Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen

This commit is contained in:
Maruno17
2021-08-22 23:18:34 +01:00
parent ecc5a040cd
commit 8bb70a226e
64 changed files with 1286 additions and 926 deletions

View File

@@ -705,9 +705,12 @@ class PokemonSummary_Scene
if move.total_pp>0
textpos.push([_INTL("PP"),342,yPos+32,0,moveBase,moveShadow])
ppfraction = 0
if move.pp==0; ppfraction = 3
elsif move.pp*4<=move.total_pp; ppfraction = 2
elsif move.pp*2<=move.total_pp; ppfraction = 1
if move.pp==0
ppfraction = 3
elsif move.pp*4<=move.total_pp
ppfraction = 2
elsif move.pp*2<=move.total_pp
ppfraction = 1
end
textpos.push([sprintf("%d/%d",move.pp,move.total_pp),460,yPos+32,1,ppBase[ppfraction],ppShadow[ppfraction]])
end
@@ -768,9 +771,12 @@ class PokemonSummary_Scene
if move.total_pp>0
textpos.push([_INTL("PP"),342,yPos+32,0,moveBase,moveShadow])
ppfraction = 0
if move.pp==0; ppfraction = 3
elsif move.pp*4<=move.total_pp; ppfraction = 2
elsif move.pp*2<=move.total_pp; ppfraction = 1
if move.pp==0
ppfraction = 3
elsif move.pp*4<=move.total_pp
ppfraction = 2
elsif move.pp*2<=move.total_pp
ppfraction = 1
end
textpos.push([sprintf("%d/%d",move.pp,move.total_pp),460,yPos+32,1,ppBase[ppfraction],ppShadow[ppfraction]])
end
@@ -1128,17 +1134,25 @@ class PokemonSummary_Scene
redraw = true
end
elsif Input.trigger?(Input::UP)
if index==7; index = 6
elsif index==6; index = 4
elsif index<3; index = 7
else; index -= 3
if index==7
index = 6
elsif index==6
index = 4
elsif index<3
index = 7
else
index -= 3
end
pbPlayCursorSE
elsif Input.trigger?(Input::DOWN)
if index==7; index = 1
elsif index==6; index = 7
elsif index>=3; index = 6
else; index += 3
if index==7
index = 1
elsif index==6
index = 7
elsif index>=3
index = 6
else
index += 3
end
pbPlayCursorSE
elsif Input.trigger?(Input::LEFT)