mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Added more sound effects
This commit is contained in:
@@ -381,7 +381,7 @@ class Interpreter
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end
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end
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# Used in boulder events. Allows an event to be pushed.
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# Used in boulder events. Allows an event to be pushed.
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def pbPushThisEvent
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def pbPushThisEvent(strength = false)
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event = get_self
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event = get_self
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old_x = event.x
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old_x = event.x
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old_y = event.y
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old_y = event.y
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@@ -397,6 +397,7 @@ class Interpreter
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end
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end
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$PokemonMap&.addMovedEvent(@event_id)
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$PokemonMap&.addMovedEvent(@event_id)
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if old_x != event.x || old_y != event.y
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if old_x != event.x || old_y != event.y
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pbSEPlay("Strength push") if strength
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$game_player.lock
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$game_player.lock
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loop do
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loop do
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Graphics.update
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Graphics.update
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@@ -409,7 +410,7 @@ class Interpreter
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end
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end
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def pbPushThisBoulder
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def pbPushThisBoulder
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pbPushThisEvent if $PokemonMap.strengthUsed
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pbPushThisEvent(true) if $PokemonMap.strengthUsed
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return true
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return true
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end
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end
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@@ -601,7 +601,8 @@ def pbMountBike
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$stats.cycle_count += 1
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$stats.cycle_count += 1
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pbUpdateVehicle
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pbUpdateVehicle
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bike_bgm = GameData::Metadata.get.bicycle_BGM
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bike_bgm = GameData::Metadata.get.bicycle_BGM
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pbCueBGM(bike_bgm, 0.5) if bike_bgm
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pbCueBGM(bike_bgm, 0.4) if bike_bgm
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pbSEPlay("Bicycle")
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pbPokeRadarCancel
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pbPokeRadarCancel
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end
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end
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@@ -214,7 +214,7 @@ class Battle
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pkmn.calc_stats
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pkmn.calc_stats
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battler&.pbUpdate(false)
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battler&.pbUpdate(false)
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@scene.pbRefreshOne(battler.index) if battler
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@scene.pbRefreshOne(battler.index) if battler
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pbDisplayPaused(_INTL("{1} grew to Lv. {2}!", pkmn.name, curLevel))
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pbDisplayPaused(_INTL("{1} grew to Lv. {2}!", pkmn.name, curLevel)) { pbSEPlay("Pkmn level up") }
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@scene.pbLevelUp(pkmn, battler, oldTotalHP, oldAttack, oldDefense,
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@scene.pbLevelUp(pkmn, battler, oldTotalHP, oldAttack, oldDefense,
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oldSpAtk, oldSpDef, oldSpeed)
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oldSpAtk, oldSpDef, oldSpeed)
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# Learn all moves learned at this level
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# Learn all moves learned at this level
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@@ -227,6 +227,7 @@ class Battle::Scene::Animation::AbilitySplashAppear < Battle::Scene::Animation
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return if !@sprites["abilityBar_#{@side}"]
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return if !@sprites["abilityBar_#{@side}"]
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bar = addSprite(@sprites["abilityBar_#{@side}"])
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bar = addSprite(@sprites["abilityBar_#{@side}"])
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bar.setVisible(0, true)
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bar.setVisible(0, true)
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bar.setSE(0, "Battle ability")
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dir = (@side == 0) ? 1 : -1
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dir = (@side == 0) ? 1 : -1
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bar.moveDelta(0, 8, dir * Graphics.width / 2, 0)
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bar.moveDelta(0, 8, dir * Graphics.width / 2, 0)
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end
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end
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@@ -700,7 +701,11 @@ class Battle::Scene::Animation::PokeballThrowCapture < Battle::Scene::Animation
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end
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end
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delay = ball.totalDuration # 0 or 7
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delay = ball.totalDuration # 0 or 7
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# Poké Ball arc animation
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# Poké Ball arc animation
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ball.setSE(delay, "Battle throw")
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if @critCapture
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ball.setSE(delay, "Battle critical catch throw")
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else
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ball.setSE(delay, "Battle throw")
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end
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createBallTrajectory(ball, delay, 16,
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createBallTrajectory(ball, delay, 16,
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ballStartX, ballStartY, ballMidX, ballMidY, ballEndX, ballEndY)
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ballStartX, ballStartY, ballMidX, ballMidY, ballEndX, ballEndY)
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ball.setZ(9, batSprite.z + 1)
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ball.setZ(9, batSprite.z + 1)
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@@ -472,6 +472,7 @@ class SafariBattle
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# End of round
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# End of round
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if @decision == 0
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if @decision == 0
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if @ballCount <= 0
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if @ballCount <= 0
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pbSEPlay("Safari Zone end")
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pbDisplay(_INTL("PA: You have no Safari Balls left! Game over!"))
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pbDisplay(_INTL("PA: You have no Safari Balls left! Game over!"))
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@decision = 2
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@decision = 2
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elsif pbRandom(100) < 5 * escapeFactor
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elsif pbRandom(100) < 5 * escapeFactor
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@@ -90,6 +90,7 @@ EventHandlers.add(:on_player_step_taken_can_transfer, :poison_party,
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$player.able_party.each do |pkmn|
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$player.able_party.each do |pkmn|
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next if pkmn.status != :POISON || pkmn.hasAbility?(:IMMUNITY)
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next if pkmn.status != :POISON || pkmn.hasAbility?(:IMMUNITY)
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if !flashed
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if !flashed
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pbSEPlay("Poison step")
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pbFlash(Color.new(255, 0, 0, 128), 8)
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pbFlash(Color.new(255, 0, 0, 128), 8)
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flashed = true
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flashed = true
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end
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end
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@@ -673,21 +674,21 @@ def pbItemBall(item, quantity = 1)
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if $bag.add(item, quantity) # If item can be picked up
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if $bag.add(item, quantity) # If item can be picked up
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meName = (item.is_key_item?) ? "Key item get" : "Item get"
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meName = (item.is_key_item?) ? "Key item get" : "Item get"
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if item == :DNASPLICERS
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if item == :DNASPLICERS
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pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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elsif item.is_machine? # TM or HM
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elsif item.is_machine? # TM or HM
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if quantity > 1
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if quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2} {3}\\c[0]!",
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pbMessage("\\me[Machine get]" + _INTL("You found {1} \\c[1]{2} {3}\\c[0]!",
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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else
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else
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pbMessage("\\me[#{meName}]" + _INTL("You found \\c[1]{1} {2}\\c[0]!",
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pbMessage("\\me[Machine get]" + _INTL("You found \\c[1]{1} {2}\\c[0]!",
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itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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end
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end
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elsif quantity > 1
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elsif quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[40]")
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elsif itemname.starts_with_vowel?
