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battle tower bugfixes
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@@ -70,7 +70,7 @@ class Scene_Intro
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pbBGMStop(1.0)
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# disposes current title screen
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disposeTitle
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clearTempFolder
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#clearTempFolder
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# initializes load screen
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sscene = PokemonLoad_Scene.new
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sscreen = PokemonLoadScreen.new(sscene)
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