Fixed prevolution data not being compiled properly

This commit is contained in:
Maruno17
2021-05-11 20:12:36 +01:00
parent 5005b2a7e9
commit 911ba343ce

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@@ -520,7 +520,6 @@ module Compiler
# Add prevolution "evolution" entry for all evolved species
all_evos = {}
GameData::Species.each do |species| # Build a hash of prevolutions for each species
next if all_evos[species.species]
species.evolutions.each do |evo|
all_evos[evo[0]] = [species.species, evo[1], evo[2], true] if !all_evos[evo[0]]
end
@@ -716,7 +715,6 @@ module Compiler
# own evolution methods (and thus won't have a prevolution listed already)
all_evos = {}
GameData::Species.each do |species| # Build a hash of prevolutions for each species
next if all_evos[species.species]
species.evolutions.each do |evo|
all_evos[evo[0]] = [species.species, evo[1], evo[2], true] if !evo[3] && !all_evos[evo[0]]
end