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elsif itemname.starts_with_vowel?
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pbMessage("\\me[#{meName}]" + _INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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else
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else
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pbMessage("\\me[#{meName}]" + _INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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end
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end
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pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
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pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
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itemname, pocket, PokemonBag.pocket_names[pocket - 1]))
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itemname, pocket, PokemonBag.pocket_names[pocket - 1]))
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@@ -696,16 +697,16 @@ def pbItemBall(item, quantity = 1)
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# Can't add the item
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# Can't add the item
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if item.is_machine? # TM or HM
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if item.is_machine? # TM or HM
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if quantity > 1
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if quantity > 1
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pbMessage(_INTL("You found {1} \\c[1]{2} {3}\\c[0]!", quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage(_INTL("You found {1} \\c[1]{2} {3}\\c[0]!", quantity, itemname, GameData::Move.get(move).name))
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else
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else
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pbMessage(_INTL("You found \\c[1]{1} {2}\\c[0]!", itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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pbMessage(_INTL("You found \\c[1]{1} {2}\\c[0]!", itemname, GameData::Move.get(move).name))
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end
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end
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elsif quantity > 1
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elsif quantity > 1
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pbMessage(_INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
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pbMessage(_INTL("You found {1} \\c[1]{2}\\c[0]!", quantity, itemname))
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elsif itemname.starts_with_vowel?
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elsif itemname.starts_with_vowel?
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pbMessage(_INTL("You found an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage(_INTL("You found an \\c[1]{1}\\c[0]!", itemname))
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else
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else
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pbMessage(_INTL("You found a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage(_INTL("You found a \\c[1]{1}\\c[0]!", itemname))
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end
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end
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pbMessage(_INTL("But your Bag is full..."))
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pbMessage(_INTL("But your Bag is full..."))
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return false
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return false
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@@ -722,21 +723,21 @@ def pbReceiveItem(item, quantity = 1)
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move = item.move
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move = item.move
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meName = (item.is_key_item?) ? "Key item get" : "Item get"
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meName = (item.is_key_item?) ? "Key item get" : "Item get"
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if item == :DNASPLICERS
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if item == :DNASPLICERS
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pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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elsif item.is_machine? # TM or HM
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elsif item.is_machine? # TM or HM
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if quantity > 1
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if quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
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pbMessage("\\me[Machine get]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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quantity, itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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else
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else
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pbMessage("\\me[#{meName}]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!",
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pbMessage("\\me[Machine get]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!",
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itemname, GameData::Move.get(move).name) + "\\wtnp[30]")
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itemname, GameData::Move.get(move).name) + "\\wtnp[70]")
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end
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end
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elsif quantity > 1
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elsif quantity > 1
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pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", quantity, itemname) + "\\wtnp[40]")
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elsif itemname.starts_with_vowel?
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elsif itemname.starts_with_vowel?
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pbMessage("\\me[#{meName}]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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else
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else
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pbMessage("\\me[#{meName}]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
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pbMessage("\\me[#{meName}]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
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end
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end
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if $bag.add(item, quantity) # If item can be added
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if $bag.add(item, quantity) # If item can be added
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pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
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pbMessage(_INTL("You put the {1} in\\nyour Bag's <icon=bagPocket{2}>\\c[1]{3}\\c[0] pocket.",
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@@ -213,9 +213,9 @@ HiddenMoveHandlers::UseMove.add(:CUT, proc { |move, pokemon|
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def pbSmashEvent(event)
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def pbSmashEvent(event)
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return if !event
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return if !event
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if event.name[/cuttree/i]
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if event.name[/cuttree/i]
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pbSEPlay("Cut", 80)
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pbSEPlay("Cut")
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elsif event.name[/smashrock/i]
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elsif event.name[/smashrock/i]
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pbSEPlay("Rock Smash", 80)
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pbSEPlay("Rock Smash")
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end
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end
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pbMoveRoute(event, [PBMoveRoute::WAIT, 2,
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pbMoveRoute(event, [PBMoveRoute::WAIT, 2,
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PBMoveRoute::TURN_LEFT, PBMoveRoute::WAIT, 2,
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PBMoveRoute::TURN_LEFT, PBMoveRoute::WAIT, 2,
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@@ -516,6 +516,8 @@ HiddenMoveHandlers::UseMove.add(:FLY, proc { |move, pkmn|
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# Headbutt
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# Headbutt
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#===============================================================================
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#===============================================================================
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def pbHeadbuttEffect(event = nil)
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def pbHeadbuttEffect(event = nil)
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pbSEPlay("Headbutt")
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pbWait(1.0)
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event = $game_player.pbFacingEvent(true) if !event
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event = $game_player.pbFacingEvent(true) if !event
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a = (event.x + (event.x / 24).floor + 1) * (event.y + (event.y / 24).floor + 1)
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a = (event.x + (event.x / 24).floor + 1) * (event.y + (event.y / 24).floor + 1)
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a = (a * 2 / 5) % 10 # Even 2x as likely as odd, 0 is 1.5x as likely as odd
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a = (a * 2 / 5) % 10 # Even 2x as likely as odd, 0 is 1.5x as likely as odd
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@@ -797,8 +799,9 @@ def pbSweetScent
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viewport.color.green = 32
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viewport.color.green = 32
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viewport.color.blue = 32
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viewport.color.blue = 32
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viewport.color.alpha -= 10
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viewport.color.alpha -= 10
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pbSEPlay("Sweet Scent")
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start_alpha = viewport.color.alpha
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start_alpha = viewport.color.alpha
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duration = 1.1
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duration = 2.0
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fade_time = 0.4
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fade_time = 0.4
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pbWait(duration) do |delta_t|
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pbWait(duration) do |delta_t|
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if delta_t < duration / 2
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if delta_t < duration / 2
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@@ -808,6 +811,7 @@ def pbSweetScent
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end
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end
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end
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end
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viewport.dispose
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viewport.dispose
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pbSEStop(0.5)
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enctype = $PokemonEncounters.encounter_type
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enctype = $PokemonEncounters.encounter_type
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if !enctype || !$PokemonEncounters.encounter_possible_here? ||
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if !enctype || !$PokemonEncounters.encounter_possible_here? ||
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!pbEncounter(enctype, false)
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!pbEncounter(enctype, false)
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@@ -360,7 +360,7 @@ def pbBerryPlant
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break if !pbConfirmMessage(_INTL("Want to sprinkle some water with the {1}?",
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break if !pbConfirmMessage(_INTL("Want to sprinkle some water with the {1}?",
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GameData::Item.get(item).name))
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GameData::Item.get(item).name))
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berry_plant.water
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berry_plant.water
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pbMessage(_INTL("{1} watered the plant.", $player.name) + "\\wtnp[40]")
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pbMessage("\\se[Water berry plant]" + _INTL("{1} watered the plant.", $player.name) + "\\wtnp[40]")
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if Settings::NEW_BERRY_PLANTS
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if Settings::NEW_BERRY_PLANTS
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pbMessage(_INTL("There! All happy!"))
