mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
This commit is contained in:
@@ -1,6 +1,6 @@
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#==============================================================================#
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#==============================================================================#
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# Pokémon Essentials #
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# Pokémon Essentials #
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# Version 19.1 #
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# Version 19.1.dev #
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# https://github.com/Maruno17/pokemon-essentials #
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# https://github.com/Maruno17/pokemon-essentials #
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#==============================================================================#
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#==============================================================================#
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@@ -393,6 +393,6 @@ end
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# DO NOT EDIT THESE!
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# DO NOT EDIT THESE!
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module Essentials
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module Essentials
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VERSION = "19.1"
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VERSION = "19.1.dev"
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ERROR_TEXT = ""
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ERROR_TEXT = ""
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end
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end
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@@ -411,7 +411,7 @@ class PokeBattle_Battler
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def hasActiveItem?(check_item, ignore_fainted = false)
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def hasActiveItem?(check_item, ignore_fainted = false)
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return false if !itemActive?(ignore_fainted)
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return false if !itemActive?(ignore_fainted)
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return check_item.include?(@item_id) if check_item.is_a?(Array)
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return check_item.include?(@item_id) if check_item.is_a?(Array)
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return check_item == self.item
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return self.item == check_item
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end
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end
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alias hasWorkingItem hasActiveItem?
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alias hasWorkingItem hasActiveItem?
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@@ -3022,7 +3022,7 @@ class PokeBattle_AI
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elsif skill>=PBTrainerAI.highSkill && reserves==0 && foes==0
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elsif skill>=PBTrainerAI.highSkill && reserves==0 && foes==0
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score += 80 # want to draw
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score += 80 # want to draw
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else
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else
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score -= (user.total.hp-user.hp)*75/user.totalhp
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score -= (user.totalhp-user.hp)*75/user.totalhp
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end
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end
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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when "171"
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when "171"
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@@ -136,7 +136,7 @@ def pbBattleAnimationOverride(viewport,battletype=0,foe=nil)
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if tr_type
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if tr_type
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tbargraphic = sprintf("vsBar_%s", tr_type.to_s) rescue nil
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tbargraphic = sprintf("vsBar_%s", tr_type.to_s) rescue nil
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tgraphic = sprintf("vsTrainer_%s", tr_type.to_s) rescue nil
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tgraphic = sprintf("vsTrainer_%s", tr_type.to_s) rescue nil
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if pbResolveBitmap(tbargraphic) && pbResolveBitmap(tgraphic)
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if pbResolveBitmap("Graphics/Transitions/" + tbargraphic) && pbResolveBitmap("Graphics/Transitions/" + tgraphic)
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player_tr_type = $Trainer.trainer_type
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player_tr_type = $Trainer.trainer_type
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outfit = $Trainer.outfit
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outfit = $Trainer.outfit
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# Set up
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# Set up
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@@ -154,7 +154,7 @@ def pbBattleAnimationOverride(viewport,battletype=0,foe=nil)
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overlay.bitmap = Bitmap.new(Graphics.width,Graphics.height)
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overlay.bitmap = Bitmap.new(Graphics.width,Graphics.height)
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pbSetSystemFont(overlay.bitmap)
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pbSetSystemFont(overlay.bitmap)
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pbargraphic = sprintf("vsBar_%s_%d", player_tr_type.to_s, outfit) rescue nil
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pbargraphic = sprintf("vsBar_%s_%d", player_tr_type.to_s, outfit) rescue nil
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if !pbResolveBitmap(pbargraphic)
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if !pbResolveBitmap("Graphics/Transitions/" + pbargraphic)
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pbargraphic = sprintf("vsBar_%s", player_tr_type.to_s) rescue nil
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pbargraphic = sprintf("vsBar_%s", player_tr_type.to_s) rescue nil
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end
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end
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xoffset = ((Graphics.width/2)/10)*10
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xoffset = ((Graphics.width/2)/10)*10
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@@ -193,7 +193,7 @@ def pbBattleAnimationOverride(viewport,battletype=0,foe=nil)
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bar2 = AnimatedPlane.new(viewopp)
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bar2 = AnimatedPlane.new(viewopp)
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bar2.bitmap = RPG::Cache.transition(tbargraphic)
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bar2.bitmap = RPG::Cache.transition(tbargraphic)
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pgraphic = sprintf("vsTrainer_%s_%d", player_tr_type.to_s, outfit) rescue nil
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pgraphic = sprintf("vsTrainer_%s_%d", player_tr_type.to_s, outfit) rescue nil
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if !pbResolveBitmap(pgraphic)
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if !pbResolveBitmap("Graphics/Transitions/" + pgraphic)
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pgraphic = sprintf("vsTrainer_%s", player_tr_type.to_s) rescue nil
