mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
This commit is contained in:
@@ -620,13 +620,15 @@ class Game_Character
|
||||
def move_random_range(xrange=-1,yrange=-1)
|
||||
dirs = [] # 0=down, 1=left, 2=right, 3=up
|
||||
if xrange<0
|
||||
dirs.push(1); dirs.push(2)
|
||||
dirs.push(1)
|
||||
dirs.push(2)
|
||||
elsif xrange>0
|
||||
dirs.push(1) if @x > @original_x - xrange
|
||||
dirs.push(2) if @x < @original_x + xrange
|
||||
end
|
||||
if yrange<0
|
||||
dirs.push(0); dirs.push(3)
|
||||
dirs.push(0)
|
||||
dirs.push(3)
|
||||
elsif yrange>0
|
||||
dirs.push(0) if @y < @original_y + yrange
|
||||
dirs.push(3) if @y > @original_y - yrange
|
||||
|
||||
Reference in New Issue
Block a user