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pbMessage(_INTL("There! All happy!"))
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else
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else
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@@ -317,6 +317,7 @@ def pbGainExpFromExpCandy(pkmn, base_amt, qty, scene)
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scene.pbDisplay(_INTL("It won't have any effect."))
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scene.pbDisplay(_INTL("It won't have any effect."))
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return false
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return false
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end
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end
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pbSEPlay("Pkmn level up")
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scene.scene.pbSetHelpText("") if scene.is_a?(PokemonPartyScreen)
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scene.scene.pbSetHelpText("") if scene.is_a?(PokemonPartyScreen)
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if qty > 1
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if qty > 1
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(qty - 1).times { pkmn.changeHappiness("vitamin") }
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(qty - 1).times { pkmn.changeHappiness("vitamin") }
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@@ -342,6 +343,7 @@ def pbHPItem(pkmn, restoreHP, scene)
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scene.pbDisplay(_INTL("It won't have any effect."))
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scene.pbDisplay(_INTL("It won't have any effect."))
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return false
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return false
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end
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end
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pbSEPlay("Use item in party")
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hpGain = pbItemRestoreHP(pkmn, restoreHP)
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hpGain = pbItemRestoreHP(pkmn, restoreHP)
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scene.pbRefresh
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scene.pbRefresh
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scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.", pkmn.name, hpGain))
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scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.", pkmn.name, hpGain))
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@@ -434,6 +436,7 @@ def pbUseEVRaisingItem(stat, amt_per_use, qty, pkmn, happiness_type, scene, no_e
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scene.pbDisplay(_INTL("It won't have any effect."))
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scene.pbDisplay(_INTL("It won't have any effect."))
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return false
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return false
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end
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end
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pbSEPlay("Use item in party")
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scene.pbRefresh
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scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1}'s {2} increased.", pkmn.name, GameData::Stat.get(stat).name))
|
scene.pbDisplay(_INTL("{1}'s {2} increased.", pkmn.name, GameData::Stat.get(stat).name))
|
||||||
return true
|
return true
|
||||||
|
|||||||
@@ -125,6 +125,7 @@ def pbRepel(item, steps)
|
|||||||
pbMessage(_INTL("But a repellent's effect still lingers from earlier."))
|
pbMessage(_INTL("But a repellent's effect still lingers from earlier."))
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Repel")
|
||||||
$stats.repel_count += 1
|
$stats.repel_count += 1
|
||||||
pbUseItemMessage(item)
|
pbUseItemMessage(item)
|
||||||
$PokemonGlobal.repel = steps
|
$PokemonGlobal.repel = steps
|
||||||
@@ -244,6 +245,7 @@ ItemHandlers::UseInField.add(:SACREDASH, proc { |item|
|
|||||||
scene = PokemonParty_Scene.new
|
scene = PokemonParty_Scene.new
|
||||||
screen = PokemonPartyScreen.new(scene, $player.party)
|
screen = PokemonPartyScreen.new(scene, $player.party)
|
||||||
screen.pbStartScene(_INTL("Using item..."), false)
|
screen.pbStartScene(_INTL("Using item..."), false)
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
$player.party.each_with_index do |pkmn, i|
|
$player.party.each_with_index do |pkmn, i|
|
||||||
next if !pkmn.fainted?
|
next if !pkmn.fainted?
|
||||||
revived += 1
|
revived += 1
|
||||||
@@ -315,36 +317,37 @@ ItemHandlers::UseInField.add(:SUPERROD, proc { |item|
|
|||||||
|
|
||||||
ItemHandlers::UseInField.add(:ITEMFINDER, proc { |item|
|
ItemHandlers::UseInField.add(:ITEMFINDER, proc { |item|
|
||||||
$stats.itemfinder_count += 1
|
$stats.itemfinder_count += 1
|
||||||
|
pbSEPlay("Itemfinder")
|
||||||
event = pbClosestHiddenItem
|
event = pbClosestHiddenItem
|
||||||
if event
|
if !event
|
||||||
offsetX = event.x - $game_player.x
|
|
||||||
offsetY = event.y - $game_player.y
|
|
||||||
if offsetX == 0 && offsetY == 0 # Standing on the item, spin around
|
|
||||||
4.times do
|
|
||||||
pbWait(0.2)
|
|
||||||
$game_player.turn_right_90
|
|
||||||
end
|
|
||||||
pbWait(0.3)
|
|
||||||
pbMessage(_INTL("The {1}'s indicating something right underfoot!", GameData::Item.get(item).name))
|
|
||||||
else # Item is nearby, face towards it
|
|
||||||
direction = $game_player.direction
|
|
||||||
if offsetX.abs > offsetY.abs
|
|
||||||
direction = (offsetX < 0) ? 4 : 6
|
|
||||||
else
|
|
||||||
direction = (offsetY < 0) ? 8 : 2
|
|
||||||
end
|
|
||||||
case direction
|
|
||||||
when 2 then $game_player.turn_down
|
|
||||||
when 4 then $game_player.turn_left
|
|
||||||
when 6 then $game_player.turn_right
|
|
||||||
when 8 then $game_player.turn_up
|
|
||||||
end
|
|
||||||
pbWait(0.3)
|
|
||||||
pbMessage(_INTL("Huh? The {1}'s responding!", GameData::Item.get(item).name) + "\1")
|
|
||||||
pbMessage(_INTL("There's an item buried around here!"))
