"id": "cloak",
"name": "Cloak Hood",
@@ -250,6 +256,12 @@
"tags": "hat",
"howToGet": "type trainer"
},
{
"id": "dragonitehorns",
"name": "Dragonite Horns",
"price": 4500,
"tags": "hat,pokemon-dratini,pokemon-dragonair,pokemon-dragonite,"
},
{
"id": "drifloon",
"name": "Drifloon Hat",
@@ -1013,7 +1025,7 @@
"description": "A warm, snug stocking cap worn during a festive holiday season.",
"done": "yes",
"price": 25000,
"tags": "hat,"
"tags": "hat,pokemon-delibird,"
},
{
"id": "seacaptain",

View File

@@ -1,4 +1,3 @@
1739029866
1739029866
1739029866
1739029871
1739807996
1739807997
1739807997

View File

@@ -1,79 +1,273 @@
Graphics/CustomBattlers/spritesheets/spritesheets_base/4.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/16.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/475.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/250.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/250/250.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/420/420.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/25/25.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/135.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/209.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/209/209a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/232/232.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/47/47b.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/227/227.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/137/137.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/47/47a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/47/47.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/248.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/449.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/449/449.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/137/137a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/222/222a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/43.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/301.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/114.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/114/114.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/294/294.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/25.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/199.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/321.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/321/321.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/451/451.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/287.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/374.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/374/374b.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/233/233.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/161/161.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/260/260.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/240.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/46.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/46/46.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/418.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/412.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/412/412.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/315.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/371.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/371/371.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/386.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/1.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/1/1.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/254.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/255.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/170.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/398.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/398/398.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/413.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/263.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/263/263.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/242.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/411.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/411/411.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/19.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/163.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/255.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/222.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/72.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/325.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/325/325.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/501.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/41.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/35.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/347.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/25.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/25/25.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/98.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/252.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/313.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/175.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/175/175.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/320.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/232.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/391.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/391/391.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/47.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/351.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/351/351.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/166.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/34.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/34/34.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/163/163.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/233/233.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/185.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/344.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/344/344.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/184.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/287.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/1.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/1/1.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/6.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/223.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/223/223.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/12.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/61.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/61/61.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/427.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/100.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/319.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/402.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/402/402.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/46.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/321.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/199/199.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/96.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/130.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/17.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/17/17.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/385.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/424.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/339.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/339/339.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/83.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/468.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/56.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/117/117.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/211.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/188.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/188/188.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/382.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/181/181.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/285.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/226.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/226/226.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/120.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/241.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/102.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/410.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/126.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/126/126.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/122/122c.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/94.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/421/421.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/258/258.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/258.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/454.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/370.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/370/370a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/417.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/220.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/220/220.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/296.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/390.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/390/390.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/452.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/305.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/189.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/189/189.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/97.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/397.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/421.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/75.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/62.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/62/62.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/27.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/240.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/240/240a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/492.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/489.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/489/489.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/343.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/462.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/462/462.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/259.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/126/126b.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/303.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/303/303.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/112.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/53.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/53/53.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/251.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/251/251.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/374.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/342.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/342/342.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/132.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/39.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/39/39.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/439.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/255.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/289.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/466.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/466/466.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/29.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/140.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/140/140.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/460.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/198.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/198/198.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/307.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/228.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/225.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/225/225.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/203.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/203/203.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/4.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/330.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/49.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/446.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/446/446.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/256/256.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/160.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/265.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/265/265.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/384.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/384/384.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/164.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/310.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/286.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/286/286.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/178.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/11.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/175/175b.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/3.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/82.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/82/82.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/5.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/5/5.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/7.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/173.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/173/173.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/233.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/233/233.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/335.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/333.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/333/333.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/33/33a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/232/232.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/470.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/10.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/13/13.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/10/10.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/279.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/163.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/163/163.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/422.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/13.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/108.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/218.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/218/218.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/18.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/346.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/346/346.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/428.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/207.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/207/207.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/294.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/294/294.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/468.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/171.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/171/171.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/77.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/227/227.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/228/228.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/136/136.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/137/137.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/138/138.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/134.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/358.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/358/358.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/290.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/290/290a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/341.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/196.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/196/196.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/444.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/40.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/40/40.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/165.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/363.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/339.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/339/339a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/276.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/152.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/152/152.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/295.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/295/295.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/231.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/236.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/238.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/8/8a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/27/27b.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/70/70.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/101/101.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/1/1e.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/74/74.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/41/41a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/14/14.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/15/15c.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/35/35.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/10/10a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/100/100.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/174/174.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/104/104.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/13/13a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/19/19.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/54/54a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/79/79.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/109/109.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/11/11a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/23/23.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/81/81.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/102/102.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/120/120c.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/93/93.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/4/4.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/72/72.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/80/80.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/127/127.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/212/212.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/67/67a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/7/7.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/42/42.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/93/93c.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/96/96.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/36/36a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/91.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/81.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/65.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/204.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/204/204.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/280.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/241/241.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/113.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/260.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/260/260.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/266.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/363/363.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/407.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/43.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/43/43.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/245.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/429.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/312.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/312/312.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/449.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/449/449.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/412.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/392.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/392/392a.png

BIN
Graphics/.DS_Store vendored

Binary file not shown.

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.2 KiB

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 240 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 223 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 301 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 234 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 225 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 290 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 325 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 239 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 240 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 239 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 234 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 225 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 466 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 290 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 325 B

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 598 B

Binary file not shown.

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 47 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 35 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 31 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 44 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 45 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 KiB

Some files were not shown because too many files have changed in this diff Show More