mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-07-21 23:27:00 +00:00
[6.8.2] Safari Zone crash patch
This commit is contained in:
Vendored
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@@ -5,7 +5,7 @@
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#==============================================================================#
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module Settings
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION_NUMBER = "6.8.1"
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GAME_VERSION_NUMBER = "6.8.2"
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LATEST_GAME_RELEASE = "6.8"
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HOENN_VERSION_NUMBER = "1.1.0"
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@@ -212,6 +212,17 @@ module Settings
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FIRE_STARTERS = [:CHARMANDER, :CYNDAQUIL, :TORCHIC, :CHIMCHAR, :FENNEKIN]
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WATER_STARTERS = [:SQUIRTLE, :TOTODILE, :MUDKIP, :PIPLUP, :FROAKIE]
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ALTERING_CAVE_ENCOUNTERS =
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{
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:MONDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :HOUNDOUR],
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:TUESDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :SCRAGGY],
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:WEDNESDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :PINECO],
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:THURSDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :MAREEP],
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:FRIDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :TEDDIURSA],
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:SATURDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :AIPOM],
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:SUNDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :SMEARGLE],
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}
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#=============================================================================
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# The amount of money the player starts the game with.
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@@ -619,3 +619,52 @@ def pbScrollMap(direction, distance, speed)
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end
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end
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end
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def pbScrollMapDiagonal(distance_horizontal, distance_vertical, speed)
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real_x = distance_horizontal.abs * Game_Map::REAL_RES_X
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real_y = distance_vertical.abs * Game_Map::REAL_RES_Y
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if speed == 0
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if distance_horizontal > 0
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$game_map.scroll_right(real_x)
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elsif distance_horizontal < 0
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$game_map.scroll_left(real_x)
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end
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if distance_vertical > 0
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$game_map.scroll_down(real_y)
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elsif distance_vertical < 0
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$game_map.scroll_up(real_y)
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end
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else
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x_rest = real_x
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y_rest = real_y
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step = 2 ** speed
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loop do
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Graphics.update
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Input.update
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moved = false
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if x_rest > 0
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dx = [step, x_rest].min
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if distance_horizontal > 0
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$game_map.scroll_right(dx)
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else
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$game_map.scroll_left(dx)
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end
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x_rest -= dx
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moved = true
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end
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if y_rest > 0
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dy = [step, y_rest].min
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if distance_vertical > 0
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$game_map.scroll_down(dy)
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else
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$game_map.scroll_up(dy)
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end
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y_rest -= dy
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moved = true
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end
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pbUpdateSceneMap
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break if !moved || (x_rest <= 0 && y_rest <= 0)
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end
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end
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end
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@@ -34,7 +34,6 @@ class Game_Character
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attr_accessor :shadow_offset
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attr_accessor :animation_speed
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attr_accessor :step_anime
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def initialize(map = nil)
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@map = map
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@id = 0
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@@ -420,6 +419,7 @@ class Game_Character
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# Movement
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#=============================================================================
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def moving?
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return true if @diag_move_active
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return @real_x != @x * Game_Map::REAL_RES_X ||
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@real_y != @y * Game_Map::REAL_RES_Y
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end
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@@ -1235,6 +1235,10 @@ class Game_Character
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end
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def update_move
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if @diag_move_active
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update_diagonal_move
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return
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end
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# Move the character (the 0.1 catches rounding errors)
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distance = (jumping?) ? jump_speed_real : move_speed_real
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dest_x = @x * Game_Map::REAL_RES_X
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@@ -1326,5 +1330,68 @@ class Game_Character
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return (dx + dy) - 1
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end
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def move_diagonal_freeform(distance_horizontal, distance_vertical, speed)
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real_dx = distance_horizontal * Game_Map::REAL_RES_X
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real_dy = distance_vertical * Game_Map::REAL_RES_Y
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total_dist = Math.sqrt((real_dx ** 2) + (real_dy ** 2))
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return if total_dist == 0
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unless @direction_fix
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if real_dx.abs > real_dy.abs
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@direction = (real_dx < 0) ? 4 : 6
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else
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@direction = (real_dy < 0) ? 8 : 2
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end
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end
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@diag_start_x = @real_x
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@diag_start_y = @real_y
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@diag_real_dx = real_dx
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@diag_real_dy = real_dy
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@diag_total_dist = total_dist
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@diag_traveled = 0
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step = (speed == 6) ? 64 : (speed == 5) ? 32 : (2 ** (speed + 1)) * 0.8
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@diag_step = step * 40.0 / Graphics.frame_rate
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@diag_move_active = true
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end
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def stop_diagonal_move
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return unless @diag_move_active
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@diag_move_active = false
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calculate_bush_depth
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triggerLeaveTile
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end
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def update_diagonal_move
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move_amount = [@diag_step, @diag_total_dist - @diag_traveled].min
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@diag_traveled += move_amount
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frac = @diag_traveled / @diag_total_dist
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@real_x = @diag_start_x + (@diag_real_dx * frac)
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@real_y = @diag_start_y + (@diag_real_dy * frac)
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@x = (@real_x / Game_Map::REAL_RES_X).round % self.map.width
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@y = (@real_y / Game_Map::REAL_RES_Y).round % self.map.height
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@anime_count += 1 if @walk_anime || @step_anime
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@moved_this_frame = true
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return if @diag_traveled < @diag_total_dist
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# Finished - snap to tile
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@real_x = @diag_start_x + @diag_real_dx
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@real_y = @diag_start_y + @diag_real_dy
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@x = (@real_x / Game_Map::REAL_RES_X).round % self.map.width
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@y = (@real_y / Game_Map::REAL_RES_Y).round % self.map.height
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@diag_move_active = false
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calculate_bush_depth
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triggerLeaveTile
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Events.onStepTakenFieldMovement.trigger(self, self)
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end
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def diagonal_moving?