|
|
||||||
end
|
|
||||||
else
|
|
||||||
pbMessage(_INTL("... \\wt[10]... \\wt[10]... \\wt[10]... \\wt[10]Nope! There's no response."))
|
pbMessage(_INTL("... \\wt[10]... \\wt[10]... \\wt[10]... \\wt[10]Nope! There's no response."))
|
||||||
|
next true
|
||||||
|
end
|
||||||
|
offsetX = event.x - $game_player.x
|
||||||
|
offsetY = event.y - $game_player.y
|
||||||
|
if offsetX == 0 && offsetY == 0 # Standing on the item, spin around
|
||||||
|
4.times do
|
||||||
|
pbWait(0.2)
|
||||||
|
$game_player.turn_right_90
|
||||||
|
end
|
||||||
|
pbWait(0.3)
|
||||||
|
pbMessage(_INTL("The {1}'s indicating something right underfoot!", GameData::Item.get(item).name))
|
||||||
|
else # Item is nearby, face towards it
|
||||||
|
direction = $game_player.direction
|
||||||
|
if offsetX.abs > offsetY.abs
|
||||||
|
direction = (offsetX < 0) ? 4 : 6
|
||||||
|
else
|
||||||
|
direction = (offsetY < 0) ? 8 : 2
|
||||||
|
end
|
||||||
|
case direction
|
||||||
|
when 2 then $game_player.turn_down
|
||||||
|
when 4 then $game_player.turn_left
|
||||||
|
when 6 then $game_player.turn_right
|
||||||
|
when 8 then $game_player.turn_up
|
||||||
|
end
|
||||||
|
pbWait(0.3)
|
||||||
|
pbMessage(_INTL("Huh? The {1}'s responding!", GameData::Item.get(item).name) + "\1")
|
||||||
|
pbMessage(_INTL("There's an item buried around here!"))
|
||||||
end
|
end
|
||||||
next true
|
next true
|
||||||
})
|
})
|
||||||
@@ -454,6 +457,7 @@ ItemHandlers::UseOnPokemon.add(:AWAKENING, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1} woke up.", pkmn.name))
|
scene.pbDisplay(_INTL("{1} woke up.", pkmn.name))
|
||||||
@@ -467,6 +471,7 @@ ItemHandlers::UseOnPokemon.add(:ANTIDOTE, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1} was cured of its poisoning.", pkmn.name))
|
scene.pbDisplay(_INTL("{1} was cured of its poisoning.", pkmn.name))
|
||||||
@@ -480,6 +485,7 @@ ItemHandlers::UseOnPokemon.add(:BURNHEAL, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1}'s burn was healed.", pkmn.name))
|
scene.pbDisplay(_INTL("{1}'s burn was healed.", pkmn.name))
|
||||||
@@ -493,6 +499,7 @@ ItemHandlers::UseOnPokemon.add(:PARALYZEHEAL, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1} was cured of paralysis.", pkmn.name))
|
scene.pbDisplay(_INTL("{1} was cured of paralysis.", pkmn.name))
|
||||||
@@ -506,6 +513,7 @@ ItemHandlers::UseOnPokemon.add(:ICEHEAL, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1} was thawed out.", pkmn.name))
|
scene.pbDisplay(_INTL("{1} was thawed out.", pkmn.name))
|
||||||
@@ -519,6 +527,7 @@ ItemHandlers::UseOnPokemon.add(:FULLHEAL, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
scene.pbDisplay(_INTL("{1} became healthy.", pkmn.name))
|
scene.pbDisplay(_INTL("{1} became healthy.", pkmn.name))
|
||||||
@@ -536,6 +545,7 @@ ItemHandlers::UseOnPokemon.add(:FULLRESTORE, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
hpgain = pbItemRestoreHP(pkmn, pkmn.totalhp - pkmn.hp)
|
hpgain = pbItemRestoreHP(pkmn, pkmn.totalhp - pkmn.hp)
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
@@ -552,6 +562,7 @@ ItemHandlers::UseOnPokemon.add(:REVIVE, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.hp = (pkmn.totalhp / 2).floor
|
pkmn.hp = (pkmn.totalhp / 2).floor
|
||||||
pkmn.hp = 1 if pkmn.hp <= 0
|
pkmn.hp = 1 if pkmn.hp <= 0
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
@@ -565,6 +576,7 @@ ItemHandlers::UseOnPokemon.add(:MAXREVIVE, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_HP
|
pkmn.heal_HP
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
@@ -595,6 +607,7 @@ ItemHandlers::UseOnPokemon.add(:HEALPOWDER, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
pkmn.changeHappiness("powder")
|
pkmn.changeHappiness("powder")
|
||||||
scene.pbRefresh
|
scene.pbRefresh
|
||||||
@@ -607,6 +620,7 @@ ItemHandlers::UseOnPokemon.add(:REVIVALHERB, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
pkmn.heal_HP
|
pkmn.heal_HP
|
||||||
pkmn.heal_status
|
pkmn.heal_status
|
||||||
pkmn.changeHappiness("revivalherb")
|
pkmn.changeHappiness("revivalherb")
|
||||||
@@ -622,6 +636,7 @@ ItemHandlers::UseOnPokemon.add(:ETHER, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
next true
|
next true
|
||||||
})
|
})
|
||||||
@@ -635,6 +650,7 @@ ItemHandlers::UseOnPokemon.add(:MAXETHER, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
next true
|
next true
|
||||||
})
|
})
|
||||||
@@ -648,6 +664,7 @@ ItemHandlers::UseOnPokemon.add(:ELIXIR, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
next true
|
next true
|
||||||
})
|
})
|
||||||
@@ -661,38 +678,37 @@ ItemHandlers::UseOnPokemon.add(:MAXELIXIR, proc { |item, qty, pkmn, scene|
|
|||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
next true
|
next true
|
||||||
})
|
})
|
||||||
|
|
||||||
ItemHandlers::UseOnPokemon.add(:PPUP, proc { |item, qty, pkmn, scene|
|
ItemHandlers::UseOnPokemon.add(:PPUP, proc { |item, qty, pkmn, scene|
|
||||||
move = scene.pbChooseMove(pkmn, _INTL("Boost PP of which move?"))
