Mt. Silver - finished

This commit is contained in:
infinitefusion
2022-11-27 14:11:41 -05:00
parent 1482c4c1d0
commit 572796d7cc
68 changed files with 37132 additions and 29 deletions

View File

@@ -48,9 +48,17 @@ ItemHandlers::CanUseInBattle.addIf(proc { |item| GameData::Item.get(item).is_pok
# them if they are trying to catch a non-Shadow Pokémon.)
if battle.pbOpposingBattlerCount>1 && !(GameData::Item.get(item).is_snag_ball? && battle.trainerBattle?)
if battle.pbOpposingBattlerCount==2
scene.pbDisplay(_INTL("It's no good! It's impossible to aim when there are two Pokémon!")) if showMessages
if $game_switches[SWITCH_SILVERBOSS_BATTLE]
scene.pbDisplay(_INTL("It's no good! It's still too agitated to aim!")) if showMessages
else
scene.pbDisplay(_INTL("It's no good! It's impossible to aim when there are two Pokémon!")) if showMessages
end
else
scene.pbDisplay(_INTL("It's no good! It's impossible to aim when there are more than one Pokémon!")) if showMessages
if $game_switches[SWITCH_SILVERBOSS_BATTLE]
scene.pbDisplay(_INTL("It's no good! It's still too agitated to aim!")) if showMessages
else
scene.pbDisplay(_INTL("It's no good! It's impossible to aim when there are more than one Pokémon!")) if showMessages
end
end
next false
end