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return @diag_move_active
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end
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end
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def pbMoveEventDiagonal(event, distance_horizontal, distance_vertical, speed)
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event = get_character(event) if event.is_a?(Integer)
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event.move_diagonal_freeform(distance_horizontal, distance_vertical, speed)
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end
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@@ -1165,6 +1165,19 @@ HiddenMoveHandlers::UseMove.add(:MAGNETRISE, proc { |move, pokemon|
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next true
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})
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HiddenMoveHandlers::CanUseMove.add(:SPLASH, proc { |move, pkmn, showmsg|
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next true unless $PokemonGlobal.bicycle || $game_player.floating
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})
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HiddenMoveHandlers::UseMove.add(:SPLASH, proc { |move, pokemon|
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if !pbHiddenMoveAnimation(pokemon)
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pbMessage(_INTL("{1} used {2}!", pokemon.name, GameData::Move.get(move).name))
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end
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pbSEPlay("jump", 80, 100)
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$game_player.jump(0,0)
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next true
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})
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HiddenMoveHandlers::CanUseMove.add(:MIST, proc { |move, pkmn, showmsg|
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next true if Settings::GAME_ID == :IF_HOENN
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})
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@@ -67,7 +67,8 @@ UnworthyPie<s>Doctor Miawoo
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Chardub<s>TCGrunler#4583
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<title>Elite 4 rematch teams
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duskrd<s>anaconja<s>taraline
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duskrd<s>anaconja
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taraline<s>
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<title>French translation
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anthonygourmand
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@@ -562,7 +562,6 @@ def pbExtractText
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end
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pbMessageDisplay(msgwindow,_INTL("Please wait.\\wtnp[0]"))
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pbSetTextMessages
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MessageTypes.saveMessages
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MessageTypes.extract("intl.txt")
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pbMessageDisplay(msgwindow,_INTL("All text in the game was extracted and saved to intl.txt.\1"))
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pbMessageDisplay(msgwindow,_INTL("To localize the text for a particular language, translate every second line in the file.\1"))
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@@ -41,7 +41,7 @@ TYPE_EXPERTS_APPEARANCES = {
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:TYPE_EXPERT_WATER => TrainerAppearance.new(5, "waterdress", "waterdress", "1_pixie", 180, 0, 0),
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:TYPE_EXPERT_GRASS => TrainerAppearance.new(3, "grassexpert", "grassexpert", "3_roseradeF", 70, 0, 0, "sprout"),
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:TYPE_EXPERT_ELECTRIC => TrainerAppearance.new(3, "designerheadphones", "urbanelectric", "1_dancer", 10, 0, 0), # OK
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:TYPE_EXPERT_PSYCHIC => TrainerAppearance.new(4, "nil", "psyshamanm", "3_nhair", 250, 0, 0), # TODO NEEDS OUTFIT, LOCATION, TEAM
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:TYPE_EXPERT_PSYCHIC => TrainerAppearance.new(4, "nil", "psyshaman", "3_nhair", 250, 0, 0), # TODO NEEDS OUTFIT, LOCATION, TEAM
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:TYPE_EXPERT_ICE => TrainerAppearance.new(6, "skierF", "iceoutfit", "1_wavy", 0, 0, 210),
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:TYPE_EXPERT_DRAGON => TrainerAppearance.new(5, "aerodactylSkull", "dragonconqueror", "2_SpecialLatias", 670, 0, 510), # OK
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:TYPE_EXPERT_DARK => TrainerAppearance.new(4, "cynthiaaccessory", "darkoutfit", "3_emo", 330, 0, 0),
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@@ -104,7 +104,7 @@ class FusionTutorService
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compatibleMoves << :DEFENDORDER if is_fusion_of([:BEEDRILL])
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compatibleMoves << :HEALORDER if is_fusion_of([:BEEDRILL])
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compatibleMoves << :POWDER if is_fusion_of([:BUTTERFREE, :VENOMOTH, :VOLCARONA, :PARASECT, :BRELOOM])
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compatibleMoves << :TAILGLOW if is_fusion_of([:MAREEP, :FLAAFFY, :AMPHAROS, :LANTURN, :ZEKROM, :RESHIRAM])