|
move = scene.pbChooseMove(pkmn, _INTL("Boost PP of which move?"))
|
||||||
if move >= 0
|
next false if move < 0
|
||||||
if pkmn.moves[move].total_pp <= 1 || pkmn.moves[move].ppup >= 3
|
if pkmn.moves[move].total_pp <= 1 || pkmn.moves[move].ppup >= 3
|
||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
|
||||||
pkmn.moves[move].ppup += 1
|
|
||||||
movename = pkmn.moves[move].name
|
|
||||||
scene.pbDisplay(_INTL("{1}'s PP increased.", movename))
|
|
||||||
next true
|
|
||||||
end
|
end
|
||||||
next false
|
pbSEPlay("Use item in party")
|
||||||
|
pkmn.moves[move].ppup += 1
|
||||||
|
movename = pkmn.moves[move].name
|
||||||
|
scene.pbDisplay(_INTL("{1}'s PP increased.", movename))
|
||||||
|
next true
|
||||||
})
|
})
|
||||||
|
|
||||||
ItemHandlers::UseOnPokemon.add(:PPMAX, proc { |item, qty, pkmn, scene|
|
ItemHandlers::UseOnPokemon.add(:PPMAX, proc { |item, qty, pkmn, scene|
|
||||||
move = scene.pbChooseMove(pkmn, _INTL("Boost PP of which move?"))
|
move = scene.pbChooseMove(pkmn, _INTL("Boost PP of which move?"))
|
||||||
if move >= 0
|
next false if move < 0
|
||||||
if pkmn.moves[move].total_pp <= 1 || pkmn.moves[move].ppup >= 3
|
if pkmn.moves[move].total_pp <= 1 || pkmn.moves[move].ppup >= 3
|
||||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||||
next false
|
next false
|
||||||
end
|
|
||||||
pkmn.moves[move].ppup = 3
|
|
||||||
movename = pkmn.moves[move].name
|
|
||||||
scene.pbDisplay(_INTL("{1}'s PP increased.", movename))
|
|
||||||
next true
|
|
||||||
end
|
end
|
||||||
next false
|
pbSEPlay("Use item in party")
|
||||||
|
pkmn.moves[move].ppup = 3
|
||||||
|
movename = pkmn.moves[move].name
|
||||||
|
scene.pbDisplay(_INTL("{1}'s PP increased.", movename))
|
||||||
|
next true
|
||||||
})
|
})
|
||||||
|
|
||||||
ItemHandlers::UseOnPokemonMaximum.add(:HPUP, proc { |item, pkmn|
|
ItemHandlers::UseOnPokemonMaximum.add(:HPUP, proc { |item, pkmn|
|
||||||
@@ -925,6 +941,7 @@ ItemHandlers::UseOnPokemon.add(:RARECANDY, proc { |item, qty, pkmn, scene|
|
|||||||
next true
|
next true
|
||||||
end
|
end
|
||||||
# Level up
|
# Level up
|
||||||
|
pbSEPlay("Pkmn level up")
|
||||||
pbChangeLevel(pkmn, pkmn.level + qty, scene)
|
pbChangeLevel(pkmn, pkmn.level + qty, scene)
|
||||||
scene.pbHardRefresh
|
scene.pbHardRefresh
|
||||||
next true
|
next true
|
||||||
|
|||||||
@@ -501,6 +501,7 @@ ItemHandlers::BattleUseOnPokemon.add(:REVIVALHERB, proc { |item, pokemon, battle
|
|||||||
ItemHandlers::BattleUseOnPokemon.add(:ETHER, proc { |item, pokemon, battler, choices, scene|
|
ItemHandlers::BattleUseOnPokemon.add(:ETHER, proc { |item, pokemon, battler, choices, scene|
|
||||||
idxMove = choices[3]
|
idxMove = choices[3]
|
||||||
pbBattleRestorePP(pokemon, battler, idxMove, 10)
|
pbBattleRestorePP(pokemon, battler, idxMove, 10)
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -509,6 +510,7 @@ ItemHandlers::BattleUseOnPokemon.copy(:ETHER, :LEPPABERRY)
|
|||||||
ItemHandlers::BattleUseOnPokemon.add(:MAXETHER, proc { |item, pokemon, battler, choices, scene|
|
ItemHandlers::BattleUseOnPokemon.add(:MAXETHER, proc { |item, pokemon, battler, choices, scene|
|
||||||
idxMove = choices[3]
|
idxMove = choices[3]
|
||||||
pbBattleRestorePP(pokemon, battler, idxMove, pokemon.moves[idxMove].total_pp)
|
pbBattleRestorePP(pokemon, battler, idxMove, pokemon.moves[idxMove].total_pp)
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -516,6 +518,7 @@ ItemHandlers::BattleUseOnPokemon.add(:ELIXIR, proc { |item, pokemon, battler, ch
|
|||||||
pokemon.moves.length.times do |i|
|
pokemon.moves.length.times do |i|
|
||||||
pbBattleRestorePP(pokemon, battler, i, 10)
|
pbBattleRestorePP(pokemon, battler, i, 10)
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -523,6 +526,7 @@ ItemHandlers::BattleUseOnPokemon.add(:MAXELIXIR, proc { |item, pokemon, battler,
|
|||||||
pokemon.moves.length.times do |i|
|
pokemon.moves.length.times do |i|
|
||||||
pbBattleRestorePP(pokemon, battler, i, pokemon.moves[i].total_pp)
|
pbBattleRestorePP(pokemon, battler, i, pokemon.moves[i].total_pp)
|
||||||
end
|
end
|
||||||
|
pbSEPlay("Use item in party")
|
||||||
scene.pbDisplay(_INTL("PP was restored."))
|
scene.pbDisplay(_INTL("PP was restored."))
