mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-22 14:26:01 +00:00
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
This commit is contained in:
@@ -400,10 +400,13 @@ end
|
||||
def pbUpdateVehicle
|
||||
meta = GameData::Metadata.get_player($Trainer.character_ID)
|
||||
if meta
|
||||
charset = 1 # Regular graphic
|
||||
if $PokemonGlobal.diving; charset = 5 # Diving graphic
|
||||
elsif $PokemonGlobal.surfing; charset = 3 # Surfing graphic
|
||||
elsif $PokemonGlobal.bicycle; charset = 2 # Bicycle graphic
|
||||
charset = 1 # Regular graphic
|
||||
if $PokemonGlobal.diving
|
||||
charset = 5 # Diving graphic
|
||||
elsif $PokemonGlobal.surfing
|
||||
charset = 3 # Surfing graphic
|
||||
elsif $PokemonGlobal.bicycle
|
||||
charset = 2 # Bicycle graphic
|
||||
end
|
||||
newCharName = pbGetPlayerCharset(meta,charset)
|
||||
$game_player.character_name = newCharName if newCharName
|
||||
|
||||
Reference in New Issue
Block a user