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#compatibleMoves << :TAILGLOW if is_fusion_of([:MAREEP, :FLAAFFY, :AMPHAROS, :LANTURN, :ZEKROM, :RESHIRAM])
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compatibleMoves << :DARKESTLARIAT if is_fusion_of([:SNORLAX, :REGIGIGAS, :POLIWRATH, :MACHAMP, :ELECTIVIRE, :DUSKNOIR, :SWAMPERT, :KROOKODILE, :GOLURK])
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compatibleMoves << :PARTINGSHOT if is_fusion_of([:MEOWTH, :PERSIAN, :SANDILE, :KROKOROK, :KROOKODILE, :UMBREON])
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compatibleMoves << :TOPSYTURVY if is_fusion_of([:HITMONTOP, :WOBBUFFET])
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@@ -115,7 +115,7 @@ class FusionTutorService
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compatibleMoves << :AROMATICMIST if is_fusion_of([:WEEZING, :BULBASAUR, :IVYSAUR, :VENUSAUR, :CHIKORITA, :BAYLEEF, :MEGANIUM, :GLOOM, :VILEPLUME, :BELLOSSOM, :ROSELIA, :ROSERADE])
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compatibleMoves << :FLORALHEALING if is_fusion_of([:SUNFLORA, :BELLOSSOM, :ROSELIA, :ROSERADE])
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#compatibleMoves << :FLYINGPRESS if is_fusion_of([:TORCHIC, :COMBUSKEN, :BLAZIKEN, :FARFETCHD, :HERACROSS]) || (hasType(:FLYING) && hasType(:FIGHTING))
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compatibleMoves << :MATBLOCK if is_fusion_of([:MACHOP, :MACHOKE, :MACHAMP, :TYROGUE, :HITMONLEE, :HITMONCHAN, :HITMONTOP])
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#compatibleMoves << :MATBLOCK if is_fusion_of([:MACHOP, :MACHOKE, :MACHAMP, :TYROGUE, :HITMONLEE, :HITMONCHAN, :HITMONTOP])
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compatibleMoves << :MINDBLOWN if is_fusion_of([:VOLTORB, :ELECTRODE, :EXEGGUTOR])
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compatibleMoves << :SHELLTRAP if is_fusion_of([:MAGCARGO, :FORRETRESS])
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compatibleMoves << :HEATCRASH if is_fusion_of([:BLAZIKEN, :RESHIRAM, :GROUDON, :CHARIZARD, :GOLURK, :REGIGIGAS, :RHYDON, :RHYPERIOR, :SNORLAX])
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@@ -128,16 +128,7 @@ end
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def select_altering_cave_encounter
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level_range = 8..16
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encounter_table =
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{
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:MONDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :HOUNDOUR],
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:TUESDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :SCRAGGY],
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:WEDNESDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :PINECO],
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:THURSDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :MAREEP],
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:FRIDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :TEDDIURSA],
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:SATURDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :AIPOM],
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:SUNDAY => [:ZUBAT, :ZUBAT, :ZUBAT, :WOOBAT, :SMEARGLE],
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}
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encounter_table = Settings::ALTERING_CAVE_ENCOUNTERS
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day_of_week = getDayOfTheWeek
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species = encounter_table[day_of_week].sample
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level = rand(level_range)
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@@ -102,7 +102,7 @@ class OverworldPokemonEvent < Game_Event
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def roll_for_special_encounters
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# Mew encounter
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if rand(10000) < Settings::MEW_OW_ENCOUNTER_CHANCE
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if rand(15100) < Settings::MEW_OW_ENCOUNTER_CHANCE
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@species = :MEW
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@level = 7
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end
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@@ -51,8 +51,7 @@ end
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def get_overworld_pokemon_group_size(species, max_group_size)
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catch_rate = GameData::Species.get(species).catch_rate
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t = (catch_rate - 1) / 254.0
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t = Math.sqrt(t) # invert to favor smaller groups
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t = Math.sqrt([(catch_rate - 1) / 254.0, 0].max)
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# Base group size, biased toward smaller numbers
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base = 1 + (t * (max_group_size - 1) * 0.5) # multiply by 0.5 to shrink toward 1–2
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@@ -3,6 +3,7 @@ class PokemonTemp
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end
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module PokeBattle_BattleCommon
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def checkCatchChallenge(pokeball, battle, caught_pokemon)
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return unless battle.is_a?(PokeBattle_Battle) #This whole check gets skipped for safari zone - maybe implement it later
