mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 21:54:58 +00:00
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
This commit is contained in:
@@ -185,7 +185,8 @@ ItemHandlers::UseInField.add(:SACREDASH,proc { |item|
|
||||
canrevive = false
|
||||
for i in $Trainer.pokemon_party
|
||||
next if !i.fainted?
|
||||
canrevive = true; break
|
||||
canrevive = true
|
||||
break
|
||||
end
|
||||
if !canrevive
|
||||
pbMessage(_INTL("It won't have any effect."))
|
||||
|
||||
Reference in New Issue
Block a user