Implemented GameData::BerryPlant

This commit is contained in:
Maruno17
2020-11-13 21:34:11 +00:00
parent d7e9f6db67
commit d8476d1fa4
5 changed files with 89 additions and 57 deletions

View File

@@ -0,0 +1,36 @@
module GameData
class BerryPlant
attr_reader :id
attr_reader :id_number
attr_reader :hours_per_stage
attr_reader :drying_per_hour
attr_reader :minimum_yield
attr_reader :maximum_yield
DATA = {}
DATA_FILENAME = "berry_plants.dat"
NUMBER_OF_REPLANTS = 9
extend ClassMethods
include InstanceMethods
def initialize(hash)
validate hash => Hash, hash[:id] => Symbol
@id = hash[:id]
@id_number = hash[:id_number] || -1
@hours_per_stage = hash[:hours_per_stage] || 3
@drying_per_hour = hash[:drying_per_hour] || 15
@minimum_yield = hash[:minimum_yield] || 2
@maximum_yield = hash[:maximum_yield] || 5
end
end
end
#===============================================================================
# Deprecated methods
#===============================================================================
def pbGetBerryPlantData(item)
Deprecation.warn_method('pbGetBerryPlantData', 'v20', 'GameData::BerryPlant.get(item)')
return GameData::BerryPlant.get(item)
end

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@@ -1,33 +1,3 @@
class PokemonTemp
attr_accessor :berryPlantData
end
def pbLoadBerryPlantData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.berryPlantData
if pbRgssExists?("Data/berry_plants.dat")
$PokemonTemp.berryPlantData = load_data("Data/berry_plants.dat")
else
$PokemonTemp.berryPlantData = {}
end
end
return $PokemonTemp.berryPlantData
end
def pbGetBerryPlantData(item)
data = pbLoadBerryPlantData
return data[item] if data[item]
return [3, 15, 2, 5] # Hours/stage, drying/hour, min yield, max yield
end
alias __berryPlant__pbClearData pbClearData
def pbClearData
$PokemonTemp.berryPlantData = nil if $PokemonTemp
__berryPlant__pbClearData
end
Events.onSpritesetCreate += proc { |_sender,e|
spriteset = e[0]
viewport = e[1]
@@ -103,8 +73,6 @@ end
class BerryPlantSprite
REPLANTS = 9
def initialize(event,map,_viewport)
@event=event
@map=map
@@ -140,8 +108,8 @@ class BerryPlantSprite
def updatePlantDetails(berryData)
return berryData if berryData[0]==0
berryvalues=pbGetBerryPlantData(berryData[1])
timeperstage=berryvalues[0]*3600
berryvalues = GameData::BerryPlant.get(berryData[1])
timeperstage = berryvalues.hours_per_stage * 3600
timenow=pbGetTimeNow
if berryData.length>6
# Gen 4 growth mechanisms
@@ -150,9 +118,9 @@ class BerryPlantSprite
return berryData if timeDiff<=0
berryData[3]=timenow.to_i # last updated now
# Mulch modifiers
dryingrate=berryvalues[1]
maxreplants=REPLANTS
ripestages=4
dryingrate = berryvalues.drying_per_hour
maxreplants = GameData::BerryPlant::NUMBER_OF_REPLANTS
ripestages = 4
case berryData[7]
when :GROWTHMULCH
timeperstage = (timeperstage * 0.75).to_i
@@ -246,8 +214,8 @@ class BerryPlantSprite
berryData[3]+=timeperstage*4 # add to time existed
berryData[4]=0 # reset total waterings count
berryData[5]+=1 # add to replanted count
if berryData[5]>REPLANTS # Too many replants
berryData=[0,0,false,0,0,0]
if berryData[5] > GameData::BerryPlant::NUMBER_OF_REPLANTS # Too many replants
berryData = [0,0,false,0,0,0]
break
end
else
@@ -282,7 +250,7 @@ class BerryPlantSprite
@event.character_name="berrytreeplanted" # Common to all berries
@event.turn_down
else
filename=sprintf("berrytree%s",GameData::Item.get(berryData[1]).id.to_s) rescue nil
filename=sprintf("berrytree%s",GameData::Item.get(berryData[1]).id.to_s)
if !pbResolveBitmap("Graphics/Characters/"+filename)
filename=sprintf("berrytree%03d",GameData::Item.get(berryData[1]).id_number)
end
@@ -427,7 +395,7 @@ def pbBerryPlant
pbFadeOutIn {
scene = PokemonBag_Scene.new
screen = PokemonBagScreen.new(scene,$PokemonBag)
berry = screen.pbChooseItemScreen(Proc.new { |item| GameData::Item.get(item).is_berry? })
berry = screen.pbChooseItemScreen(Proc.new { |item| GameData::Item.get(item).is_berry? })
}
if berry
timenow=pbGetTimeNow
@@ -470,19 +438,20 @@ def pbBerryPlant
end
end
when 5 # X berries
berryvalues=pbGetBerryPlantData(berryData[1])
berryvalues = GameData::BerryPlant.get(berryData[1])
# Get berry yield (berrycount)
berrycount=1
if berryData.length>6
if berryData.length > 6
# Gen 4 berry yield calculation
berrycount=[berryvalues[3]-berryData[6],berryvalues[2]].max
berrycount = [berryvalues.maximum_yield - berryData[6], berryvalues.minimum_yield].max
else
# Gen 3 berry yield calculation
if berryData[4]>0
randomno=rand(1+berryvalues[3]-berryvalues[2])
berrycount=(((berryvalues[3]-berryvalues[2])*(berryData[4]-1)+randomno)/4).floor+berryvalues[2]
if berryData[4] > 0
berrycount = (berryvalues.maximum_yield - berryvalues.minimum_yield) * (berryData[4] - 1)
berrycount += rand(1 + berryvalues.maximum_yield - berryvalues.minimum_yield)
berrycount = (berrycount / 4) + berryvalues.minimum_yield
else
berrycount=berryvalues[2]
berrycount = berryvalues.minimum_yield
end
end
item = GameData::Item.get(berry)