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pgraphic = sprintf("vsTrainer_%s", player_tr_type.to_s) rescue nil
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end
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end
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player = Sprite.new(viewplayer)
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player = Sprite.new(viewplayer)
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@@ -170,7 +170,7 @@ class Trainer
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#=============================================================================
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#=============================================================================
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def initialize(name, trainer_type)
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def initialize(name, trainer_type)
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@trainer_type = trainer_type
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@trainer_type = GameData::TrainerType.get(trainer_type).id
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@name = name
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@name = name
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@id = rand(2 ** 16) | rand(2 ** 16) << 16
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@id = rand(2 ** 16) | rand(2 ** 16) << 16
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@language = pbGetLanguage
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@language = pbGetLanguage
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@@ -31,6 +31,13 @@ class Player < Trainer
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# @return [Array<Array>] downloaded Mystery Gift data
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# @return [Array<Array>] downloaded Mystery Gift data
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attr_accessor :mystery_gifts
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attr_accessor :mystery_gifts
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def trainer_type
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if @trainer_type.is_a?(Integer)
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@trainer_type = GameData::Metadata.get_player(@character_ID || 0)[0]
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end
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return @trainer_type
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end
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# Sets the player's money. It can not exceed {Settings::MAX_MONEY}.
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# Sets the player's money. It can not exceed {Settings::MAX_MONEY}.
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# @param value [Integer] new money value
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# @param value [Integer] new money value
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def money=(value)
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def money=(value)
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@@ -156,7 +156,7 @@ def pbBattleFactoryPokemon(rules, win_count, swap_count, rentals)
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indvalue = (party.length < iv_threshold) ? ivs[0] : ivs[1]
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indvalue = (party.length < iv_threshold) ? ivs[0] : ivs[1]
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party.push(rndpoke.createPokemon(level, indvalue, nil))
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party.push(rndpoke.createPokemon(level, indvalue, nil))
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end
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end
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break if rules.ruleset.isValid?(party.concat(rentals))
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break if rules.ruleset.isValid?([].concat(party).concat(rentals))
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end
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end
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rules.ruleset.setNumberRange(old_min, old_max)
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rules.ruleset.setNumberRange(old_min, old_max)
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return party
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return party
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@@ -251,7 +251,7 @@ def pbBattleFactoryRules(double, openlevel)
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ret.addPokemonRule(BannedSpeciesRestriction.new(:UNOWN))
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ret.addPokemonRule(BannedSpeciesRestriction.new(:UNOWN))
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ret.addTeamRule(ItemClause.new)
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ret.addTeamRule(ItemClause.new)
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ret.addBattleRule(SoulDewBattleClause.new)
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ret.addBattleRule(SoulDewBattleClause.new)
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ret.setDoubleBattle(double).setNumber(0)
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ret.setDoubleBattle(double)
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return ret
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return ret
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end
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end
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@@ -873,6 +873,7 @@ module Compiler
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# Compile wild encounter data
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# Compile wild encounter data
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#=============================================================================
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#=============================================================================
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def compile_encounters(path = "PBS/encounters.txt")
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def compile_encounters(path = "PBS/encounters.txt")
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GameData::Encounter::DATA.clear
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new_format = nil
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new_format = nil
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encounter_hash = nil
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encounter_hash = nil
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step_chances = nil
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step_chances = nil
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@@ -1110,6 +1111,7 @@ module Compiler
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# Compile individual trainer data
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# Compile individual trainer data
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#=============================================================================
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#=============================================================================
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def compile_trainers(path = "PBS/trainers.txt")
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def compile_trainers(path = "PBS/trainers.txt")
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GameData::Trainer::DATA.clear
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schema = GameData::Trainer::SCHEMA
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schema = GameData::Trainer::SCHEMA
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max_level = GameData::GrowthRate.max_level
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max_level = GameData::GrowthRate.max_level
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trainer_names = []
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trainer_names = []
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