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#Caught in 1 try
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if battle.balls_thrown == 0 #It's incremented after this method gets checked
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$Trainer.complete_challenge(:catch_first_try)
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@@ -180,7 +180,7 @@ class BattledTrainer
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held_item = pokemon.item
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is_holdable_item = HELD_ITEMS.include?(held_item.id)
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echoln "#{held_item} #{is_holdable_item}"
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next if is_holdable_item && rand(100) >= store_held_item_chancex
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next if is_holdable_item && rand(100) >= store_held_item_chance
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is_evolution_item = held_item.is_evolution_stone?
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is_battle_item = held_item.has_battle_use?
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@@ -118,21 +118,21 @@ class BattledTrainer
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#story / bosses
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LEADER_Roxanne: [20, 40, 200],
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LEADER_Brawly: [20, 40, 200],
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LEADER_Wattson: [20, 40, 200],
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LEADER_Flannery: [20, 40, 200],
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LEADER_Norman: [5, 40, 200],
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LEADER_Winona: [20, 40, 200],
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LEADER_Tate: [20, 40, 200],
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LEADER_Liza: [20, 40, 200],
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LEADER_Wallace: [20, 40, 200],
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LEADER_Juan: [20, 40, 200],
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ELITEFOUR_Sidney: [30, 60, 200],
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ELITEFOUR_Phoebe: [30, 60, 200],
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ELITEFOUR_Glacia: [30, 60, 200],
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ELITEFOUR_Drake: [30, 60, 200],
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CHAMPION_Steven: [50, 70, 200],
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LEADER_Roxanne: [20, 40, 80],
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LEADER_Brawly: [20, 40, 80],
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LEADER_Wattson: [20, 40, 80],
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LEADER_Flannery: [20, 40, 80],
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LEADER_Norman: [5, 40, 80],
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LEADER_Winona: [20, 40, 80],
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LEADER_Tate: [20, 40, 80],
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LEADER_Liza: [20, 40, 80],
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LEADER_Wallace: [20, 40, 80],
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LEADER_Juan: [20, 40, 80],
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ELITEFOUR_Sidney: [30, 60, 90],
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ELITEFOUR_Phoebe: [30, 60, 90],
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ELITEFOUR_Glacia: [30, 60, 90],
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ELITEFOUR_Drake: [30, 60, 90],
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CHAMPION_Steven: [50, 70, 90],
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TEAM_AQUA_BOSS: [60, 200, 200],
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TEAM_MAGMA_BOSS: [60, 200, 200]
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}
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@@ -1,6 +1,6 @@
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||||
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||||
module Settings
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||||
LATEST_GAME_RELEASE = "6.7.2"
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||||
LATEST_GAME_RELEASE = "6.8.0"
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||||
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||||
SHINY_POKEMON_CHANCE = 16
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||||
SNOW_DAY = false
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||||
@@ -48,7 +48,7 @@ module Settings
|
||||
CUSTOM_FUSIONS_SPRITESHEET_TRUE_SIZE_URL = "https://infinitefusion.net/customsprites/spritesheets/spritesheets_custom/"
|
||||
|
||||
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||||
TRANSFER_BOX_DISCLAIMER_MESSAGE = "\\C[2]The Transfer Box is not yet available in Infinite Fusion 1, it is planned for a future update. It can still be used to transfer Pokémon between Hoenn savefiles in the meantime."
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||||
TRANSFER_BOX_DISCLAIMER_MESSAGE = ""
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||||
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||||
CUSTOMSPRITES_RATE_MAX_NB_REQUESTS = 15 #Nb. requests allowed in each time window
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||||
CUSTOMSPRITES_ENTRIES_RATE_TIME_WINDOW = 60 # In seconds
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||||
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||||
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Reference in New Issue
Block a user