Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen

This commit is contained in:
Maruno17
2021-08-22 23:18:34 +01:00
parent ecc5a040cd
commit 8bb70a226e
64 changed files with 1286 additions and 926 deletions

View File

@@ -185,7 +185,8 @@ ItemHandlers::UseInField.add(:SACREDASH,proc { |item|
canrevive = false
for i in $Trainer.pokemon_party
next if !i.fainted?
canrevive = true; break
canrevive = true
break
end
if !canrevive
pbMessage(_INTL("It won't have any effect."))