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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
Added more sound effects
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@@ -90,6 +90,7 @@ EventHandlers.add(:on_player_step_taken_can_transfer, :poison_party,
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$player.able_party.each do |pkmn|
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next if pkmn.status != :POISON || pkmn.hasAbility?(:IMMUNITY)
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if !flashed
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pbSEPlay("Poison step")
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pbFlash(Color.new(255, 0, 0, 128), 8)
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flashed = true
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end
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@@ -673,21 +674,21 @@ def pbItemBall(item, quantity = 1)
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if $bag.add(item, quantity) # If item can be picked up
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meName = (item.is_key_item?) ? "Key item get" : "Item get"
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if item == :DNASPLICERS
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pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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elsif item.is_machine? # TM or HM
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if quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2} {3}\\c[0]!",
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage("\\me[Machine get]" + _INTL("You found {1} \\c[1]{2} {3}\\c[0]!",
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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else
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pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1} {2}\\c[0]!",
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itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage("\\me[Machine get]" + _INTL("You found \\c[1]{1} {2}\\c[0]!",
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itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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end
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elsif quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[40]")
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elsif itemname.starts_with_vowel?
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pbMessage("\\me[#{meName}]" + _INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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else
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pbMessage("\\me[#{meName}]" + _INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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end
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pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
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itemname, pocket, PokemonBag.pocket_names[pocket - 1]))
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@@ -696,16 +697,16 @@ def pbItemBall(item, quantity = 1)
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# Can't add the item
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if item.is_machine? # TM or HM
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if quantity > 1
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pbMessage(_INTL("You found {1} \\c[1]{2} {3}\\c[0]!", quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage(_INTL("You found {1} \\c[1]{2} {3}\\c[0]!", quantity, itemname, GameData::Move.get(move).name))
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else
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pbMessage(_INTL("You found \\c[1]{1} {2}\\c[0]!", itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage(_INTL("You found \\c[1]{1} {2}\\c[0]!", itemname, GameData::Move.get(move).name))
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end
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elsif quantity > 1
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pbMessage(_INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
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pbMessage(_INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname))
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elsif itemname.starts_with_vowel?
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pbMessage(_INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage(_INTL("You found an \\c[1]{1}\\c[0]!", itemname))
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else
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pbMessage(_INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage(_INTL("You found a \\c[1]{1}\\c[0]!", itemname))
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end
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pbMessage(_INTL("But your Bag is full..."))
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return false
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@@ -722,21 +723,21 @@ def pbReceiveItem(item, quantity = 1)
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move = item.move
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meName = (item.is_key_item?) ? "Key item get" : "Item get"
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if item == :DNASPLICERS
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pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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elsif item.is_machine? # TM or HM
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if quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage("\\me[Machine get]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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else
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pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!",
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itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage("\\me[Machine get]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!",
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itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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end
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elsif quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[40]")
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elsif itemname.starts_with_vowel?
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pbMessage("\\me[#{meName}]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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else
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pbMessage("\\me[#{meName}]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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end
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if $bag.add(item, quantity) # If item can be added
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pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
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@@ -213,9 +213,9 @@ HiddenMoveHandlers::UseMove.add(:CUT, proc { |move, pokemon|
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def pbSmashEvent(event)
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return if !event
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if event.name[/cuttree/i]
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pbSEPlay("Cut", 80)
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pbSEPlay("Cut")
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elsif event.name[/smashrock/i]
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pbSEPlay("Rock Smash", 80)
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pbSEPlay("Rock Smash")
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end
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pbMoveRoute(event, [PBMoveRoute::WAIT, 2,
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PBMoveRoute::TURN_LEFT, PBMoveRoute::WAIT, 2,
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@@ -516,6 +516,8 @@ HiddenMoveHandlers::UseMove.add(:FLY, proc { |move, pkmn|
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# Headbutt
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#===============================================================================
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def pbHeadbuttEffect(event = nil)
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pbSEPlay("Headbutt")
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pbWait(1.0)
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event = $game_player.pbFacingEvent(true) if !event
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a = (event.x + (event.x / 24).floor + 1) * (event.y + (event.y / 24).floor + 1)
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a = (a * 2 / 5) % 10 # Even 2x as likely as odd, 0 is 1.5x as likely as odd
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@@ -797,8 +799,9 @@ def pbSweetScent
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viewport.color.green = 32
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viewport.color.blue = 32
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viewport.color.alpha -= 10
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pbSEPlay("Sweet Scent")
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start_alpha = viewport.color.alpha
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duration = 1.1
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duration = 2.0
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fade_time = 0.4
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pbWait(duration) do |delta_t|
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if delta_t < duration / 2
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@@ -808,6 +811,7 @@ def pbSweetScent
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end
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end
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viewport.dispose
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pbSEStop(0.5)
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enctype = $PokemonEncounters.encounter_type
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if !enctype || !$PokemonEncounters.encounter_possible_here? ||
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!pbEncounter(enctype, false)
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@@ -360,7 +360,7 @@ def pbBerryPlant
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break if !pbConfirmMessage(_INTL("Want to sprinkle some water with the {1}?",
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GameData::Item.get(item).name))
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berry_plant.water
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pbMessage(_INTL("{1} watered the plant.", $player.name) + "\\wtnp[40]")
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pbMessage("\\se[Water berry plant]" + _INTL("{1} watered the plant.", $player.name) + "\\wtnp[40]")
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if Settings::NEW_BERRY_PLANTS
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pbMessage(_INTL("There! All happy!"))
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else
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