Added more sound effects

This commit is contained in:
Maruno17
2023-07-29 20:08:31 +01:00
parent 1c860a5544
commit 9a42b533f1
21 changed files with 149 additions and 103 deletions

View File

@@ -90,6 +90,7 @@ EventHandlers.add(:on_player_step_taken_can_transfer, :poison_party,
$player.able_party.each do |pkmn|
next if pkmn.status != :POISON || pkmn.hasAbility?(:IMMUNITY)
if !flashed
pbSEPlay("Poison step")
pbFlash(Color.new(255, 0, 0, 128), 8)
flashed = true
end
@@ -673,21 +674,21 @@ def pbItemBall(item, quantity = 1)
if $bag.add(item, quantity) # If item can be picked up
meName = (item.is_key_item?) ? "Key item get" : "Item get"
if item == :DNASPLICERS
pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
elsif item.is_machine? # TM or HM
if quantity > 1
pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2} {3}\\c[0]!",
quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
pbMessage("\\me[Machine get]" + _INTL("You found {1} \\c[1]{2} {3}\\c[0]!",
quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
else
pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1} {2}\\c[0]!",
itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
pbMessage("\\me[Machine get]" + _INTL("You found \\c[1]{1} {2}\\c[0]!",
itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
end
elsif quantity > 1
pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[40]")
elsif itemname.starts_with_vowel?
pbMessage("\\me[#{meName}]" + _INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
else
pbMessage("\\me[#{meName}]" + _INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
end
pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
itemname, pocket, PokemonBag.pocket_names[pocket - 1]))
@@ -696,16 +697,16 @@ def pbItemBall(item, quantity = 1)
# Can't add the item
if item.is_machine? # TM or HM
if quantity > 1
pbMessage(_INTL("You found {1} \\c[1]{2} {3}\\c[0]!", quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
pbMessage(_INTL("You found {1} \\c[1]{2} {3}\\c[0]!", quantity, itemname, GameData::Move.get(move).name))
else
pbMessage(_INTL("You found \\c[1]{1} {2}\\c[0]!", itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
pbMessage(_INTL("You found \\c[1]{1} {2}\\c[0]!", itemname, GameData::Move.get(move).name))
end
elsif quantity > 1
pbMessage(_INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
pbMessage(_INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname))
elsif itemname.starts_with_vowel?
pbMessage(_INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage(_INTL("You found an \\c[1]{1}\\c[0]!", itemname))
else
pbMessage(_INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage(_INTL("You found a \\c[1]{1}\\c[0]!", itemname))
end
pbMessage(_INTL("But your Bag is full..."))
return false
@@ -722,21 +723,21 @@ def pbReceiveItem(item, quantity = 1)
move = item.move
meName = (item.is_key_item?) ? "Key item get" : "Item get"
if item == :DNASPLICERS
pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
elsif item.is_machine? # TM or HM
if quantity > 1
pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
pbMessage("\\me[Machine get]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
else
pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!",
itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
pbMessage("\\me[Machine get]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!",
itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
end
elsif quantity > 1
pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[40]")
elsif itemname.starts_with_vowel?
pbMessage("\\me[#{meName}]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
else
pbMessage("\\me[#{meName}]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
pbMessage("\\me[#{meName}]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
end
if $bag.add(item, quantity) # If item can be added
pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",