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Fixed Shadow Pokémon saying how much Exp they gain from battle, fixed mispositioned text in some battle debug menus
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@@ -36,7 +36,7 @@ class Battle
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next if !pkmn.able?
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next if !pkmn.able?
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next unless b.participants.include?(i) || expShare.include?(i)
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next unless b.participants.include?(i) || expShare.include?(i)
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pbGainEVsOne(i, b)
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pbGainEVsOne(i, b)
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pbGainExpOne(i, b, numPartic, expShare, expAll)
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pbGainExpOne(i, b, numPartic, expShare, expAll, !pkmn.shadowPokemon?)
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end
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end
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# Gain EVs and Exp for all other Pokémon because of Exp All
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# Gain EVs and Exp for all other Pokémon because of Exp All
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if expAll
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if expAll
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@@ -242,8 +242,8 @@ class SpriteWindow_DebugBattleFieldEffects < Window_DrawableCommand
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total_width = rect.width
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total_width = rect.width
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name_width = total_width * 80 / 100
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name_width = total_width * 80 / 100
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value_width = total_width * 20 / 100
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value_width = total_width * 20 / 100
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self.shadowtext(rect.x, rect.y, name_width, rect.height, variable_data[:name], 0, color)
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self.shadowtext(rect.x, rect.y + 8, name_width, rect.height, variable_data[:name], 0, color)
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self.shadowtext(rect.x + name_width, rect.y, value_width, rect.height, variable_text, 1, color)
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self.shadowtext(rect.x + name_width, rect.y + 8, value_width, rect.height, variable_text, 1, color)
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end
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end
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end
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end
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