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Fixed another crash when entering a map with no map metadata, fixed Sky Drop failing causing the target to remain in the air, decapitalised some Debug menu text
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@@ -20,10 +20,6 @@
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"defScreenW": 512,
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"defScreenH": 384,
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// The game's frame rate.
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//
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"fixedFramerate": 61,
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// The path to the game window's icon. For Linux only. (Default: none)
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//
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// "iconPath": "/path/to/icon.png",
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@@ -149,6 +145,10 @@
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//
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"vsync": true,
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// The game's frame rate.
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//
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"fixedFramerate": 61,
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// Use a fixed framerate that is approx. equal to the native screen refresh
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// rate. This is different from "fixedFramerate" because the actual frame
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// rate is reported back to the game, ensuring correct timers. If the screen
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