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|||||||
@@ -179,7 +179,7 @@ class Phone
|
|||||||
else
|
else
|
||||||
contact = $PokemonGlobal.phone.get(false, args[1])
|
contact = $PokemonGlobal.phone.get(false, args[1])
|
||||||
end
|
end
|
||||||
pbMessage(_INTL("\\me[Register phone]Registered {1} in the Pokégear!", contact.display_name))
|
pbMessage(_INTL("\\me[Register phone]Registered {1} in the Pokégear!", contact.display_name) + "\\wtnp[60]")
|
||||||
end
|
end
|
||||||
return ret
|
return ret
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -144,6 +144,8 @@ class PokemonTrade_Scene
|
|||||||
picturePoke.moveColor(delay, 5, Color.new(248, 176, 240, 0))
|
picturePoke.moveColor(delay, 5, Color.new(248, 176, 240, 0))
|
||||||
cry = GameData::Species.cry_filename_from_pokemon(@pokemon2)
|
cry = GameData::Species.cry_filename_from_pokemon(@pokemon2)
|
||||||
picturePoke.setSE(delay, cry) if cry
|
picturePoke.setSE(delay, cry) if cry
|
||||||
|
cry_length = (GameData::Species.cry_length(@pokemon2) * 20).ceil
|
||||||
|
picturePoke.setVisible(delay + cry_length + 4, true) # Time for the cry to play
|
||||||
# Play animation
|
# Play animation
|
||||||
pbRunPictures(
|
pbRunPictures(
|
||||||
[picturePoke, pictureBall],
|
[picturePoke, pictureBall],
|
||||||
@@ -179,12 +181,15 @@ class PokemonTrade_Scene
|
|||||||
@pokemon.name, @pokemon.owner.public_id, @pokemon.owner.name) + "\\wtnp[0]") { pbUpdate }
|
@pokemon.name, @pokemon.owner.public_id, @pokemon.owner.name) + "\\wtnp[0]") { pbUpdate }
|
||||||
pbMessageWaitForInput(@sprites["msgwindow"], 50, true) { pbUpdate }
|
pbMessageWaitForInput(@sprites["msgwindow"], 50, true) { pbUpdate }
|
||||||
pbPlayDecisionSE
|
pbPlayDecisionSE
|
||||||
|
pbBGMPlay("Evolution")
|
||||||
pbScene1
|
pbScene1
|
||||||
pbMessageDisplay(@sprites["msgwindow"],
|
pbMessageDisplay(@sprites["msgwindow"],
|
||||||
_INTL("For {1}'s {2},\n{3} sends {4}.", @trader1, speciesname1, @trader2, speciesname2) + "\1") { pbUpdate }
|
_INTL("For {1}'s {2},\n{3} sends {4}.", @trader1, speciesname1, @trader2, speciesname2) + "\1") { pbUpdate }
|
||||||
pbMessageDisplay(@sprites["msgwindow"],
|
pbMessageDisplay(@sprites["msgwindow"],
|
||||||
_INTL("{1} bids farewell to {2}.", @trader2, speciesname2)) { pbUpdate }
|
_INTL("{1} bids farewell to {2}.", @trader2, speciesname2)) { pbUpdate }
|
||||||
pbScene2
|
pbScene2
|
||||||
|
pbBGMStop
|
||||||
|
pbMEPlay("Battle capture success")
|
||||||
pbMessageDisplay(@sprites["msgwindow"],
|
pbMessageDisplay(@sprites["msgwindow"],
|
||||||
_ISPRINTF("{1:s}\nID: {2:05d} OT: {3:s}",
|
_ISPRINTF("{1:s}\nID: {2:05d} OT: {3:s}",
|
||||||
@pokemon2.name, @pokemon2.owner.public_id, @pokemon2.owner.name) + "\1") { pbUpdate }
|
@pokemon2.name, @pokemon2.owner.public_id, @pokemon2.owner.name) + "\1") { pbUpdate }
|
||||||
|
|||||||
@@ -74,7 +74,7 @@ class PokemonPokedexMenu_Scene
|
|||||||
break
|
break
|
||||||
elsif Input.trigger?(Input::USE)
|
elsif Input.trigger?(Input::USE)
|
||||||
ret = @sprites["commands"].index
|
ret = @sprites["commands"].index
|
||||||
(ret == @commands.length - 1) ? pbPlayCloseMenuSE : pbPlayDecisionSE
|
(ret == @commands.length - 1) ? pbPlayCloseMenuSE : pbSEPlay("GUI pokedex open")
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1054,7 +1054,7 @@ class PokemonPokedex_Scene
|
|||||||
break
|
break
|
||||||
elsif Input.trigger?(Input::USE)
|
elsif Input.trigger?(Input::USE)
|
||||||
if index == -2 # OK
|
if index == -2 # OK
|
||||||
pbPlayDecisionSE
|
pbSEPlay("GUI pokedex open")
|
||||||
ret = selindex
|
ret = selindex
|
||||||
break
|
break
|
||||||
elsif index == -3 # Cancel
|
elsif index == -3 # Cancel
|
||||||
@@ -1177,7 +1177,7 @@ class PokemonPokedex_Scene
|
|||||||
pbPlayCloseMenuSE
|
pbPlayCloseMenuSE
|
||||||
break
|
break
|
||||||
elsif Input.trigger?(Input::USE)
|
elsif Input.trigger?(Input::USE)
|
||||||
pbPlayDecisionSE if index != 9
|
pbSEPlay("GUI pokedex open") if index != 9
|
||||||
case index
|
case index
|
||||||
when 0 # Choose sort order
|
when 0 # Choose sort order
|
||||||
newparam = pbDexSearchCommands(0, [params[0]], index)
|
newparam = pbDexSearchCommands(0, [params[0]], index)
|
||||||
@@ -1264,21 +1264,20 @@ class PokemonPokedex_Scene
|
|||||||
pbRefresh
|
pbRefresh
|
||||||
end
|
end
|
||||||
if Input.trigger?(Input::ACTION)
