mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
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@@ -1,6 +1,6 @@
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#==============================================================================#
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# Pokémon Essentials #
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# Version 19.1 #
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# Version 19.1.dev #
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# https://github.com/Maruno17/pokemon-essentials #
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#==============================================================================#
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@@ -393,6 +393,6 @@ end
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# DO NOT EDIT THESE!
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module Essentials
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VERSION = "19.1"
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VERSION = "19.1.dev"
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ERROR_TEXT = ""
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end
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@@ -411,7 +411,7 @@ class PokeBattle_Battler
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def hasActiveItem?(check_item, ignore_fainted = false)
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return false if !itemActive?(ignore_fainted)
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return check_item.include?(@item_id) if check_item.is_a?(Array)
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return check_item == self.item
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return self.item == check_item
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end
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alias hasWorkingItem hasActiveItem?
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@@ -3022,7 +3022,7 @@ class PokeBattle_AI
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elsif skill>=PBTrainerAI.highSkill && reserves==0 && foes==0
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score += 80 # want to draw
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else
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score -= (user.total.hp-user.hp)*75/user.totalhp
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score -= (user.totalhp-user.hp)*75/user.totalhp
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end
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#---------------------------------------------------------------------------
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when "171"
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@@ -136,7 +136,7 @@ def pbBattleAnimationOverride(viewport,battletype=0,foe=nil)
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if tr_type
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tbargraphic = sprintf("vsBar_%s", tr_type.to_s) rescue nil
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tgraphic = sprintf("vsTrainer_%s", tr_type.to_s) rescue nil
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if pbResolveBitmap(tbargraphic) && pbResolveBitmap(tgraphic)
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if pbResolveBitmap("Graphics/Transitions/" + tbargraphic) && pbResolveBitmap("Graphics/Transitions/" + tgraphic)
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player_tr_type = $Trainer.trainer_type
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outfit = $Trainer.outfit
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# Set up
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@@ -154,7 +154,7 @@ def pbBattleAnimationOverride(viewport,battletype=0,foe=nil)
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overlay.bitmap = Bitmap.new(Graphics.width,Graphics.height)
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pbSetSystemFont(overlay.bitmap)
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pbargraphic = sprintf("vsBar_%s_%d", player_tr_type.to_s, outfit) rescue nil
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if !pbResolveBitmap(pbargraphic)
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if !pbResolveBitmap("Graphics/Transitions/" + pbargraphic)
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pbargraphic = sprintf("vsBar_%s", player_tr_type.to_s) rescue nil
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end
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xoffset = ((Graphics.width/2)/10)*10
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@@ -193,7 +193,7 @@ def pbBattleAnimationOverride(viewport,battletype=0,foe=nil)
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bar2 = AnimatedPlane.new(viewopp)
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bar2.bitmap = RPG::Cache.transition(tbargraphic)
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pgraphic = sprintf("vsTrainer_%s_%d", player_tr_type.to_s, outfit) rescue nil
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if !pbResolveBitmap(pgraphic)
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if !pbResolveBitmap("Graphics/Transitions/" + pgraphic)
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pgraphic = sprintf("vsTrainer_%s", player_tr_type.to_s) rescue nil
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end
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player = Sprite.new(viewplayer)
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@@ -170,7 +170,7 @@ class Trainer
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#=============================================================================
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def initialize(name, trainer_type)
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@trainer_type = trainer_type
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@trainer_type = GameData::TrainerType.get(trainer_type).id
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@name = name
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@id = rand(2 ** 16) | rand(2 ** 16) << 16
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@language = pbGetLanguage
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@@ -31,6 +31,13 @@ class Player < Trainer
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# @return [Array<Array>] downloaded Mystery Gift data
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attr_accessor :mystery_gifts
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def trainer_type
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if @trainer_type.is_a?(Integer)
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@trainer_type = GameData::Metadata.get_player(@character_ID || 0)[0]
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end
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return @trainer_type
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end
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# Sets the player's money. It can not exceed {Settings::MAX_MONEY}.
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# @param value [Integer] new money value
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def money=(value)
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@@ -156,7 +156,7 @@ def pbBattleFactoryPokemon(rules, win_count, swap_count, rentals)
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indvalue = (party.length < iv_threshold) ? ivs[0] : ivs[1]
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party.push(rndpoke.createPokemon(level, indvalue, nil))
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end
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break if rules.ruleset.isValid?(party.concat(rentals))
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break if rules.ruleset.isValid?([].concat(party).concat(rentals))
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end
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rules.ruleset.setNumberRange(old_min, old_max)
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return party
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@@ -251,7 +251,7 @@ def pbBattleFactoryRules(double, openlevel)
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ret.addPokemonRule(BannedSpeciesRestriction.new(:UNOWN))
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ret.addTeamRule(ItemClause.new)
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ret.addBattleRule(SoulDewBattleClause.new)
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ret.setDoubleBattle(double).setNumber(0)
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ret.setDoubleBattle(double)
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return ret
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end
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@@ -873,6 +873,7 @@ module Compiler
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# Compile wild encounter data
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#=============================================================================
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def compile_encounters(path = "PBS/encounters.txt")
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GameData::Encounter::DATA.clear
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new_format = nil
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encounter_hash = nil
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step_chances = nil
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@@ -1110,6 +1111,7 @@ module Compiler
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# Compile individual trainer data
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#=============================================================================
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def compile_trainers(path = "PBS/trainers.txt")
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GameData::Trainer::DATA.clear
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schema = GameData::Trainer::SCHEMA
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max_level = GameData::GrowthRate.max_level
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trainer_names = []
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