Implemented GameData::Metadata and GameData::MapMetadata

This commit is contained in:
Maruno17
2020-11-15 18:59:07 +00:00
parent d8476d1fa4
commit 52ffae9e8a
45 changed files with 803 additions and 540 deletions

View File

@@ -159,7 +159,7 @@ class PokemonLoad_Scene
def pbSetParty(trainer)
return if !trainer || !trainer.party
meta = pbGetMetadata(0,Metadata::PLAYER_A+trainer.metaID)
meta = GameData::Metadata.get_player(trainer.metaID)
if meta
filename = pbGetPlayerCharset(meta,1,trainer,true)
@sprites["player"] = TrainerWalkingCharSprite.new(filename,@viewport)