View File

@@ -79,6 +79,7 @@ def pbSetUpSystem
consts = [] if !consts
GameData::Ability.load
GameData::Item.load
GameData::BerryPlant.load
rescue
consts = []
end

View File

@@ -267,8 +267,6 @@ end
# Save berry plant data to PBS file
#===============================================================================
def pbSaveBerryPlants
berryPlantData = load_data("Data/berry_plants.dat")
return if !berryPlantData || berryPlantData.length==0
File.open("PBS/berryplants.txt","wb") { |f|
f.write(0xEF.chr)
f.write(0xBB.chr)
@@ -276,13 +274,14 @@ def pbSaveBerryPlants
f.write("\# "+_INTL("See the documentation on the wiki to learn how to edit this file."))
f.write("\r\n")
f.write("\#-------------------------------\r\n")
keys = berryPlantData.keys.sort
keys.each do |key|
data = berryPlantData[key]
next if !data || !GameData::Item.exists?(key)
f.write(sprintf("%s = %d,%d,%d,%d",
csvQuote(GameData::Item.get(key).id.to_s), data[0], data[1], data[2], data[3]))
f.write("\r\n")
GameData::BerryPlant.each do |bp|
f.write(sprintf("%s = %d,%d,%d,%d\r\n",
csvQuote(bp.id.to_s),
bp.hours_per_stage,
bp.drying_per_hour,
bp.minimum_yield,
bp.maximum_yield
))
end
}
end

View File

@@ -139,6 +139,33 @@ module Compiler
#=============================================================================
# Compile berry plants
#=============================================================================
def compile_berry_plants
GameData::BerryPlant::DATA.clear
pbCompilerEachCommentedLine("PBS/berryplants.txt") { |line, line_no|
if line[/^\s*(\w+)\s*=\s*(.*)$/] # Of the format XXX = YYY
key = $1
value = $2
item_symbol = parseItem(key).to_sym
item_number = GameData::Item.get(item_symbol).id_number
line = pbGetCsvRecord(value, line_no, [0, "vuuv"])
# Construct berry plant hash
berry_plant_hash = {
:id => item_symbol,
:id_number => item_number,
:hours_per_stage => line[0],
:drying_per_hour => line[1],
:minimum_yield => line[2],
:maximum_yield => line[3]
}
# Add berry plant's data to records
GameData::BerryPlant::DATA[item_number] = GameData::BerryPlant::DATA[item_symbol] = GameData::BerryPlant.new(berry_plant_hash)
end
}
# Save all data
GameData::BerryPlant.save
Graphics.update
end
def compile_berry_plants
sections = {}
if File.exists?("PBS/berryplants.txt")