mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-24 15:26:01 +00:00
Anim Editor: added dark colour scheme
This commit is contained in:
@@ -22,7 +22,6 @@ class AnimationEditor::PlayControls < UIControls::ControlsContainer
|
||||
DURATION_LABEL_Y = SLOWDOWN_LABEL_Y
|
||||
DURATION_VALUE_Y = ROW_HEIGHT
|
||||
SLOWDOWN_FACTORS = [1, 2, 4, 6, 8]
|
||||
ICON_COLOR = Color.black
|
||||
|
||||
def initialize(x, y, width, height, viewport)
|
||||
super(x, y, width, height)
|
||||
@@ -42,23 +41,25 @@ class AnimationEditor::PlayControls < UIControls::ControlsContainer
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def generate_button_bitmaps
|
||||
@bitmaps = {}
|
||||
play_button = Bitmap.new(PLAY_BUTTON_SIZE, PLAY_BUTTON_SIZE)
|
||||
@bitmaps = {} if !@bitmaps
|
||||
icon_color = text_color
|
||||
@bitmaps[:play_button] = Bitmap.new(PLAY_BUTTON_SIZE, PLAY_BUTTON_SIZE) if !@bitmaps[:play_button]
|
||||
@bitmaps[:play_button].clear
|
||||
(PLAY_BUTTON_SIZE - 10).times do |j|
|
||||
play_button.fill_rect(11, j + 5, (j >= (PLAY_BUTTON_SIZE - 10) / 2) ? PLAY_BUTTON_SIZE - j - 4 : j + 7, 1, ICON_COLOR)
|
||||
@bitmaps[:play_button].fill_rect(11, j + 5, (j >= (PLAY_BUTTON_SIZE - 10) / 2) ? PLAY_BUTTON_SIZE - j - 4 : j + 7, 1, icon_color)
|
||||
end
|
||||
@bitmaps[:play_button] = play_button
|
||||
stop_button = Bitmap.new(PLAY_BUTTON_SIZE, PLAY_BUTTON_SIZE)
|
||||
stop_button.fill_rect(8, 8, PLAY_BUTTON_SIZE - 16, PLAY_BUTTON_SIZE - 16, ICON_COLOR)
|
||||
@bitmaps[:stop_button] = stop_button
|
||||
@bitmaps[:stop_button] = Bitmap.new(PLAY_BUTTON_SIZE, PLAY_BUTTON_SIZE) if !@bitmaps[:stop_button]
|
||||
@bitmaps[:stop_button].clear
|
||||
@bitmaps[:stop_button].fill_rect(8, 8, PLAY_BUTTON_SIZE - 16, PLAY_BUTTON_SIZE - 16, icon_color)
|
||||
# Loop button
|
||||
play_once_button = Bitmap.new(LOOP_BUTTON_SIZE, LOOP_BUTTON_SIZE)
|
||||
play_once_button.fill_rect(1, 7, 11, 2, ICON_COLOR)
|
||||
play_once_button.fill_rect(8, 5, 2, 6, ICON_COLOR)
|
||||
play_once_button.fill_rect(10, 6, 1, 4, ICON_COLOR)
|
||||
play_once_button.fill_rect(13, 1, 2, 14, ICON_COLOR)
|
||||
@bitmaps[:play_once_button] = play_once_button
|
||||
looping_button = Bitmap.new(LOOP_BUTTON_SIZE, LOOP_BUTTON_SIZE)
|
||||
@bitmaps[:play_once_button] = Bitmap.new(LOOP_BUTTON_SIZE, LOOP_BUTTON_SIZE) if !@bitmaps[:play_once_button]
|
||||
@bitmaps[:play_once_button].clear
|
||||
@bitmaps[:play_once_button].fill_rect(1, 7, 11, 2, icon_color)
|
||||
@bitmaps[:play_once_button].fill_rect(8, 5, 2, 6, icon_color)
|
||||
@bitmaps[:play_once_button].fill_rect(10, 6, 1, 4, icon_color)
|
||||
@bitmaps[:play_once_button].fill_rect(13, 1, 2, 14, icon_color)
|
||||
@bitmaps[:looping_button] = Bitmap.new(LOOP_BUTTON_SIZE, LOOP_BUTTON_SIZE) if !@bitmaps[:looping_button]
|
||||
@bitmaps[:looping_button].clear
|
||||
[0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0,
|
||||
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
|
||||
@@ -74,9 +75,8 @@ class AnimationEditor::PlayControls < UIControls::ControlsContainer
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0].each_with_index do |val, i|
|
||||
next if val == 0
|
||||
looping_button.fill_rect(1 + (i % 14), 1 + (i / 14), 1, 1, ICON_COLOR)
|
||||
@bitmaps[:looping_button].fill_rect(1 + (i % 14), 1 + (i / 14), 1, 1, icon_color)
|
||||
end
|
||||
@bitmaps[:looping_button] = looping_button
|
||||
end
|
||||
|
||||
def add_play_controls
|
||||
@@ -143,6 +143,16 @@ class AnimationEditor::PlayControls < UIControls::ControlsContainer
|
||||
refresh
|
||||
end
|
||||
|
||||
def color_scheme=(value)
|
||||
return if @color_scheme == value
|
||||
@color_scheme = value
|
||||
generate_button_bitmaps
|
||||
if @controls
|
||||
@controls.each { |c| c[1].color_scheme = value }
|
||||
repaint
|
||||
end
|
||||
end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def prepare_to_play_animation
|
||||
|
||||
Reference in New Issue
Block a user