|
if Input.trigger?(Input::ACTION)
|
||||||
pbPlayDecisionSE
|
pbSEPlay("GUI pokedex open")
|
||||||
@sprites["pokedex"].active = false
|
@sprites["pokedex"].active = false
|
||||||
pbDexSearch
|
pbDexSearch
|
||||||
@sprites["pokedex"].active = true
|
@sprites["pokedex"].active = true
|
||||||
elsif Input.trigger?(Input::BACK)
|
elsif Input.trigger?(Input::BACK)
|
||||||
|
pbPlayCloseMenuSE
|
||||||
if @searchResults
|
if @searchResults
|
||||||
pbPlayCancelSE
|
|
||||||
pbCloseSearch
|
pbCloseSearch
|
||||||
else
|
else
|
||||||
pbPlayCloseMenuSE
|
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
elsif Input.trigger?(Input::USE)
|
elsif Input.trigger?(Input::USE)
|
||||||
if $player.seen?(@sprites["pokedex"].species)
|
if $player.seen?(@sprites["pokedex"].species)
|
||||||
pbPlayDecisionSE
|
pbSEPlay("GUI pokedex open")
|
||||||
pbDexEntry(@sprites["pokedex"].index)
|
pbDexEntry(@sprites["pokedex"].index)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -498,6 +498,7 @@ class PokemonPokedexInfo_Scene
|
|||||||
elsif Input.trigger?(Input::USE)
|
elsif Input.trigger?(Input::USE)
|
||||||
case @page
|
case @page
|
||||||
when 1 # Info
|
when 1 # Info
|
||||||
|
pbPlayDecisionSE
|
||||||
@show_battled_count = !@show_battled_count
|
@show_battled_count = !@show_battled_count
|
||||||
dorefresh = true
|
dorefresh = true
|
||||||
when 2 # Area
|
when 2 # Area
|
||||||
@@ -562,12 +563,9 @@ class PokemonPokedexInfo_Scene
|
|||||||
if Input.trigger?(Input::ACTION)
|
if Input.trigger?(Input::ACTION)
|
||||||
pbSEStop
|
pbSEStop
|
||||||
Pokemon.play_cry(@species, @form)
|
Pokemon.play_cry(@species, @form)
|
||||||
elsif Input.trigger?(Input::BACK)
|
elsif Input.trigger?(Input::BACK) || Input.trigger?(Input::USE)
|
||||||
pbPlayCloseMenuSE
|
pbPlayCloseMenuSE
|
||||||
break
|
break
|
||||||
elsif Input.trigger?(Input::USE)
|
|
||||||
pbPlayDecisionSE
|
|
||||||
break
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -15,8 +15,8 @@ def pbEmergencySave
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
if Game.save
|
if Game.save
|
||||||
pbMessage("\\se[]" + _INTL("The game was saved.") + "\\me[GUI save game]\\wtnp[30]")
|
pbMessage("\\se[]" + _INTL("The game was saved.") + "\\me[GUI save game]\\wtnp[20]")
|
||||||
pbMessage("\\se[]" + _INTL("The previous save file has been backed up.") + "\\wtnp[30]")
|
pbMessage("\\se[]" + _INTL("The previous save file has been backed up.") + "\\wtnp[20]")
|
||||||
else
|
else
|
||||||
pbMessage("\\se[]" + _INTL("Save failed.") + "\\wtnp[30]")
|
pbMessage("\\se[]" + _INTL("Save failed.") + "\\wtnp[30]")
|
||||||
end
|
end
|
||||||
@@ -114,7 +114,7 @@ class PokemonSaveScreen
|
|||||||
$game_temp.begun_new_game = false
|
$game_temp.begun_new_game = false
|
||||||
pbSEPlay("GUI save choice")
|
pbSEPlay("GUI save choice")
|
||||||
if Game.save
|
if Game.save
|
||||||
pbMessage("\\se[]" + _INTL("{1} saved the game.", $player.name) + "\\me[GUI save game]\\wtnp[30]")
|
pbMessage("\\se[]" + _INTL("{1} saved the game.", $player.name) + "\\me[GUI save game]\\wtnp[20]")
|
||||||
ret = true
|
ret = true
|
||||||
else
|
else
|
||||||
pbMessage("\\se[]" + _INTL("Save failed.") + "\\wtnp[30]")
|
pbMessage("\\se[]" + _INTL("Save failed.") + "\\wtnp[30]")
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ class PokemonSystem
|
|||||||
@screensize = (Settings::SCREEN_SCALE * 2).floor - 1 # 0=half size, 1=full size, 2=full-and-a-half size, 3=double size
|
@screensize = (Settings::SCREEN_SCALE * 2).floor - 1 # 0=half size, 1=full size, 2=full-and-a-half size, 3=double size
|
||||||
@language = 0 # Language (see also Settings::LANGUAGES in script PokemonSystem)
|
@language = 0 # Language (see also Settings::LANGUAGES in script PokemonSystem)
|
||||||
@runstyle = 0 # Default movement speed (0=walk, 1=run)
|
@runstyle = 0 # Default movement speed (0=walk, 1=run)
|
||||||
@bgmvolume = 100 # Volume of background music and ME
|
@bgmvolume = 80 # Volume of background music and ME
|
||||||
@sevolume = 100 # Volume of sound effects
|
@sevolume = 100 # Volume of sound effects
|
||||||
@textinput = 0 # Text input mode (0=cursor, 1=keyboard)
|
@textinput = 0 # Text input mode (0=cursor, 1=keyboard)
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -381,7 +381,7 @@ def pbReceiveMysteryGift(id)
|
|||||||
