Adds menu option for no levels mode

This commit is contained in:
infinitefusion
2023-03-04 19:21:01 -05:00
parent 7238efcb76
commit ae4055f4b7
3 changed files with 45 additions and 0 deletions

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module OptionTypes
WILD_POKE = 0
TRAINER_POKE = 1
end
class ExperimentalOptionsScene < PokemonOption_Scene
def initialize
super
@openTrainerOptions = false
@openWildOptions = false
@openGymOptions = false
@openItemOptions = false
$game_switches[SWITCH_RANDOMIZED_AT_LEAST_ONCE] = true
end
def getDefaultDescription
return _INTL("Set the randomizer settings")
end
def pbStartScene(inloadscreen = false)
super
@changedColor = true
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
_INTL("Experimental options"), 0, 0, Graphics.width, 64, @viewport)
@sprites["textbox"].text = getDefaultDescription
pbFadeInAndShow(@sprites) { pbUpdate }
end
def pbGetOptions(inloadscreen = false)
options = [
EnumOption.new(_INTL("Base stats mode"), [_INTL("On"), _INTL("Off")],
proc {
$game_switches[SWITCH_NO_LEVELS_MODE] ? 0 : 1
},
proc { |value|
$game_switches[SWITCH_NO_LEVELS_MODE] = value == 0
}, "All Pokémon use their base stats, regardless of levels."
)
]
return options
end
end

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