Updated to mkxp-z v2.3.0

This commit is contained in:
Maruno17
2022-01-24 23:12:06 +00:00
parent c1de9a04d4
commit 98f311c394
5 changed files with 15 additions and 10 deletions

View File

@@ -20,12 +20,18 @@
//
// "rgssVersion": 1,
// Create a debug context and log
// OpenGL debug information to the console
// (default: disabled)
// Render using Metal instead of OpenGL, if possible. It should
// be far more reliable across all kinds of Macs.
//
// "debugMode": false,
// Using Metal requires macOS 10.13+ and a compatible GPU.
// Any machine supporting 10.14+ or newer should automatically
// support Metal.
//
// Unless there's some kind of problem, you should really leave
// this on. OpenGL will cause trouble, such as blitting problems,
// the Steam overlay not working, and v-sync failing completely.
// "preferMetalRenderer": true,
// Continuously print average FPS to console.
@@ -94,7 +100,6 @@
// Enforce a static frame rate
// This option may be force-disabled at build time.
// (0 = disabled)
//
// "fixedFramerate": 0,
@@ -209,7 +214,6 @@
// Define raw scripts to be executed before the
// actual Scripts.rxdata execution starts
// This option may be force-disabled at build time.
// (default: none)
//
// "preloadScript": ["my_win32_wrapper.rb",
@@ -222,6 +226,7 @@
//
// "pathCache": true,
// Add 'rtp1', 'rtp2.zip' and 'game.rgssad' to the
// asset search path (multiple allowed)
// (default: none)
@@ -346,6 +351,6 @@
"z": "Special",
"l": "(unused)",
"r": "(unused)"
},
}
}