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https://github.com/infinitefusion/infinitefusion-e18.git
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Implemented GameData::Metadata and GameData::MapMetadata
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@@ -27,7 +27,7 @@ class PokemonPokedexInfo_Scene
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@sprites["infosprite"].x = 104
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@sprites["infosprite"].y = 136
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@mapdata = pbLoadTownMapData
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mappos = ($game_map) ? pbGetMetadata($game_map.map_id,MapMetadata::MAP_POSITION) : nil
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mappos = ($game_map) ? GameData::MapMetadata.get($game_map.map_id).town_map_position : nil
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if @region<0 # Use player's current region
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@region = (mappos) ? mappos[0] : 0 # Region 0 default
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end
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@@ -311,7 +311,7 @@ class PokemonPokedexInfo_Scene
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for enc in encdata.keys
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enctypes = encdata[enc][1]
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if pbFindEncounter(enctypes,@species)
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mappos = pbGetMetadata(enc,MapMetadata::MAP_POSITION)
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mappos = GameData::MapMetadata.get(enc).town_map_position
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if mappos && mappos[0]==@region
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showpoint = true
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for loc in @mapdata[@region][2]
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@@ -319,7 +319,7 @@ class PokemonPokedexInfo_Scene
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loc[7] && !$game_switches[loc[7]]
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end
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if showpoint
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mapsize = pbGetMetadata(enc,MapMetadata::MAP_SIZE)
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mapsize = GameData::MapMetadata.get(enc).town_map_size
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if mapsize && mapsize[0] && mapsize[0]>0
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sqwidth = mapsize[0]
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sqheight = (mapsize[1].length*1.0/mapsize[0]).ceil
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