gift[2].obtain_map = $game_map&.map_id || 0
|
gift[2].obtain_map = $game_map&.map_id || 0
|
||||||
was_owned = $player.owned?(gift[2].species)
|
was_owned = $player.owned?(gift[2].species)
|
||||||
if pbAddPokemonSilent(gift[2])
|
if pbAddPokemonSilent(gift[2])
|
||||||
pbMessage("\\me[Pkmn get]" + _INTL("{1} received {2}!", $player.name, gift[2].name))
|
pbMessage(_INTL("{1} received {2}!", $player.name, gift[2].name) + "\\me[Pkmn get]\\wtnp[80]")
|
||||||
$player.mystery_gifts[index] = [id]
|
$player.mystery_gifts[index] = [id]
|
||||||
# Show Pokédex entry for new species if it hasn't been owned before
|
# Show Pokédex entry for new species if it hasn't been owned before
|
||||||
if Settings::SHOW_NEW_SPECIES_POKEDEX_ENTRY_MORE_OFTEN && !was_owned &&
|
if Settings::SHOW_NEW_SPECIES_POKEDEX_ENTRY_MORE_OFTEN && !was_owned &&
|
||||||
@@ -403,15 +403,22 @@ def pbReceiveMysteryGift(id)
|
|||||||
$bag.add(item, qty)
|
$bag.add(item, qty)
|
||||||
itm = GameData::Item.get(item)
|
itm = GameData::Item.get(item)
|
||||||
itemname = (qty > 1) ? itm.portion_name_plural : itm.portion_name
|
itemname = (qty > 1) ? itm.portion_name_plural : itm.portion_name
|
||||||
if itm.is_machine? # TM or HM
|
if item == :DNASPLICERS
|
||||||
pbMessage("\\me[Item get]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!", itemname,
|
pbMessage("\\me[Item get]" + _INTL("You obtained \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
|
||||||
GameData::Move.get(itm.move).name) + "\\wtnp[30]")
|
elsif itm.is_machine? # TM or HM
|
||||||
|
if qty > 1
|
||||||
|
pbMessage("\\me[Machine get]" + _INTL("You obtained {1} \\c[1]{2} {3}\\c[0]!",
|
||||||
|
qty, itemname, GameData::Move.get(itm.move).name) + "\\wtnp[70]")
|
||||||
|
else
|
||||||
|
pbMessage("\\me[Machine get]" + _INTL("You obtained \\c[1]{1} {2}\\c[0]!", itemname,
|
||||||
|
GameData::Move.get(itm.move).name) + "\\wtnp[70]")
|
||||||
|
end
|
||||||
elsif qty > 1
|
elsif qty > 1
|
||||||
pbMessage("\\me[Item get]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", qty, itemname) + "\\wtnp[30]")
|
pbMessage("\\me[Item get]" + _INTL("You obtained {1} \\c[1]{2}\\c[0]!", qty, itemname) + "\\wtnp[40]")
|
||||||
elsif itemname.starts_with_vowel?
|
elsif itemname.starts_with_vowel?
|
||||||
pbMessage("\\me[Item get]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
|
pbMessage("\\me[Item get]" + _INTL("You obtained an \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
|
||||||
else
|
else
|
||||||
pbMessage("\\me[Item get]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[30]")
|
pbMessage("\\me[Item get]" + _INTL("You obtained a \\c[1]{1}\\c[0]!", itemname) + "\\wtnp[40]")
|
||||||
end
|
end
|
||||||
$player.mystery_gifts[index] = [id]
|
$player.mystery_gifts[index] = [id]
|
||||||
return true
|
return true
|
||||||
|
|||||||
@@ -297,7 +297,7 @@ class VoltorbFlip
|
|||||||
@sprites["animation"].bitmap.clear
|
@sprites["animation"].bitmap.clear
|
||||||
end
|
end
|
||||||
# Unskippable text block, parameter 2 = wait time (corresponds to ME length)
|
# Unskippable text block, parameter 2 = wait time (corresponds to ME length)
|
||||||
pbMessage("\\me[Voltorb Flip game over]" + _INTL("Oh no! You get 0 Coins!") + "\\wtnp[50]")
|
pbMessage("\\me[Voltorb Flip game over]" + _INTL("Oh no! You get 0 Coins!") + "\\wtnp[80]")
|
||||||
pbShowAndDispose
|
pbShowAndDispose
|
||||||
@sprites["mark"].bitmap.clear
|
@sprites["mark"].bitmap.clear
|
||||||
if @level > 1
|
if @level > 1
|
||||||
|
|||||||
@@ -93,7 +93,7 @@ EventHandlers.add(:on_player_step_taken_can_transfer, :safari_game_counter,
|
|||||||
next if Settings::SAFARI_STEPS == 0 || !pbInSafari? || pbSafariState.decision != 0
|
next if Settings::SAFARI_STEPS == 0 || !pbInSafari? || pbSafariState.decision != 0
|
||||||
pbSafariState.steps -= 1
|
pbSafariState.steps -= 1
|
||||||
next if pbSafariState.steps > 0
|
next if pbSafariState.steps > 0
|
||||||
pbMessage(_INTL("PA: Ding-dong!") + "\1")
|
pbMessage("\\se[Safari Zone end]" + _INTL("PA: Ding-dong!") + "\1")
|
||||||
pbMessage(_INTL("PA: Your safari game is over!"))
|
pbMessage(_INTL("PA: Your safari game is over!"))
|
||||||
pbSafariState.decision = 1
|
pbSafariState.decision = 1
|
||||||
pbSafariState.pbGoToStart
|
pbSafariState.pbGoToStart
|
||||||
|
|||||||
Reference in New Issue
Block a user