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adds missing several sound effects
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@@ -657,6 +657,7 @@ def pbRockSmash
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pbMessage(_INTL("{1} used {2}!", speciesname, GameData::Move.get(move).name))
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pbHiddenMoveAnimation(movefinder)
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facingEvent = $game_player.pbFacingEvent(true)
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pbSEPlay("Rock Smash", 80)
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$scene.spriteset.addUserAnimation(Settings::ROCK_SMASH_ANIMATION_ID, facingEvent.x, facingEvent.y, false)
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return true
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end
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