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Added more sound effects
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@@ -360,7 +360,7 @@ def pbBerryPlant
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break if !pbConfirmMessage(_INTL("Want to sprinkle some water with the {1}?",
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GameData::Item.get(item).name))
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berry_plant.water
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pbMessage(_INTL("{1} watered the plant.", $player.name) + "\\wtnp[40]")
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pbMessage("\\se[Water berry plant]" + _INTL("{1} watered the plant.", $player.name) + "\\wtnp[40]")
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if Settings::NEW_BERRY_PLANTS
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pbMessage(_INTL("There! All happy!"))
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else
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